[Commits] [wesnoth/wesnoth] 4db987: SotBE S6: reduce randomness of unit types unloadin...
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noreply at github.com
Fri Nov 28 20:31:19 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 4db987d84b5256ba0770738e2c7960b7fbe34069
https://github.com/wesnoth/wesnoth/commit/4db987d84b5256ba0770738e2c7960b7fbe34069
Author: mattsc <mattsc000 at gmail.com>
Date: 2014-11-28 (Fri, 28 Nov 2014)
Changed paths:
M changelog
M data/campaigns/Son_Of_The_Black_Eye/ai/ca_transport_S6.lua
Log Message:
-----------
SotBE S6: reduce randomness of unit types unloading from galleons
This is done to keep the difficulty of the scenario more consistent. We
now always unload one level 2 unit and two level 1 units (assuming that
at least 3 landing hexes are available).
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