October 2016 Archives by date
Starting: Sat Oct 1 00:23:29 UTC 2016
Ending: Mon Oct 31 22:55:17 UTC 2016
Messages: 386
- [Commits] [wesnoth/wesnoth] c05b8e: MP Staging: fixed bug where type id was displayed ...
GitHub
- [Commits] [wesnoth/wesnoth] 667064: Experimental MP lobby: scroll to selected game les...
GitHub
- [Commits] [wesnoth/wesnoth] b9b0b0: Fix chatbox not scrolling down when a new message ...
GitHub
- [Commits] [wesnoth/wesnoth] d88f59: Hack: store era addon id in mp game settings
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- [Commits] [wesnoth/wesnoth] de8a42: Forgot to include this in d88f591eb597
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- [Commits] [wesnoth/wesnoth] 54b801: tlistbox::get_rows_shown(): forward to tgenerator:...
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- [Commits] [wesnoth/wesnoth] 599034: Fix the content of a message getting squished
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- [Commits] [wesnoth/wesnoth] 5037d8: Lobby: use mp_scenario_name for unknown scenarios
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- [Commits] [wesnoth/wesnoth] ffe788: Fixed skip_ai_moves preference operating inversely...
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- [Commits] [wesnoth/wesnoth] 6d7680: Default AI MtT CA: do not evaluate movemaps until ...
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- [Commits] [wesnoth/wesnoth] 52a4f2: Update Xcode project
GitHub
- [Commits] [wesnoth/wesnoth] 1d1f42: MP Lobby: some minor cleanup
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- [Commits] [wesnoth/wesnoth] 30d7df: Fix blurring not being displayed for box_display p...
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- [Commits] [wesnoth/wesnoth] 16331d: Fixup ffe7884f533
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- [Commits] [wesnoth/wesnoth] 371b9b: Lua AI helper functions: remove attacks/moves on f...
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- [Commits] [wesnoth/wesnoth] ef3188: MP Lobby: refactored out the legacy_result stuff
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- [Commits] [wesnoth/wesnoth] ae663d: End Credits: use no-blur version of box_display pa...
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- [Commits] [wesnoth/wesnoth] 85a6a5: Minor fixups to 6f7cb3901ebd
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- [Commits] [wesnoth/wesnoth] 74bf34: Title Screen: big code/formatting cleanup
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- [Commits] [wesnoth/wesnoth] 8241b0: Fixup 74bf3428e94f
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- [Commits] [wesnoth/wesnoth] 051519: Fixup 59c0675691ff
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- [Commits] [wesnoth/wesnoth] 38680b: MP Create: remove vertical spacer lines
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- [Commits] [wesnoth/wesnoth] dbbc0b: Dropdown List: set the tooltip on the whole panel, ...
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- [Commits] [wesnoth/wesnoth] 99e114: MP Create Game: display Era descriptions as menu i...
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- [Commits] [wesnoth/wesnoth] 8b3414: cmake: Remove SDL_net-related checks and substitut...
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- [Commits] [wesnoth/wesnoth] 4fe822: Drop mentions of SDL_net from documentati
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- [Commits] [wesnoth/wesnoth] ca5ef3: Also drop mentions of SDL_net from documentation
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- [Commits] [wesnoth/wesnoth] 2c5904: cmake: Remove ENABLE_PANDORA option
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- [Commits] [wesnoth/wesnoth] e72584: Cleaned up remaining uses of PANDORA define
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- [Commits] [wesnoth/wesnoth] 7e1798: cmake: Drop ENABLE_SDL_GPU option
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- [Commits] [wesnoth/wesnoth] 5a75a2: scons: remove obsolete raw_sockets option
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- [Commits] [wesnoth/wesnoth] fd1c94: scons: clean up unused sdl_net helper
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- [Commits] [wesnoth/wesnoth] e49776: Remove SDL_GPU #idfefs and library
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- [Commits] [wesnoth/wesnoth] f35086: Centered frames of Orcish Archer properly
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- [Commits] [wesnoth/wesnoth] 1fbe90: Centered frames of Sea Orc properly, and tweaked t...
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- [Commits] [wesnoth/wesnoth] f89466: Changed the weird Sea Orc attack animation timing
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- [Commits] [wesnoth/wesnoth] 85c12f: Removed Bugg's random trait and fixed his buggy tr...
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- [Commits] [wesnoth/wesnoth] e49776: Remove SDL_GPU #idfefs and library
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] b1fe37: gui2/ttext_box: Restore selection highlight lost i...
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- [Commits] [wesnoth/wesnoth] 5375ad: gui2/ttext_box: Move selection highlight to the ri...
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- [Commits] [wesnoth/wesnoth] 6d7680: Default AI MtT CA: do not evaluate movemaps until ...
