[wesnoth-commits] [wesnoth/wesnoth] 98d2ee: wesnoth.unit_types and wesnoth.terrain_types are n...

Celtic Minstrel noreply at github.com
Mon Jun 7 05:46:39 UTC 2021


  Branch: refs/heads/lua_generalize_types
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 98d2ee076c6bf35c22f456e3d6dc9edc37131fab
      https://github.com/wesnoth/wesnoth/commit/98d2ee076c6bf35c22f456e3d6dc9edc37131fab
  Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
  Date:   2021-06-07 (Mon, 07 Jun 2021)

  Changed paths:
    M src/scripting/game_lua_kernel.cpp
    M src/scripting/game_lua_kernel.hpp
    M src/scripting/lua_terrainmap.cpp
    M src/scripting/mapgen_lua_kernel.cpp

  Log Message:
  -----------
  wesnoth.unit_types and wesnoth.terrain_types are now available in map generation scripts





More information about the Commits mailing list