[Commits] [wesnoth/wesnoth] b309af: adjust some of the editor images code for terrain ...
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noreply at github.com
Fri Nov 14 07:44:24 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: b309afde7e6bd4362deeba25141cab92814b3390
https://github.com/wesnoth/wesnoth/commit/b309afde7e6bd4362deeba25141cab92814b3390
Author: Chris Beck <render787 at gmail.com>
Date: 2014-11-14 (Fri, 14 Nov 2014)
Changed paths:
M src/editor/action/mouse/mouse_action.cpp
Log Message:
-----------
adjust some of the editor images code for terrain overlays
the adjustments just make it use the more standard SDL utils fcns
for making a transparent (neutral) surface, and they avoid floating
point operations when scaling images
we also fix a bug caused by using "sdl_blit" instead of
"blit_surface", which caused the terrain overlay not to show up
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