[Commits] [wesnoth/wesnoth] ffe788: Fixed skip_ai_moves preference operating inversely...
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Sun Oct 2 00:02:54 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: ffe7884f533bd9cce2ef053ec3f5b366fadd8745
https://github.com/wesnoth/wesnoth/commit/ffe7884f533bd9cce2ef053ec3f5b366fadd8745
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-10-02 (Sun, 02 Oct 2016)
Changed paths:
M src/ai/actions.cpp
M src/game_preferences.cpp
M src/game_preferences.hpp
M src/gui/dialogs/preferences_dialog.cpp
M src/synced_commands.cpp
Log Message:
-----------
Fixed skip_ai_moves preference operating inversely to its chosen state
Before, it was displayed as skip_ai_moves but used as show_ai_moves internally. This caused problems
with the dialog field system in the prefs dialog, since the actual use of the value didn't match the
yes/no state the value was saved as.
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