May 2014 Archives by author
Starting: Thu May 1 01:52:06 UTC 2014
Ending: Sat May 31 22:22:43 UTC 2014
Messages: 355
- [Commits] [wesnoth/wesnoth] 6f84e1: Hang Out MAI: bug fix in best move selection
GitHub
- [Commits] [wesnoth/wesnoth] 745755: Hang Out MAI: bug fix in best move selection
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- [Commits] [wesnoth/wesnoth] f0c7dd: ai_helper: make AI move error messages more descri...
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- [Commits] [wesnoth/wesnoth] b70c4c: ai_helper: make AI move error messages more descri...
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- [Commits] [wesnoth/wesnoth] 233692: simulate_combat_fake(): don't fill empty HP chance...
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- [Commits] [wesnoth/wesnoth] 16d354: simulate_combat_fake(): don't fill empty HP chance...
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- [Commits] [wesnoth/wesnoth] ab5fec: Insert lua_unit's contained pointer directly
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- [Commits] [wesnoth/wesnoth] 034374: Insert lua_unit's contained pointer directly
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- [Commits] [wesnoth/wesnoth] c53b20: Fix bug #21491: fix drag+drop for unit movements
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- [Commits] [wesnoth/wesnoth] 0e401d: Add players changelog entry for drag+drop fix.
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- [Commits] [wesnoth/wesnoth] 7c5a14: Fix bug #21491: fix drag+drop for unit movements
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- [Commits] [wesnoth/wesnoth] 2a3297: add set_action_bonus_count when attacking
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- [Commits] [wesnoth/wesnoth] 0e8c13: Fix strict compilation
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- [Commits] [wesnoth/wesnoth] ffa75a: Fix strict compilation
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- [Commits] [wesnoth/wesnoth] e78056: scons: Format output for readability
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- [Commits] [wesnoth/wesnoth] 637efb: fix whitespace
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- [Commits] [wesnoth/wesnoth] 815100: scons: Explain out-of-tree build and Repository
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- [Commits] [wesnoth/wesnoth] 33b885: Removed a C-style cast.
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- [Commits] [wesnoth/wesnoth] 45a433: Magic number reduction
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- [Commits] [wesnoth/wesnoth] 9366aa: Fix [store_unit]kill=yes (bug #22007)
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- [Commits] [wesnoth/wesnoth] b6aa0e: Fix [store_unit]kill=yes (bug #22007)
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- [Commits] [wesnoth/wesnoth] 03c1b9: next_hop(): bug fix for ignoring units when ignore...
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- [Commits] [wesnoth/wesnoth] 4a5673: next_hop(): bug fix for ignoring units when ignore...
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- [Commits] [wesnoth/wesnoth] 372011: Tutorial: add summon quintain animation to Delfado...
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- [Commits] [wesnoth/wesnoth] 6eb14d: Tutorial: add Delfador animation to summon extra q...
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- [Commits] [wesnoth/wesnoth] 232c8d: Tutorial: add Delfador animation to summon extra q...
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- [Commits] [wesnoth/wesnoth] ffb83a: Fix bug #21448: make premoved units selection like...
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- [Commits] [wesnoth/wesnoth] 9f4f8c: Fix bug #21448: make premoved units selection like...
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- [Commits] [wesnoth/wesnoth] 493687: Add missing newlines at EOF
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- [Commits] [wesnoth/wesnoth] 648b39: Fix Doxygen comment.
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- [Commits] [wesnoth/wesnoth] 1260cf: Fix Doxygen comment.
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- [Commits] [wesnoth/wesnoth] feabdf: New Micro AI: Fast AI
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- [Commits] [wesnoth/wesnoth] d8b598: Fast Micro AI: use wesnoth.require instead of wesn...
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- [Commits] [wesnoth/wesnoth] a26bd3: Fix bug #21372: fix unit move continuation if enem...
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- [Commits] [wesnoth/wesnoth] 784ede: Fix bug #21372: fix unit move continuation if enem...
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- [Commits] [wesnoth/wesnoth] 9985e6: Move some changelog entries under correct headings
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- [Commits] [wesnoth/wesnoth] e127cd: add wesnoth-test text domain to a unit test which ...
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- [Commits] [wesnoth/wesnoth] 45b4d9: Properly allow unit selection/drag+drop whilst att...
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- [Commits] [wesnoth/wesnoth] 9e8ff1: Properly allow unit selection/drag+drop whilst att...
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- [Commits] [wesnoth/wesnoth] 233dc2: Make sure any alternate unit is selected properly ...
