[Commits] [wesnoth/wesnoth] 7a2ac9: set "init_side_done_ = false; " sooner
GitHub
noreply at github.com
Wed Feb 25 21:38:38 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 7a2ac99098231aaaf0a4ac2e01336ed8b0f32ce4
https://github.com/wesnoth/wesnoth/commit/7a2ac99098231aaaf0a4ac2e01336ed8b0f32ce4
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-02-25 (Wed, 25 Feb 2015)
Changed paths:
M src/play_controller.cpp
M src/play_controller.hpp
M src/playmp_controller.cpp
M src/playsingle_controller.cpp
M src/replay_controller.cpp
Log Message:
-----------
set "init_side_done_ = false;" sooner
instead of setting init_side_done_ to false in init_side() we now do so in finish_side_turn() this makes sure that init_side has also the correct value if saved before init_side.
This could fix https://gna.org/bugs/?23310 and also allows some refactoring/simplifications related to init_side().
Commit: 1a008e4de7e7d6db57eb01ca9cb5e70120863555
https://github.com/wesnoth/wesnoth/commit/1a008e4de7e7d6db57eb01ca9cb5e70120863555
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-02-25 (Wed, 25 Feb 2015)
Changed paths:
M src/playsingle_controller.cpp
Log Message:
-----------
remove unneeded check for loading_game_
init_side_done_ implied loading_game_ there so we can simplyfy.
Commit: 3b16f13a1849e6afd67afe56bf22cd9798eea79f
https://github.com/wesnoth/wesnoth/commit/3b16f13a1849e6afd67afe56bf22cd9798eea79f
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-02-25 (Wed, 25 Feb 2015)
Changed paths:
M src/controller_base.cpp
M src/controller_base.hpp
M src/play_controller.cpp
M src/play_controller.hpp
M src/playmp_controller.cpp
M src/playsingle_controller.cpp
Log Message:
-----------
remove browse_ member from controller_base.
Compare: https://github.com/wesnoth/wesnoth/compare/b5cec4db818b...3b16f13a1849
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