[Commits] [wesnoth/wesnoth] fe2d98: move victory_when_enemies_defeated to play_control...
GitHub
noreply at github.com
Fri Mar 27 20:45:53 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: fe2d9808cd239893d210b714df03f04e7a43c7af
https://github.com/wesnoth/wesnoth/commit/fe2d9808cd239893d210b714df03f04e7a43c7af
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-27 (Fri, 27 Mar 2015)
Changed paths:
M src/play_controller.cpp
M src/play_controller.hpp
M src/playsingle_controller.cpp
M src/replay_controller.cpp
Log Message:
-----------
move victory_when_enemies_defeated to play_controller initilizer list.
We dont need to have it in reset_replay because it cannot be changed
during a game.
Commit: da2253529fd77d36862d6a991856a4fd9be13114
https://github.com/wesnoth/wesnoth/commit/da2253529fd77d36862d6a991856a4fd9be13114
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-27 (Fri, 27 Mar 2015)
Changed paths:
M src/replay_controller.cpp
M src/replay_controller.hpp
Log Message:
-----------
remove saved_game_start_ member of replay_controller
Commit: 35887b066ffdf097fea3667f824e21c559b2a068
https://github.com/wesnoth/wesnoth/commit/35887b066ffdf097fea3667f824e21c559b2a068
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-27 (Fri, 27 Mar 2015)
Changed paths:
M src/game_data.cpp
M src/game_data.hpp
Log Message:
-----------
remove unused scenario_ variable in game_data
Commit: fd5aa857a40ffc44cc790b4eeb463bd52c8307ed
https://github.com/wesnoth/wesnoth/commit/fd5aa857a40ffc44cc790b4eeb463bd52c8307ed
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-27 (Fri, 27 Mar 2015)
Changed paths:
M src/game_initialization/multiplayer.cpp
Log Message:
-----------
fix unused variable
Commit: c39598e723338f6fc41fe1b0e4a44fe868747808
https://github.com/wesnoth/wesnoth/commit/c39598e723338f6fc41fe1b0e4a44fe868747808
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-27 (Fri, 27 Mar 2015)
Changed paths:
M src/game_data.cpp
M src/game_data.hpp
M src/game_events/manager.cpp
M src/game_events/manager.hpp
M src/game_state.cpp
M src/game_state.hpp
M src/hotkey_handler.cpp
M src/replay_controller.cpp
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
fix resetting of variables in replay
I also moved wml_emnu_items member out of game_data to to prevent possible problems when resetting game_data.
Commit: 17afc39e8a6090e9c7c13ff39a41c5c86bfe4cc0
https://github.com/wesnoth/wesnoth/commit/17afc39e8a6090e9c7c13ff39a41c5c86bfe4cc0
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-27 (Fri, 27 Mar 2015)
Changed paths:
M src/game_data.cpp
Log Message:
-----------
remove unneeded function
Compare: https://github.com/wesnoth/wesnoth/compare/192612800cc2...17afc39e8a60
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