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- [Commits] [wesnoth/wesnoth] b15d92: Make sure any alternate unit is selected properly ...
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- [Commits] [wesnoth/wesnoth] 6ab1c1: Silence -Wunused-parameter
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- [Commits] [wesnoth/wesnoth] 0c7449: Update changelog
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- [Commits] [wesnoth/wesnoth] 2ef589: Silence -Wunused-parameter
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- [Commits] [wesnoth/wesnoth] 6cfbe6: Fast Micro AI: remove debug output
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- [Commits] [wesnoth/wesnoth] acafb9: style.css,html.py: use <pre> instead of <br/>; re....
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- [Commits] [wesnoth/wesnoth] faf82b: style.css,html.py: use <pre> instead of <br/>; re....
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- [Commits] [wesnoth/wesnoth] 053a93: Fast MAI: don't target unowned villages if AI side...
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- [Commits] [wesnoth/wesnoth] 07331c: about.cfg: moved myself in the Programming section...
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 2edb05: Changelog entry
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- [Commits] [wesnoth/wesnoth] 5806c9: updated Hungarian translation
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- [Commits] [wesnoth/wesnoth] 57574a: updated Hungarian translation
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- [Commits] [wesnoth/wesnoth] a7e7ad: Disable unit tests for SDL2 builds.
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- [Commits] [wesnoth/wesnoth] 164085: SotBE S7: have scorpions target all side 1 units, ...
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- [Commits] [wesnoth/wesnoth] 9ade86: SotBE S7: have scorpions target all side 1 units, ...
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- [Commits] [wesnoth/wesnoth] 4584e3: Fixed recalling sometimes invalidating undo
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- [Commits] [wesnoth/wesnoth] f5355c: Fixed recalling sometimes invalidating undo
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- [Commits] [wesnoth/wesnoth] 7fb303: html.py, style.css: use <pre> with no top-margin on...
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- [Commits] [wesnoth/wesnoth] 1ff17d: html.py, style.css: use <pre> with no top-margin on...
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- [Commits] [wesnoth/wesnoth] ae4cf2: Fix for bug #21717: "F5->reload" doesn't work in e...
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- [Commits] [wesnoth/wesnoth] 06ec02: LoW 3+7: Minor cosmetic map adjustments.
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- [Commits] [wesnoth/wesnoth] 10b7cd: Class Theme restoring the 1.12 UI.
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- [Commits] [wesnoth/wesnoth] e86573: SotBE S8: give a little more gold to player on nig...
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- [Commits] [wesnoth/wesnoth] 51ef2d: SotBE S8: give a little more gold to player on nig...
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- [Commits] [wesnoth/wesnoth] f7047b: Update changelog
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- [Commits] [wesnoth/wesnoth] 6eaa68: fixup unit tests for sdl 2.0
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- [Commits] [wesnoth/wesnoth] 99c15d: unit tests show a gui if --showgui option is given
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- [Commits] [wesnoth/wesnoth] bea126: cleanup wml unit tests code
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- [Commits] [wesnoth/wesnoth] aba8b3: add victory check to replay test in unit tests
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- [Commits] [wesnoth/wesnoth] 7ee665: fixup an IF which did not have braces
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- [Commits] [wesnoth/wesnoth] d23f7b: remove unnecessary debugging output
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- [Commits] [wesnoth/wesnoth] 8f10e6: fixup whitespace in unit_test_5.cfg
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- [Commits] [wesnoth/wesnoth] ef1798: Fix a unit test that was invalidated shortly after...
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- [Commits] [wesnoth/wesnoth] ba8e5b: Add extra tests and silence expected errors
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- [Commits] [wesnoth/wesnoth] f7734e: Use BOOST_CHECK_EQUAL
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- [Commits] [wesnoth/wesnoth] 8c36b4: Remove some debug output
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- [Commits] [wesnoth/wesnoth] d2e157: Silence some expected formula warnings
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- [Commits] [wesnoth/wesnoth] 9fb693: Fix compilation with SDL 2.
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- [Commits] [wesnoth/wesnoth] 3a36b5: Update some Doxygen comment.
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- [Commits] [wesnoth/wesnoth] 943d04: updated Hungarian translation
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- [Commits] [wesnoth/wesnoth] 35e53c: updated Hungarian translation
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- [Commits] [wesnoth/wesnoth] de88c2: Fix the spelling in a comment.
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- [Commits] [wesnoth/wesnoth] 79f97f: Fix compilation with cmake by including gui/dialog...
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- [Commits] [wesnoth/wesnoth] afba0f: Revert "Add WML unit tests to travis"
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- [Commits] [wesnoth/wesnoth] f95f5a: Fix tab ---> spaces issue.
