[Commits] [wesnoth/wesnoth] d9a63b: Handle shroud last in [redraw]
GitHub
noreply at github.com
Mon Mar 30 10:54:54 UTC 2015
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d9a63b1c309728d434ce9f324b125012bd7bec5a
https://github.com/wesnoth/wesnoth/commit/d9a63b1c309728d434ce9f324b125012bd7bec5a
Author: Charles Dang <exodia339 at gmail.com>
Date: 2015-03-30 (Mon, 30 Mar 2015)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
Handle shroud last in [redraw]
Previously, it was handled first, meaning any events fired by clearing shroud would fire
before the screen was completely redrawn.
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