[Commits] [wesnoth/wesnoth] df449c: New Ancient Lich baseframe and updated animations ...
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noreply at github.com
Fri Oct 24 04:51:48 UTC 2014
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: df449c1aeef3c4203114e32b2498a34f05ed2d86
https://github.com/wesnoth/wesnoth/commit/df449c1aeef3c4203114e32b2498a34f05ed2d86
Author: Ignacio R. Morelle <shadowm at wesnoth.org>
Date: 2014-10-24 (Fri, 24 Oct 2014)
Changed paths:
M changelog
M data/core/about.cfg
M data/core/images/units/undead-necromancers/ancient-lich-defend.png
M data/core/images/units/undead-necromancers/ancient-lich-magic-1.png
M data/core/images/units/undead-necromancers/ancient-lich-magic-2.png
M data/core/images/units/undead-necromancers/ancient-lich-magic-3.png
A data/core/images/units/undead-necromancers/ancient-lich-melee-1.png
A data/core/images/units/undead-necromancers/ancient-lich-melee-2.png
R data/core/images/units/undead-necromancers/ancient-lich-melee.png
M data/core/images/units/undead-necromancers/ancient-lich.png
M data/core/units/undead/Necro_Ancient_Lich.cfg
Log Message:
-----------
New Ancient Lich baseframe and updated animations by shadowm
This version of the commit removes the orphaned melee attack animation
frame, which is superseded by a 2-frame set. The 1.12.x version of this
commit keeps the file as a copy of the new melee attack animation frame
for compatibility with existing add-ons.
Animation WML and art reference taken from the existing L3 Lich.
Commit: a383a3d3fab4c47de6fa011632391914a9213bab
https://github.com/wesnoth/wesnoth/commit/a383a3d3fab4c47de6fa011632391914a9213bab
Author: Ignacio R. Morelle <shadowm at wesnoth.org>
Date: 2014-10-24 (Fri, 24 Oct 2014)
Changed paths:
M changelog
Log Message:
-----------
Fix Graphics section of the 1.13.0 changelog being out of order
Compare: https://github.com/wesnoth/wesnoth/compare/9ae2f1ed42a4...a383a3d3fab4
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