[Commits] [wesnoth/wesnoth] a4848b: move the "ready to start" sound to the "turn bell"...
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noreply at github.com
Sat Oct 11 05:16:30 UTC 2014
Branch: refs/heads/1.12
Home: https://github.com/wesnoth/wesnoth
Commit: a4848b6db82f9974e4634f9f8f2e2a5eb467bf0b
https://github.com/wesnoth/wesnoth/commit/a4848b6db82f9974e4634f9f8f2e2a5eb467bf0b
Author: Chris Beck <render787 at gmail.com>
Date: 2014-10-11 (Sat, 11 Oct 2014)
Changed paths:
M src/multiplayer_connect.cpp
Log Message:
-----------
move the "ready to start" sound to the "turn bell" channel
This allows us to play all the sounds correctly in mp without
needing more than two UI channels.
The second UI channel was created in this commit:
e39797b6ad615d4f619751a6ec6510ca716f5811
Together these fix a problem reported here:
http://forums.wesnoth.org/viewtopic.php?f=4&t=41059#p576534
Conflicts:
src/multiplayer_connect.cpp
Commit: 8071b9486b377030d95d31e3849530fdb9ffbe10
https://github.com/wesnoth/wesnoth/commit/8071b9486b377030d95d31e3849530fdb9ffbe10
Author: Chris Beck <render787 at gmail.com>
Date: 2014-10-11 (Sat, 11 Oct 2014)
Changed paths:
M changelog
Log Message:
-----------
update changelog
Compare: https://github.com/wesnoth/wesnoth/compare/b21f9d894543...8071b9486b37
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