[Commits] [wesnoth/wesnoth] ed5650: add wesnoth.advance_unit lua function
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noreply at github.com
Sat Mar 28 21:33:56 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: ed5650c7581ddc14e8f4e70d03814a327f469dc7
https://github.com/wesnoth/wesnoth/commit/ed5650c7581ddc14e8f4e70d03814a327f469dc7
Author: gfgtdf <f492343 at rmqkr.net>
Date: 2015-03-28 (Sat, 28 Mar 2015)
Changed paths:
M data/lua/wml-tags.lua
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
add wesnoth.advance_unit lua function
previously this was only possible by storing the unit and then unstoring
with advance=yes. Unstoring a unit can cause a lot of overhead if the
unit is complicated. so i added a way to do it without [unstore_unit]
Commit: 42260d6fe9980b6806180c32809ba2d123d2704e
https://github.com/wesnoth/wesnoth/commit/42260d6fe9980b6806180c32809ba2d123d2704e
Author: gfgtdf <tischpapier at gmail.com>
Date: 2015-03-28 (Sat, 28 Mar 2015)
Changed paths:
M data/lua/wml-tags.lua
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
Merge pull request #391 from gfgtdf/lua_advance_unit
add wesnoth.advance_unit lua function
Compare: https://github.com/wesnoth/wesnoth/compare/95d7bcdce683...42260d6fe998
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