[Commits] [wesnoth/wesnoth] f5669e: simplify playsingle_controller::play_side()

GitHub noreply at github.com
Thu Mar 26 18:13:21 UTC 2015


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: f5669e1e35120a640156334455889c637438cbc7
      https://github.com/wesnoth/wesnoth/commit/f5669e1e35120a640156334455889c637438cbc7
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2015-03-26 (Thu, 26 Mar 2015)

  Changed paths:
    M src/playsingle_controller.cpp

  Log Message:
  -----------
  simplify playsingle_controller::play_side()


  Commit: 236227e967f7cf428183a9c03630fc56b60fdeab
      https://github.com/wesnoth/wesnoth/commit/236227e967f7cf428183a9c03630fc56b60fdeab
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2015-03-26 (Thu, 26 Mar 2015)

  Changed paths:
    M src/saved_game.cpp
    M src/saved_game.hpp

  Log Message:
  -----------
  refactor saved_game::set_default_save_id and rename


  Commit: 1a92a8206bf9f205d2beced73dfe400a2e2bb309
      https://github.com/wesnoth/wesnoth/commit/1a92a8206bf9f205d2beced73dfe400a2e2bb309
  Author: gfgtdf <f492343 at rmqkr.net>
  Date:   2015-03-26 (Thu, 26 Mar 2015)

  Changed paths:
    M src/game_initialization/connect_engine.cpp

  Log Message:
  -----------
  move sending of [create_game] and [update_game]

previously we called update_level() after sending [create/update_game]
now we do it before. Since update_level only changes the contents of
sides in level it shouldn't matter.

Conflicts:
	src/game_initialization/connect_engine.cpp


Compare: https://github.com/wesnoth/wesnoth/compare/8c068caba5b3...1a92a8206bf9


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