[Commits] [wesnoth/wesnoth] c8699e: remove built-in wesnoth timeout
GitHub
noreply at github.com
Thu May 29 18:21:58 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: c8699e2f057b14b19ba60dbd4e71f4647b45ca78
https://github.com/wesnoth/wesnoth/commit/c8699e2f057b14b19ba60dbd4e71f4647b45ca78
Author: Chris Beck <render787 at gmail.com>
Date: 2014-05-29 (Thu, 29 May 2014)
Changed paths:
M .travis.yml
M run_wml_tests
M src/commandline_options.cpp
M src/game.cpp
Log Message:
-----------
remove built-in wesnoth timeout
This was buggy and based on deprecated SDL features that will not
continue to be available. aquileia wrote us a very nice windows
port of the run_wml_tests bash script, so for windows mac and
linux we should now be able to run the unit tests as desired.
Maybe someday built-in timeouts can be supported using boost
process library, if that ever materializes.
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