[Commits] [wesnoth/wesnoth] f5669e: simplify playsingle_controller::play_side()
GitHub
noreply at github.com
Thu Mar 26 18:13:21 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: f5669e1e35120a640156334455889c637438cbc7
https://github.com/wesnoth/wesnoth/commit/f5669e1e35120a640156334455889c637438cbc7
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-26 (Thu, 26 Mar 2015)
Changed paths:
M src/playsingle_controller.cpp
Log Message:
-----------
simplify playsingle_controller::play_side()
Commit: 236227e967f7cf428183a9c03630fc56b60fdeab
https://github.com/wesnoth/wesnoth/commit/236227e967f7cf428183a9c03630fc56b60fdeab
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-26 (Thu, 26 Mar 2015)
Changed paths:
M src/saved_game.cpp
M src/saved_game.hpp
Log Message:
-----------
refactor saved_game::set_default_save_id and rename
Commit: 1a92a8206bf9f205d2beced73dfe400a2e2bb309
https://github.com/wesnoth/wesnoth/commit/1a92a8206bf9f205d2beced73dfe400a2e2bb309
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-26 (Thu, 26 Mar 2015)
Changed paths:
M src/game_initialization/connect_engine.cpp
Log Message:
-----------
move sending of [create_game] and [update_game]
previously we called update_level() after sending [create/update_game]
now we do it before. Since update_level only changes the contents of
sides in level it shouldn't matter.
Conflicts:
src/game_initialization/connect_engine.cpp
Compare: https://github.com/wesnoth/wesnoth/compare/8c068caba5b3...1a92a8206bf9
More information about the Commits
mailing list