[Commits] [wesnoth/wesnoth] 0ad24b: use a std::map based on addon_id for scenario addo...
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noreply at github.com
Sun Mar 15 21:11:56 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 0ad24b48a3a601f1fd5f4082a151cf5e4785fde8
https://github.com/wesnoth/wesnoth/commit/0ad24b48a3a601f1fd5f4082a151cf5e4785fde8
Author: Chris Beck <render787 at gmail.com>
Date: 2015-03-15 (Sun, 15 Mar 2015)
Changed paths:
M src/mp_game_settings.cpp
M src/mp_game_settings.hpp
M src/saved_game.cpp
Log Message:
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use a std::map based on addon_id for scenario addon metadata
Instead of a std::vector, this makes the logic simpler.
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