[Commits] [wesnoth/wesnoth] b91f3c: Remove trailing whitespaces
GitHub
noreply at github.com
Sat Mar 8 04:14:39 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: b91f3c554e7ae08220f9baca28355b53babe70a9
https://github.com/wesnoth/wesnoth/commit/b91f3c554e7ae08220f9baca28355b53babe70a9
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-03-07 (Fri, 07 Mar 2014)
Changed paths:
M src/menu_events.cpp
Log Message:
-----------
Remove trailing whitespaces
Commit: 8a6572368d0ced5ba9577ba3af825e344153cef1
https://github.com/wesnoth/wesnoth/commit/8a6572368d0ced5ba9577ba3af825e344153cef1
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-03-07 (Fri, 07 Mar 2014)
Changed paths:
M src/menu_events.cpp
Log Message:
-----------
Unit create/kill menu actions (debug mode): temporarily disable animations
This is a workaround for bug #18921 for Wesnoth 1.12 to avoid segfaults
(or asserts) caused by a debug action being triggered while another
animation is playing. It only affects creating or killing units in
debug mode from the right-click content menu, all other animations
remain unchanged. The full fix will require refactoring of the
animation code. This will happen in 1.13/1.14, after which these
animations will be enabled again.
Compare: https://github.com/wesnoth/wesnoth/compare/cdd3e31b6adc...8a6572368d0c
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