[Commits] [wesnoth/wesnoth] d23f7b: remove unnecessary debugging output
GitHub
noreply at github.com
Fri May 9 04:00:43 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d23f7b53d1d337cf6d08839613c5192b5b9750e7
https://github.com/wesnoth/wesnoth/commit/d23f7b53d1d337cf6d08839613c5192b5b9750e7
Author: Chris Beck <render787 at gmail.com>
Date: 2014-05-08 (Thu, 08 May 2014)
Changed paths:
M src/play_controller.cpp
Log Message:
-----------
remove unnecessary debugging output
It crowds the "engine" log.
Commit: 4dc5b787e625be3aeb039e8a63c5a482b205635d
https://github.com/wesnoth/wesnoth/commit/4dc5b787e625be3aeb039e8a63c5a482b205635d
Author: Chris Beck <render787 at gmail.com>
Date: 2014-05-08 (Thu, 08 May 2014)
Changed paths:
M src/game_events/action_wml.cpp
Log Message:
-----------
add safety checks, debugging to [issue_attack_command]
It now logs when it is called, and checks if the two locations
are equal.
Commit: e96f6e3ef2b8e337719b17a6940544422fc54cd4
https://github.com/wesnoth/wesnoth/commit/e96f6e3ef2b8e337719b17a6940544422fc54cd4
Author: Chris Beck <render787 at gmail.com>
Date: 2014-05-09 (Fri, 09 May 2014)
Changed paths:
A data/test/scenarios/unit_test_5.cfg
A data/test/scenarios/unit_test_6.cfg
M wml_unit_tests
Log Message:
-----------
add unit tests 5 and 6
Unit test 5 checks that units placed at off-map coordinates end up
in the recall list of their side.
Unit test 6 checks that grunts (without traits) are doing the
right amount of damage at day, dusk, and night.
Also add these to the script.
Compare: https://github.com/wesnoth/wesnoth/compare/7ee665fd179e...e96f6e3ef2b8
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