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- [Commits] [wesnoth/wesnoth] eaab0d: Fix tabs versus spaces issue.
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- [Commits] [wesnoth/wesnoth] a209d1: Renamed the default clone core to something more m...
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- [Commits] [wesnoth/wesnoth] 62e2c0: Introduced the core type and attribute to add-ons ...
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- [Commits] [wesnoth/wesnoth] 879533: More space into tab fixing.
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- [Commits] [wesnoth/wesnoth] 00954d: Synced addon_type_strings wih the enumeration, mis...
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- [Commits] [wesnoth/wesnoth] 851519: enable linger mode to unit test macros ASSERT, RET...
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- [Commits] [wesnoth/wesnoth] c61148: fixup readme.txt
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- [Commits] [wesnoth/wesnoth] b67d0f: Update formatting.
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- [Commits] [wesnoth/wesnoth] 9b1a22: Fix bug #22030: correct index of weapon special di...
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- [Commits] [wesnoth/wesnoth] 796115: Fix bug #22030: correct index of weapon special di...
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- [Commits] [wesnoth/wesnoth] df5598: Remove "controller" attribute if it is now longer ...
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- [Commits] [wesnoth/wesnoth] 9eaeab: Remove "controller" attribute if it is now longer ...
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- [Commits] [wesnoth/wesnoth] bf6bbd: pot-update and regenerated doc files
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- [Commits] [wesnoth/wesnoth] b56b34: add new wml tests script
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 07a165: add unix timeout option to wml test script, enable...
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- [Commits] [wesnoth/wesnoth] 5b87ba: cleanup wml test script
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- [Commits] [wesnoth/wesnoth] d560ac: fixup cleanup wml test script
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- [Commits] [wesnoth/wesnoth] 8acf5d: wml test script can recieve list of tests as an ar...
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- [Commits] [wesnoth/wesnoth] 06e82e: Xcode project update for 1.11.14
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- [Commits] [wesnoth/wesnoth] 1f3b23: add [do_command] wml action tag
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- [Commits] [wesnoth/wesnoth] 17388d: update changelog
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- [Commits] [wesnoth/wesnoth] e3d47b: rename wml unit tests
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- [Commits] [wesnoth/wesnoth] c52e5e: add sanity checks for unit test mechanism
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- [Commits] [wesnoth/wesnoth] 7af22d: post release version bump to 1.11.14+dev
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- [Commits] [wesnoth/wesnoth] ca5c64: Fix a bunch of typos: syced -> synced
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- [Commits] [wesnoth/wesnoth] df7756: Fix a bunch of typos: syced -> synced
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- [Commits] [wesnoth/wesnoth] be333c: fix replay of delayed shroud updates (21986)
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- [Commits] [wesnoth/wesnoth] 461fd9: Reallow selection of another unit on same side wit...
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- [Commits] [wesnoth/wesnoth] 687283: Reallow selection of another unit on same side wit...
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- [Commits] [wesnoth/wesnoth] 70e98e: Simplify condition check for mouse action/move.
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- [Commits] [wesnoth/wesnoth] 1be545: Remove accidentally committed windows binary
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- [Commits] [wesnoth/wesnoth] 731401: update of European Portuguese translation
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- [Commits] [wesnoth/wesnoth] 91d545: fixup test directory
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- [Commits] [wesnoth/wesnoth] be7322: Updated l10n-track.
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- [Commits] [wesnoth/wesnoth] e33556: fixup gui2 unit tests
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- [Commits] [wesnoth/wesnoth] 243ab0: fixup gui2 unit tests
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- [Commits] [wesnoth/wesnoth] 3e59bd: Reset animation on unstore
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- [Commits] [wesnoth/wesnoth] 5f1667: Reset animation on unstore
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- [Commits] [wesnoth/wesnoth] 995a09: Don't segfault on --campaign-difficulty 0
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- [Commits] [wesnoth/wesnoth] bc5c80: Don't segfault on --campaign-difficulty 0
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- [Commits] [wesnoth/wesnoth] 931242: Fix RECRUIT_UNIT_VARIATIONS not ensuring full hp
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- [Commits] [wesnoth/wesnoth] 8a7e4d: Fix RECRUIT_UNIT_VARIATIONS not ensuring full hp
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- [Commits] [wesnoth/wesnoth] c81d4b: STL-ize an odd, null terminated static const char ...
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- [Commits] [wesnoth/wesnoth] 335f9c: fixup unit test replays
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- [Commits] [wesnoth/wesnoth] d30f8f: Make wesnoth load on 800x480 again
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- [Commits] [wesnoth/wesnoth] 24c9fe: Don't assume the binary somehow ends up in our PAT...
