[Commits] [wesnoth/wesnoth] dd2c6d: add more mechanisms in support of correct xp modif...
GitHub
noreply at github.com
Mon Mar 9 02:03:28 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: dd2c6dee71116aaab927abbf0e3af629f9b5a7db
https://github.com/wesnoth/wesnoth/commit/dd2c6dee71116aaab927abbf0e3af629f9b5a7db
Author: Chris Beck <render787 at gmail.com>
Date: 2015-03-08 (Sun, 08 Mar 2015)
Changed paths:
M data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
M data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg
M src/saved_game.cpp
Log Message:
-----------
add more mechanisms in support of correct xp modifier in tutorial
- Adds lines `experience_modifier=100` to both tutorial scenarios
- When writing a saved_game, write the mp game settings (including
the experience modifier setting) for TEST and TUTORIAL scenario
types as well.
There are no "test campaigns" right now, so this won't be a
problem.
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