[Commits] [wesnoth/wesnoth] 721fda: SotBE S6: reduce randomness of unit types unloadin...
GitHub
noreply at github.com
Fri Nov 28 20:27:32 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: 721fda8fcf3a3c3ad8927af0fa466786b2d15f56
https://github.com/wesnoth/wesnoth/commit/721fda8fcf3a3c3ad8927af0fa466786b2d15f56
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-11-28 (Fri, 28 Nov 2014)
Changed paths:
M changelog
M data/campaigns/Son_Of_The_Black_Eye/ai/ca_transport_S6.lua
Log Message:
-----------
SotBE S6: reduce randomness of unit types unloading from galleons
This is done to keep the difficulty of the scenario more consistent. We
now always unload one level 2 unit and two level 1 units (assuming that
at least 3 landing hexes are available).
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