[wesnoth-commits] [wesnoth/wesnoth] faac69: adding seahorse graphics (#5786)

doofus-01 noreply at github.com
Sun May 23 01:43:23 UTC 2021


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: faac6939f42a86cd81b79cba20104d4ef58b7ad8
      https://github.com/wesnoth/wesnoth/commit/faac6939f42a86cd81b79cba20104d4ef58b7ad8
  Author: doofus-01 <doofus-01 at users.noreply.github.com>
  Date:   2021-05-22 (Sat, 22 May 2021)

  Changed paths:
    A data/core/images/portraits/monsters/seahorse.png
    A data/core/images/units/monsters/seahorse-attack1.png
    A data/core/images/units/monsters/seahorse-attack2.png
    A data/core/images/units/monsters/seahorse-attack3.png
    A data/core/images/units/monsters/seahorse-attack4.png
    A data/core/images/units/monsters/seahorse-attack5.png
    A data/core/images/units/monsters/seahorse-attack6.png
    A data/core/images/units/monsters/seahorse-defend1.png
    A data/core/images/units/monsters/seahorse-defend2.png
    A data/core/images/units/monsters/seahorse-spit1.png
    A data/core/images/units/monsters/seahorse-spit2.png
    M data/core/units/monsters/Seahorse.cfg

  Log Message:
  -----------
  adding seahorse graphics (#5786)

* adding seahorse portrait and animation frames





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