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 7fa703: gui2/canvas: Fix zero-width rectangles being paint...
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- [Commits] [wesnoth/wesnoth] a67809: Slightly bump initial tooltip width
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- [Commits] [wesnoth/wesnoth] f3cdd5: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 9b6fc7: Revert "MP Create: basic implementation of saved g...
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- [Commits] [wesnoth/wesnoth] 485e24: MP Staging: fixed UB when assigning chat connectio...
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- [Commits] [wesnoth/wesnoth] 7ad4ba: Tooltips: some small tweaks to visuals
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- [Commits] [wesnoth/wesnoth] b00e6d: ai_helper.LS_to_triples: fix function name
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- [Commits] [wesnoth/wesnoth] ea9d07: fs: Add utility functions for the new file dialog
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- [Commits] [wesnoth/wesnoth] d17ded: Cleaned up UI strings passed to the file dialog
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- [Commits] [wesnoth/wesnoth] 93d850: File Dialog: set restore flag
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- [Commits] [wesnoth/wesnoth] bf1c03: File Dialog: used fixed-size window instead of dyn...
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- [Commits] [wesnoth/wesnoth] 86ef55: gui2/window: update window_width/window_height var...
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- [Commits] [wesnoth/wesnoth] 409609: editor: Drop more redundant file dialog button lab...
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- [Commits] [wesnoth/wesnoth] 4d172d: Update VC project files for update of file menu fr...
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- [Commits] [wesnoth/wesnoth] 67d094: Custom ToD: use read only mode for the file browse...
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- [Commits] [wesnoth/wesnoth] 75278b: Avoid performance warning in MSVC compilation.
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- [Commits] [wesnoth/wesnoth] 147caf: GUI2: some formula formatting cleanups
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- [Commits] [wesnoth/wesnoth] ac1d8c: Update Xcode project
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- [Commits] [wesnoth/wesnoth] 5d347b: Added a "Draw Number of Bitmaps" option to the edi...
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- [Commits] [wesnoth/wesnoth] af7333: Fix a bunch of MSVC2015 compiler warnings about hi...
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- [Commits] [wesnoth/wesnoth] 75817d: ai_helper: new function robust_move_and_attack()
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- [Commits] [wesnoth/wesnoth] f10f4e: Basic tidying of VC project files.
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- [Commits] [wesnoth/wesnoth] e65a46: ai_helper: add E_FAILED_TELEPORT to list of non-fa...
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- [Commits] [wesnoth/wesnoth] 8ad055: ai_helper: remove double spaces after punctuation
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- [Commits] [wesnoth/wesnoth] 0fe3e0: Define _WIN32_WINNT for MSVC compilation (resolve ...
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- [Commits] [wesnoth/wesnoth] 0fba36: Fix config_cache::read_cache()
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- [Commits] [wesnoth/wesnoth] 39b0b2: Revert accidental semantical change in persist_fil...
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- [Commits] [wesnoth/wesnoth] 1aa180: MP Join Game: include cleanup
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- [Commits] [wesnoth/wesnoth] bdebaf: Mp Staging: include cleanup
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- [Commits] [wesnoth/wesnoth] 0ead90: Removed make_dialog_callback in favor of a lambda
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- [Commits] [wesnoth/wesnoth] 6deb70: MP Lobby: log + single include cleanup
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- [Commits] [wesnoth/wesnoth] 879b6a: Fixed terrain bitmap counts always showing in-game
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- [Commits] [wesnoth/wesnoth] 4821b9: Fixed terrain bitmap count setting not being prese...
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- [Commits] [wesnoth/wesnoth] f42b9f: Slightly bumped text line spacing
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- [Commits] [wesnoth/wesnoth] 87f1f0: MP Staging, MP Join Game: made side numbers really...
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- [Commits] [wesnoth/wesnoth] 5ede2f: Clarify the display of the remaining ban duration ...
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- [Commits] [wesnoth/wesnoth] 2e9a9f: Avoid hidden variable warnings produced in MSVC co...
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- [Commits] [wesnoth/wesnoth] c99af6: new aquatic castles terrain, but still needs keep-...
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- [Commits] [wesnoth/wesnoth] 955b5b: New aquatic castles terrain
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- [Commits] [wesnoth/wesnoth] e76db2: Tooltips: improved design yet again
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- [Commits] [wesnoth/wesnoth] 726100: Few further tweaks and cleanup for e76db219ac36
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- [Commits] [wesnoth/wesnoth] 6c22e4: Quit Confirmation: delete copy and move constructo...
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- [Commits] [wesnoth/wesnoth] 6a28ef: Tooltips: subtle blue tint
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- [Commits] [wesnoth/wesnoth] 77ea3b: Tooltips: enable markup
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- [Commits] [wesnoth/wesnoth] da72c4: MP Connect: tweak Host Networked Game tooltip
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- [Commits] [wesnoth/wesnoth] fa2340: MP Staging: update label and button states at star...
