[wesnoth-commits] [wesnoth/wesnoth] 271f49: WFL: Add functions to get the time of day bonus

Celtic Minstrel noreply at github.com
Sun May 23 17:46:37 UTC 2021


  Branch: refs/heads/wfl_tod
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 271f490c4047ded720a577fb11d0b9c421d07681
      https://github.com/wesnoth/wesnoth/commit/271f490c4047ded720a577fb11d0b9c421d07681
  Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
  Date:   2021-05-23 (Sun, 23 May 2021)

  Changed paths:
    M src/formula/function_gamestate.cpp

  Log Message:
  -----------
  WFL: Add functions to get the time of day bonus

tod_bonus: accounts for inherent terrain lighting and unit illumination effects
base_tod_bonus: ignores these effects

Both take an optional location and an optional turn number. With a location, time areas are taken into account. With a turn number, you can check what the bonus will be iin the future, or what it was in the past.

Closes #5776


  Commit: 16f3d455744b8ea94731ec84db5e26dfb31718e1
      https://github.com/wesnoth/wesnoth/commit/16f3d455744b8ea94731ec84db5e26dfb31718e1
  Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
  Date:   2021-05-23 (Sun, 23 May 2021)

  Changed paths:
    M src/formula/callable_objects.cpp

  Log Message:
  -----------
  WFL: Add a convenient way to get the terrain a unit is standing on


Compare: https://github.com/wesnoth/wesnoth/compare/969d83dbb939...16f3d455744b



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