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- [Commits] [wesnoth/wesnoth] bd977e: fixup lua warning related to synchronize_choice
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- [Commits] [wesnoth/wesnoth] aedbdd: refactor run_wml_tests script
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- [Commits] [wesnoth/wesnoth] d2666b: run_wml_tests forwards extra arguments on to wesno...
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- [Commits] [wesnoth/wesnoth] 65b273: data/campaigns: correct "... then" to "... than"
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- [Commits] [wesnoth/wesnoth] 4c2242: fixup minor issues with wml test script
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- [Commits] [wesnoth/wesnoth] 7b6a1e: fixup messed up whitespace and similar
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- [Commits] [wesnoth/wesnoth] 86675b: sync unit creation in [side]
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- [Commits] [wesnoth/wesnoth] da388c: sync unit creation in [side]
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- [Commits] [wesnoth/wesnoth] f859ce: style.css: no margin-bottom for <pre>
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- [Commits] [wesnoth/wesnoth] e3adf0: html.py: hone regexes for URL linking
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- [Commits] [wesnoth/wesnoth] 314425: fs: Use game data path to resolve ./ in the absenc...
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- [Commits] [wesnoth/wesnoth] af61f9: fs: Use game data path to resolve ./ in the absenc...
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- [Commits] [wesnoth/wesnoth] 4f4131: fs: Use game data path to resolve ./ in the absenc...
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- [Commits] [wesnoth/wesnoth] eb931a: Refresh team flags after using [modify_side] color...
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- [Commits] [wesnoth/wesnoth] 68b5fc: Refresh team flags after using [modify_side] color...
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- [Commits] [wesnoth/wesnoth] 403af2: fix a bug, replace sighed -> sighted in move recor...
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- [Commits] [wesnoth/wesnoth] bd4dd0: fix a bug, replace sighed -> sighted in move recor...
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- [Commits] [wesnoth/wesnoth] 34402b: update changelog
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- [Commits] [wesnoth/wesnoth] 0201fe: put generic unit test map in its own file
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- [Commits] [wesnoth/wesnoth] 2c486e: add tests of the [move] skip_sighted_option
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- [Commits] [wesnoth/wesnoth] 9964be: fixup move_skip_sighted tests
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- [Commits] [wesnoth/wesnoth] f19fd1: fixup [command] [move] implementation
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- [Commits] [wesnoth/wesnoth] 77993f: fixup [command] [move] implementation
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- [Commits] [wesnoth/wesnoth] af4b67: add unit test for basic unit map functionality
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- [Commits] [wesnoth/wesnoth] 86fea3: add unit test for berzerk + firststrike interactio...
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- [Commits] [wesnoth/wesnoth] 6a4ac2: AOI S7: removed redundant difficulty-conditional r...
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- [Commits] [wesnoth/wesnoth] 493f8d: AOI S7: removed [ai] tag from player side
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- [Commits] [wesnoth/wesnoth] b7f9f3: small refactor of strict mode logging
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 5cc1d2: AOI S7: removed redundant difficulty-conditional r...
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- [Commits] [wesnoth/wesnoth] 92ccb2: Remove 'allow_new_game=no' entries from random map...
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- [Commits] [wesnoth/wesnoth] d1c196: Remove 'allow_new_game=no' entries from random map...
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- [Commits] [wesnoth/wesnoth] 6475cd: Fix bug 22020: correct help pointer for base units...
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- [Commits] [wesnoth/wesnoth] ced6d9: Fix bug 22020: correct help pointer for base units...
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- [Commits] [wesnoth/wesnoth] 43166e: small refactor of strict mode logging
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- [Commits] [wesnoth/wesnoth] 7247cb: bad_lexical_cast derives from std::exception
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- [Commits] [wesnoth/wesnoth] 259e1f: simplify implementation of read_locations, using S...
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- [Commits] [wesnoth/wesnoth] e92781: smooth unit movement over terrain with elevation
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- [Commits] [wesnoth/wesnoth] a3377d: fixup project files after rename builder.?pp -> te...
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- [Commits] [wesnoth/wesnoth] 62e527: don't move health bar with unit where terrain elva...
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- [Commits] [wesnoth/wesnoth] 829b74: Fix implementation of map_location::get_relative_d...
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- [Commits] [wesnoth/wesnoth] ad8b0d: Fix code comment with last commit
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- [Commits] [wesnoth/wesnoth] 517c8a: visualize relative dir routine
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- [Commits] [wesnoth/wesnoth] b9a86a: Update Xcode project
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- [Commits] [wesnoth/wesnoth] f9acf4: Move legacy map_location arithmetic to terrain_bui...
