[wesnoth-commits] [wesnoth/wesnoth] ac0962: wmlunits: Units may have movement cost == max mp a...

Iris Morelle noreply at github.com
Wed Apr 14 04:48:10 UTC 2021


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: ac0962e029f47f04fd784b8f0a7f6782ffde6622
      https://github.com/wesnoth/wesnoth/commit/ac0962e029f47f04fd784b8f0a7f6782ffde6622
  Author: Iris Morelle <shadowm at wesnoth.org>
  Date:   2021-04-14 (Wed, 14 Apr 2021)

  Changed paths:
    M data/tools/unit_tree/html_output.py

  Log Message:
  -----------
  wmlunits: Units may have movement cost == max mp and be able to move

This applies to the Walking Corpse in particular, which has 4 MP and 4
movement cost to enter shallow water. In practice this means that it can
move into shallow water only if it's not slowed and hasn't spent any
movement points this turn, and then it cannot move any further until the
next turn.

Closes #5689.





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