[Commits] [wesnoth/wesnoth] b21f9d: sound: Allocate 2 channels for UI sounds and possi...
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Sat Oct 11 05:03:53 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: b21f9d8945437287657ad8c86243b8358f01ae33
https://github.com/wesnoth/wesnoth/commit/b21f9d8945437287657ad8c86243b8358f01ae33
Author: Ignacio R. Morelle <shadowm at wesnoth.org>
Date: 2014-10-11 (Sat, 11 Oct 2014)
Changed paths:
M changelog
M src/sound.cpp
Log Message:
-----------
sound: Allocate 2 channels for UI sounds and possibly more in the future
This reduces the sound effects (SOUND_FX) channel allocation from 21 to
20 and allocates 2 instead of 1 channel for non-bell, non-timer UI use.
Requested by iceiceice to deal with a MP UI sound issue.
(Backported e39797b6ad615d4f619751a6ec6510ca716f5811 from master.)
Conflicts:
changelog
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