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- [Commits] [wesnoth/wesnoth] 91da7f: Only blit neutral surfaces.
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- [Commits] [wesnoth/wesnoth] ede743: Only blit neutral surfaces.
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- [Commits] [wesnoth/wesnoth] 7390a9: add setter for team.fight_on_without_leader
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- [Commits] [wesnoth/wesnoth] ff3b68: expose side.lost and fight_on_without_leader to lu...
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- [Commits] [wesnoth/wesnoth] 3501d4: add 3-way tests for map_location, like associativi...
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- [Commits] [wesnoth/wesnoth] bbb274: add setter for team.fight_on_without_leader
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- [Commits] [wesnoth/wesnoth] 228b2a: expose side.lost and fight_on_without_leader to lu...
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- [Commits] [wesnoth/wesnoth] 71cf3e: devide bad_lexical_cast from std::exception
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- [Commits] [wesnoth/wesnoth] 2aebad: derive bad_lexical_cast from std::exception
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- [Commits] [wesnoth/wesnoth] aed6d9: use use_undo=false for [do_command]
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- [Commits] [wesnoth/wesnoth] 1fc27b: replace wesnoth.is_synced() with wesnoth.current.s...
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- [Commits] [wesnoth/wesnoth] c3c2b2: Use xvfb on travis
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- [Commits] [wesnoth/wesnoth] eba19d: in debug mode, add team strings as well as names f...
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- [Commits] [wesnoth/wesnoth] 04191f: in debug mode, add team strings as well as names f...
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- [Commits] [wesnoth/wesnoth] a77ac8: add map_location rotate functions, and tests
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- [Commits] [wesnoth/wesnoth] 1a1f7a: get_relative_dir may take a const & argument
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- [Commits] [wesnoth/wesnoth] 96a9e2: Use xvfb on travis
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- [Commits] [wesnoth/wesnoth] d908fd: Always indicate that faction was chosen when placi...
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- [Commits] [wesnoth/wesnoth] 14965f: Always indicate that faction was chosen when placi...
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- [Commits] [wesnoth/wesnoth] de4caa: add a "radial mode" option to get relative dir. (j...
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- [Commits] [wesnoth/wesnoth] 495deb: Update changelog add 'defeat_condition'
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- [Commits] [wesnoth/wesnoth] 87c492: don't load null hotkeys
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- [Commits] [wesnoth/wesnoth] 26d60c: replace fight_on_without_leader with defeat_condit...
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- [Commits] [wesnoth/wesnoth] 3f5350: add wml relative dir query tag, and interactive te...
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- [Commits] [wesnoth/wesnoth] ab29ba: add map location rotate wml interface
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- [Commits] [wesnoth/wesnoth] aace2c: turn on very verbose logging for wml unit tests on...
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- [Commits] [wesnoth/wesnoth] 7046c3: fixup map_location unit tests
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- [Commits] [wesnoth/wesnoth] 987e34: fixup travis unit tests
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- [Commits] [wesnoth/wesnoth] 8dbeef: rename values of [side]defeat_condition=
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- [Commits] [wesnoth/wesnoth] aa8319: pre-empty a division by zero
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- [Commits] [wesnoth/wesnoth] 4b64ee: always flush streams when logging in play_controll...
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- [Commits] [wesnoth/wesnoth] e209cd: preempt a division by zero
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- [Commits] [wesnoth/wesnoth] c73b59: add static const members ZERO, default_dirs, of ma...
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- [Commits] [wesnoth/wesnoth] 8bffd6: enable full debugging the first time travis runs s...
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- [Commits] [wesnoth/wesnoth] 1e16b9: refactor strict logging
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- [Commits] [wesnoth/wesnoth] 3dbc78: add "write_to" parameter to wml_message
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- [Commits] [wesnoth/wesnoth] bc1106: #include <map.hpp> -> #include "map.hpp"
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- [Commits] [wesnoth/wesnoth] ca0d21: always flush filesystem errors (so we can see on t...
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- [Commits] [wesnoth/wesnoth] 3c9844: Make sure all error logs flush with std::endl, so ...
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- [Commits] [wesnoth/wesnoth] e89d94: travis requires all unit tests to pass. also refac...
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- [Commits] [wesnoth/wesnoth] d11fa9: clean up map_locations.hpp, put inline bodies at e...
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- [Commits] [wesnoth/wesnoth] f3012b: wmllint GUI: used a smaller icon for the Browse bu...