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- [Commits] [wesnoth/wesnoth] 807f8d: Avoid dereference of iterator end.
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- [Commits] [wesnoth/wesnoth] 628c0a: Unit Preview Pane: display race name next to icon ...
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- [Commits] [wesnoth/wesnoth] 6222f1: [filter_vision]: fix bug of filter not matching ow...
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- [Commits] [wesnoth/wesnoth] 0d2635: fix an issue with text not properly formatted in l...
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- [Commits] [wesnoth/wesnoth] d82d8c: fixup previous commit: don't compare std::function...
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- [Commits] [wesnoth/wesnoth] 4dea26: add code comments and minor fixups in lua_kernel_b...
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- [Commits] [wesnoth/wesnoth] 086281: MP Lobby: minor cleanup of prefs hotkey callback h...
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- [Commits] [wesnoth/wesnoth] 53a60f: MP Staging: colorize color choice text
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- [Commits] [wesnoth/wesnoth] e8e022: Why do I keep forgetting files (fixup 53a60f1858cd...
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- [Commits] [wesnoth/wesnoth] fd5e26: some edits to images/attacks and images/icons imag...
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- [Commits] [wesnoth/wesnoth] 193582: GUI2 MP lobby: fix the game list jumping to top wh...
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- [Commits] [wesnoth/wesnoth] ca83f5: some variations and better cropping for aquatic ca...
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- [Commits] [wesnoth/wesnoth] c2dd4c: attempt to fix crash when starting a sp game
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- [Commits] [wesnoth/wesnoth] c7040d: time of day variants for merfolk villages (coast.p...
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- [Commits] [wesnoth/wesnoth] 9855f8: Use translation::compare instead of strcoll in hel...
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- [Commits] [wesnoth/wesnoth] a982bb: campaignd: Fix unused variable warning on Windows
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- [Commits] [wesnoth/wesnoth] 019e7a: campaignd: Only quit to SIGINT and SIGTERM after a...
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- [Commits] [wesnoth/wesnoth] 41a49f: Make listboxes scroll to the initially selected it...
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- [Commits] [wesnoth/wesnoth] aabc65: MP Staging: redesigned dialog to group sides by te...
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- [Commits] [wesnoth/wesnoth] 91c967: wmlxgettext: added support for plural forms (used ...
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- [Commits] [wesnoth/wesnoth] d800c0: Update RELEASE_NOTES
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- [Commits] [wesnoth/wesnoth] 1a5e90: ai_helper: correctly and consistently deal with in...
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- [Commits] [wesnoth/wesnoth] c90f59: use wesnoth.fire_event instead of wesnoth.fire_eve...
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- [Commits] [wesnoth/wesnoth] 844aeb: remvoe wesnoth.fire_event_by_name
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- [Commits] [wesnoth/wesnoth] f28d43: ai_helper.move_unit_out_of_way: normalize dx/dy he...
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- [Commits] [wesnoth/wesnoth] 1ba5ce: Fixup aabc655c6cd3
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- [Commits] [wesnoth/wesnoth] b662e0: Tooltips: fixed a tiny shading inconsistency
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- [Commits] [wesnoth/wesnoth] 090a2b: Updated folder icon
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- [Commits] [wesnoth/wesnoth] 25eb58: New Browse button definition and images
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- [Commits] [wesnoth/wesnoth] 1f1855: GUI2/Stacked Widget: removed [stack] wrapper aroun...
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- [Commits] [wesnoth/wesnoth] 9fa82c: Fixup doc comment from 1f1855300dad
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- [Commits] [wesnoth/wesnoth] 4cc22e: translation::compare takes string arguments, no ne...
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- [Commits] [wesnoth/wesnoth] c91a65: ai_helper check unit functions: also check if unit...
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- [Commits] [wesnoth/wesnoth] 1528a8: Refactor luaL_typerror
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- [Commits] [wesnoth/wesnoth] d7bb7d: Suppress -Wmaybe-uninitialized in tlistbox::place(...
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- [Commits] [wesnoth/wesnoth] 79647f: helper.lua: set __metatable field to guard against...
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- [Commits] [wesnoth/wesnoth] 2eeed5: Big Animals Micro AI: move only one unit per execu...
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- [Commits] [wesnoth/wesnoth] c458e3: gui2: Make dialogs with fs browse buttons use the ...
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- [Commits] [wesnoth/wesnoth] abc9a5: gui2/tgame_cache_options: Relabel OK as Close
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- [Commits] [wesnoth/wesnoth] 5aaa9b: Game Config Manager: [side] no_leader should not d...
