[Commits] [wesnoth/wesnoth] 0ad24b: use a std::map based on addon_id for scenario addo...

GitHub noreply at github.com
Sun Mar 15 21:11:56 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 0ad24b48a3a601f1fd5f4082a151cf5e4785fde8
      https://github.com/wesnoth/wesnoth/commit/0ad24b48a3a601f1fd5f4082a151cf5e4785fde8
  Author: Chris Beck <render787 at gmail.com>
  Date:   2015-03-15 (Sun, 15 Mar 2015)

  Changed paths:
    M src/mp_game_settings.cpp
    M src/mp_game_settings.hpp
    M src/saved_game.cpp

  Log Message:
  -----------
  use a std::map based on addon_id for scenario addon metadata

Instead of a std::vector, this makes the logic simpler.





More information about the Commits mailing list