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- [Commits] [wesnoth/wesnoth] fc1ca3: make all local variables static in gui2 test wrapp...
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- [Commits] [wesnoth/wesnoth] acf377: make all local variables static in gui2 test wrapp...
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- [Commits] [wesnoth/wesnoth] ba4557: Fix CB project file.
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- [Commits] [wesnoth/wesnoth] d3529f: Add the missing single quote
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- [Commits] [wesnoth/wesnoth] 86fe11: Fixed repeated dialogue
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- [Commits] [wesnoth/wesnoth] 3a0d7c: Fixed repeated dialogue
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- [Commits] [wesnoth/wesnoth] d6dfec: fixup error loggins, catch parsing exceptions in e...
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- [Commits] [wesnoth/wesnoth] 3a860d: Fixed broken image reference
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- [Commits] [wesnoth/wesnoth] 31e140: Fixed broken image reference
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- [Commits] [wesnoth/wesnoth] d129d8: Add unit tests for check victory function
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- [Commits] [wesnoth/wesnoth] aabeae: replace fight_on_without_leader with defeat_condit...
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- [Commits] [wesnoth/wesnoth] 06740c: MAI test scenarios: fight_on_without_leader -> def...
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- [Commits] [wesnoth/wesnoth] 54b303: MAI test scenarios: fight_on_without_leader -> def...
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- [Commits] [wesnoth/wesnoth] 7cd205: add config attribute value tests, put them in proj...
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- [Commits] [wesnoth/wesnoth] 454720: refactor is_observer out of check_victory
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- [Commits] [wesnoth/wesnoth] e45c40: update changelog
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- [Commits] [wesnoth/wesnoth] f72c2e: fixup error logging, catch parsing exceptions in e...
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- [Commits] [wesnoth/wesnoth] 688747: Catch config::error exception which could be throw...
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- [Commits] [wesnoth/wesnoth] 8082ce: Fix typos in comment
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- [Commits] [wesnoth/wesnoth] e582e5: Fixed Li'sar not carrying over correctly
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- [Commits] [wesnoth/wesnoth] 91c13b: Fixed Li'sar not carrying over correctly
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- [Commits] [wesnoth/wesnoth] 24155a: refactor map_location.hpp to drop util.hpp include
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- [Commits] [wesnoth/wesnoth] f24fd7: bump version to 1.11.15
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] e8266b: add public to the definition of bad_lexical_cast
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- [Commits] [wesnoth/wesnoth] 9b7176: post release version bump to 1.11.15+dev
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- [Commits] [wesnoth/wesnoth] 34f7f5: Update RELEASE_NOTES
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- [Commits] [wesnoth/wesnoth] 87cd72: Update RELEASE_NOTES
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- [Commits] [wesnoth/wesnoth] 59e738: update changelog
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- [Commits] [wesnoth/wesnoth] faecfa: Update RELEASE_NOTES
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- [Commits] [wesnoth/wesnoth] 12fad6: fixup wmllint to include 1.11.15 changes
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- [Commits] [wesnoth/wesnoth] 29490f: Added [portrait] to Hakim
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- [Commits] [wesnoth/wesnoth] 0fcbb0: Backported Elvish_Hunter's wmltools GUI from maste...
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- [Commits] [wesnoth/wesnoth] 97fd0f: Changelog entry for 0fcbb0a1639d
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- [Commits] [wesnoth/wesnoth] 986a87: failed conversion of enums results in error dialog...
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- [Commits] [wesnoth/wesnoth] b81b66: Fix compilation.
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- [Commits] [wesnoth/wesnoth] e0b071: fixup enum cast error reporting
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- [Commits] [wesnoth/wesnoth] 239cb5: save play_controller.init_side_done as a toplevel ...
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- [Commits] [wesnoth/wesnoth] 7b8761: update changelog
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- [Commits] [wesnoth/wesnoth] 684d1c: unit_type::alignment to use MAKE_ENUM macro
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- [Commits] [wesnoth/wesnoth] 29f883: cleanup check_victory in ai actions
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- [Commits] [wesnoth/wesnoth] 9f399d: cleanup check_victory in ai actions
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- [Commits] [wesnoth/wesnoth] 9ac310: team::controller enum to use MAKE_ENUM macro
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- [Commits] [wesnoth/wesnoth] db45be: Xcode project update for 1.11.15
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- [Commits] [wesnoth/wesnoth] 387017: add a check_victory after init side
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- [Commits] [wesnoth/wesnoth] 28c6db: Refactor, since this logic is in MAKE_ENUM now for...
