[wesnoth-commits] [wesnoth/wesnoth] d4a8fa: GUI2/Minimap: removed game_config_view pointer

Charles Dang noreply at github.com
Sat Jan 2 11:44:13 UTC 2021


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: d4a8fa8373867a2a9f73b0648d6843d7116b3d21
      https://github.com/wesnoth/wesnoth/commit/d4a8fa8373867a2a9f73b0648d6843d7116b3d21
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2021-01-02 (Sat, 02 Jan 2021)

  Changed paths:
    M src/gui/dialogs/game_load.cpp
    M src/gui/dialogs/multiplayer/lobby.cpp
    M src/gui/dialogs/multiplayer/mp_create_game.cpp
    M src/gui/widgets/minimap.cpp
    M src/gui/widgets/minimap.hpp

  Log Message:
  -----------
  GUI2/Minimap: removed game_config_view pointer

No longer needed since 75e9d8a0f1eb22b25a0c85640ac5b754b71d4c4e as gamemap no longer takes a terrain_type_data
pointer. The whole functionality for having separate terrain configs wasn't utilized anyway; the main game config
was passed in in all cases.


  Commit: d16404b756ec7740895dac4178717801a67cb182
      https://github.com/wesnoth/wesnoth/commit/d16404b756ec7740895dac4178717801a67cb182
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2021-01-02 (Sat, 02 Jan 2021)

  Changed paths:
    M src/editor/map/editor_map.cpp
    M src/editor/map/map_context.cpp
    M src/game_board.cpp
    M src/game_board.hpp
    M src/game_display.cpp
    M src/game_initialization/playcampaign.cpp
    M src/gui/widgets/unit_preview_pane.cpp
    M src/movetype.cpp
    M src/play_controller.cpp
    M src/play_controller.hpp
    M src/scripting/game_lua_kernel.cpp
    M src/tests/utils/fake_display.cpp

  Log Message:
  -----------
  Cleaned up terrain/type_data.hpp includes


Compare: https://github.com/wesnoth/wesnoth/compare/88fdb32147e4...d16404b756ec



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