[Commits] [wesnoth/wesnoth] b21f9d: sound: Allocate 2 channels for UI sounds and possi...

GitHub noreply at github.com
Sat Oct 11 05:03:53 UTC 2014


  Branch: refs/heads/1.12
  Home:   https://github.com/wesnoth/wesnoth
  Commit: b21f9d8945437287657ad8c86243b8358f01ae33
      https://github.com/wesnoth/wesnoth/commit/b21f9d8945437287657ad8c86243b8358f01ae33
  Author: Ignacio R. Morelle <shadowm at wesnoth.org>
  Date:   2014-10-11 (Sat, 11 Oct 2014)

  Changed paths:
    M changelog
    M src/sound.cpp

  Log Message:
  -----------
  sound: Allocate 2 channels for UI sounds and possibly more in the future

This reduces the sound effects (SOUND_FX) channel allocation from 21 to
20 and allocates 2 instead of 1 channel for non-bell, non-timer UI use.

Requested by iceiceice to deal with a MP UI sound issue.

(Backported e39797b6ad615d4f619751a6ec6510ca716f5811 from master.)

Conflicts:
	changelog





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