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- [Commits] [wesnoth/wesnoth] 185776: Purge RELEASE_NOTES
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- [Commits] [wesnoth/wesnoth] 861a2b: remove dead code from gamestatus object
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- [Commits] [wesnoth/wesnoth] 793cba: Refactor to make campaign_type an enum
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- [Commits] [wesnoth/wesnoth] 0656e9: fixup alignment_type function (returns const std::...
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- [Commits] [wesnoth/wesnoth] d734b0: fixup 0656e93134b7 *now* it returns const, and rec...
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- [Commits] [wesnoth/wesnoth] 7cad97: add timeout (sec) arg, and "additional wesnoth arg...
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- [Commits] [wesnoth/wesnoth] 96d616: travis reruns ./test in case of error code 200, 10...
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- [Commits] [wesnoth/wesnoth] a28ca0: remove const from alignment_description return typ...
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- [Commits] [wesnoth/wesnoth] 830eb0: remove whiteboard continue_execute_all
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- [Commits] [wesnoth/wesnoth] f4fa57: add "do_build_and_tests.sh" to .gitignore
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- [Commits] [wesnoth/wesnoth] 022f78: remove command_disabled_resetter
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- [Commits] [wesnoth/wesnoth] 694a2c: for some compilers, assert != terminate... fixup m...
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- [Commits] [wesnoth/wesnoth] 8282b1: add turn_info_send class
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- [Commits] [wesnoth/wesnoth] 12f117: use turn_info_send in play_human_turn
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- [Commits] [wesnoth/wesnoth] 52f271: use turn_info_send in play_idle_loop
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- [Commits] [wesnoth/wesnoth] 9b51a3: Implement temporary weapon swap in DM 21
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- [Commits] [wesnoth/wesnoth] 562e1e: remove do_replay s side parameter
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- [Commits] [wesnoth/wesnoth] ec5ec4: add tests of modify_turns tag
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- [Commits] [wesnoth/wesnoth] b27223: add replace_schedule in prestart test
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- [Commits] [wesnoth/wesnoth] c621bf: remove turn_info::team_num_
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- [Commits] [wesnoth/wesnoth] f664b4: add test of [modify_unit] facing= attribute
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- [Commits] [wesnoth/wesnoth] 30c179: refactor enum casts: prefer lexical cast default a...
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- [Commits] [wesnoth/wesnoth] c55f3c: Move animationless moving unit hiding to a more ap...
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- [Commits] [wesnoth/wesnoth] e701fe: Move animationless moving unit hiding to a more ap...
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- [Commits] [wesnoth/wesnoth] 038ff8: Test case for two interface bugs
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- [Commits] [wesnoth/wesnoth] 03a03a: Add _" and " between shared weapon effects.
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- [Commits] [wesnoth/wesnoth] 311d7b: Make recruit facing direction deterministic
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- [Commits] [wesnoth/wesnoth] cad6ed: add comment to test_relative_dir.cfg
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- [Commits] [wesnoth/wesnoth] 447a61: add "do_build_and_tests.sh" to .gitignore
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- [Commits] [wesnoth/wesnoth] 8a95d3: optimize minimap.cpp
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- [Commits] [wesnoth/wesnoth] e50152: fix bug in [wml_message] which caused wml errors n...
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- [Commits] [wesnoth/wesnoth] d4cead: fix bug in [wml_message] which caused wml errors n...
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- [Commits] [wesnoth/wesnoth] 28bfa6: optimize minimap.cpp
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- [Commits] [wesnoth/wesnoth] 8d5440: optimize minimap.cpp
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- [Commits] [wesnoth/wesnoth] 3b66f5: fix skip turn when a side has no units
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- [Commits] [wesnoth/wesnoth] 4eb409: fix indention & remove commented out code
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- [Commits] [wesnoth/wesnoth] f7f914: Update tod_manager.cpp
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- [Commits] [wesnoth/wesnoth] 84556b: remove num_turns parameter
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- [Commits] [wesnoth/wesnoth] 5d53e2: fixup build
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- [Commits] [wesnoth/wesnoth] 6cb367: test [store_locations], and try to characterize [f...
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- [Commits] [wesnoth/wesnoth] a4e30b: Fix a wmllint crash
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- [Commits] [wesnoth/wesnoth] 21f3a0: Fix a wmllint crash
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- [Commits] [wesnoth/wesnoth] de55f1: increase coverage of reachability tests, and rebui...
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- [Commits] [wesnoth/wesnoth] d808b7: Update check_victory
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- [Commits] [wesnoth/wesnoth] 472c0c: use windows unicode functions explicitly
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- [Commits] [wesnoth/wesnoth] 73de2e: move is_host_ to playturn.hpp
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- [Commits] [wesnoth/wesnoth] 0ea2ef: remove outdated code.
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- [Commits] [wesnoth/wesnoth] 483272: Windows WML tests: Add WindowsTimeout project
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- [Commits] [wesnoth/wesnoth] 5480cc: wmllint gui: fixed a bug in regexp handling
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- [Commits] [wesnoth/wesnoth] c08409: add const qualifier to unit_map::has_unit, which w...
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- [Commits] [wesnoth/wesnoth] 5efa06: add const qualifier to unit_map::has_unit, which w...
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- [Commits] [wesnoth/wesnoth] c663cd: remove code made dead by commit d808b7c7874465e314...
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- [Commits] [wesnoth/wesnoth] cf3699: Prevent allied leaders' suicidal behavior
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- [Commits] [wesnoth/wesnoth] b8be2f: Prevent allied leaders' suicidal behavior
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- [Commits] [wesnoth/wesnoth] bab091: Prevent allied leaders' suicidal behavior
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- [Commits] [wesnoth/wesnoth] e78ed2: Prevent allied leaders' suicidal behavior
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- [Commits] [wesnoth/wesnoth] c8699e: remove built-in wesnoth timeout
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- [Commits] [wesnoth/wesnoth] b89a04: wmllint gui: fixed a bug in regexp handling
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- [Commits] [wesnoth/wesnoth] a8199e: wmllint gui: made some options in the wmlscope tab...
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- [Commits] [wesnoth/wesnoth] 7684fe: Add a lot of functions to sdl::ttexture.
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- [Commits] [wesnoth/wesnoth] 28ffcc: use config::child_or_add
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- [Commits] [wesnoth/wesnoth] b6efce: fixup 28ffcc54483942c598d24cecd4f65534f0185c51
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- [Commits] [wesnoth/wesnoth] e50a77: fix reloading
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- [Commits] [wesnoth/wesnoth] 0af672: remove unnecessary virtual qualifiers
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- [Commits] [wesnoth/wesnoth] bf0fca: assert that do_init_side functions are never calle...
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- [Commits] [wesnoth/wesnoth] 890f6f: remove more unnecessary arguments, from play_contr...
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- [Commits] [wesnoth/wesnoth] 2a22ef: [modify_side] may now set defeat_condition attribu...
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- [Commits] [wesnoth/wesnoth] 28e428: [modify_side] may now set defeat_condition attribu...
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- [Commits] [wesnoth/wesnoth] ea6009: update changelog
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- [Commits] [wesnoth/wesnoth] 19b381: fix gcc compilation
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- [Commits] [wesnoth/wesnoth] 15e811: remove unnecessary arguments
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- [Commits] [wesnoth/wesnoth] aa9c6b: Re-add two ctors removed by mistake.
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- [Commits] [wesnoth/wesnoth] 353225: Revert "[modify_side] may now set defeat_condition...
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- [Commits] [wesnoth/wesnoth] 2999da: remove outdated code
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- [Commits] [wesnoth/wesnoth] ee8929: fix player_type_changed durign ai turn
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- [Commits] [wesnoth/wesnoth] 18a0bc: fixup 77ead906927bec69d9136d349d637458f7a553f0
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- [Commits] [wesnoth/wesnoth] 38211c: fixup end of scenario saves
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- [Commits] [wesnoth/wesnoth] 881e2d: remove dead code.
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- [Commits] [wesnoth/wesnoth] b80958: eliminate archaic functions
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- [Commits] [wesnoth/wesnoth] ef5417: remove unnecessary variable "turn_over_" from play...
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- [Commits] [wesnoth/wesnoth] d86ff4: eliminate unnecessary argument in play_controller
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- [Commits] [wesnoth/wesnoth] af98cf: Remove some useless casts.
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- [Commits] [wesnoth/wesnoth] 144371: go to next scenario if there is at least one human
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- [Commits] [wesnoth/wesnoth] 59880e: sync random_start time the normal way
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- [Commits] [wesnoth/wesnoth] 08ff7b: add comment about random tod
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- [Commits] [wesnoth/wesnoth] bafab2: Fix a broken test case.
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- [Commits] [wesnoth/wesnoth] 5aba22: fixup tests
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- [Commits] [wesnoth/wesnoth] 954e06: Move create_rect to the sdl namespace.
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- [Commits] [wesnoth/wesnoth] 81debc: Update formatting.
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Last message date:
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Archived on: Sun Apr 1 11:50:42 UTC 2018
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