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- [Commits] [wesnoth/wesnoth] 9be335: MP: Initial reimplementation of entry point select...
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- [Commits] [wesnoth/wesnoth] 0e2f05: MP Staging: fixed data not being processed if stat...
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- [Commits] [wesnoth/wesnoth] 066c34: Connect Engine: fixed pango version of get_colors ...
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- [Commits] [wesnoth/wesnoth] 396267: Game Config: added default_color_list= key
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- [Commits] [wesnoth/wesnoth] 3cd9d3: Revert "Connect Engine: include no_leader key in p...
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- [Commits] [wesnoth/wesnoth] 7834b2: Forest Animals Micro AI: move only one unit per ex...
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- [Commits] [wesnoth/wesnoth] 397880: THoT Remove variable artifacts
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- [Commits] [wesnoth/wesnoth] 262188: MP Join Game: converted dialog to team-based tree ...
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- [Commits] [wesnoth/wesnoth] a027f3: Connect Engine: update color id when setting color
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- [Commits] [wesnoth/wesnoth] 860325: Supposed to be with f1d2488529d0
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- [Commits] [wesnoth/wesnoth] 7531e7: gui2/tslider: Improved color scheme for slider gro...
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- [Commits] [wesnoth/wesnoth] 5c6fe6: SoF S9: removed [endlevel] block in victory event ...
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- [Commits] [wesnoth/wesnoth] 7ead77: Fixup f1d2488529d0 (missing include)
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- [Commits] [wesnoth/wesnoth] bbd563: MP Staging: fixed crash involving gold/income slid...
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- [Commits] [wesnoth/wesnoth] b55b0e: MP Lobby: replace any newlines that might be in ga...
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- [Commits] [wesnoth/wesnoth] cea34e: MP Lobby: made gamelist expand to max available he...
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- [Commits] [wesnoth/wesnoth] b3cf75: gui2/canvas: Allow overriding color alpha in [line...
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- [Commits] [wesnoth/wesnoth] 19d6d4: gui2/tmp_staging: Fix build with GCC 6.1.1
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- [Commits] [wesnoth/wesnoth] 4915f0: desktop: Add functionality to enumerate paths of i...
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- [Commits] [wesnoth/wesnoth] 00f641: Changelog items for stuff
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- [Commits] [wesnoth/wesnoth] fdd7b9: desktop: Demote a bit of enumerate_storage_devices...
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- [Commits] [wesnoth/wesnoth] 0bd73c: gui2/tfile_dialog: Disable the Delete button when ...
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- [Commits] [wesnoth/wesnoth] 107f04: MP Staging: fixed active status of some options wh...
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- [Commits] [wesnoth/wesnoth] 918e8e: Preferences: small tooltip grammar correction
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- [Commits] [wesnoth/wesnoth] 524b4a: Point preferences::new_lobby at a new key that def...
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- [Commits] [wesnoth/wesnoth] c0c87f: Updated prefs key in GUI2 plugin contexts
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- [Commits] [wesnoth/wesnoth] 5770fa: ai_helper: check variable type when viewing_side i...
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- [Commits] [wesnoth/wesnoth] 76582b: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 1d5aba: Update Xcode project
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- [Commits] [wesnoth/wesnoth] 2c2f79: Assassin Micro AI: remove unused parameters from f...
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- [Commits] [wesnoth/wesnoth] 1007f5: Fix XCode 4 build
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- [Commits] [wesnoth/wesnoth] 774882: Removed unused GUI1 progressbar widget
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- [Commits] [wesnoth/wesnoth] 80d2f0: Revert GUI1 multimenu part of 07e993ce3e322
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- [Commits] [wesnoth/wesnoth] 2f05be: Updated Scons and CMake for 7748822248a4
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- [Commits] [wesnoth/wesnoth] e25a44: Removing progress bar from VC project files (from ...
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- [Commits] [wesnoth/wesnoth] 7c56e8: Fix credits
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- [Commits] [wesnoth/wesnoth] 4c5b7d: Fix credits
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- [Commits] [wesnoth/wesnoth] 66915f: Update about_cfg_to_wiki to handle U+2022 BULLET c...
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- [Commits] [wesnoth/wesnoth] b19443: Aethermaw: removed some excessive newlines in star...
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- [Commits] [wesnoth/wesnoth] 403c0c: MP Create Game: skip exit hook if loading saved ga...
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- [Commits] [wesnoth/wesnoth] b24477: Tweaked submerge and unit_height_adjust values for...
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- [Commits] [wesnoth/wesnoth] 6eb622: Reverted the addition of submerge for Aquatic Enca...
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- [Commits] [wesnoth/wesnoth] 36be1c: Fixed incorrect color result when using ~TC() with...
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- [Commits] [wesnoth/wesnoth] 2cc92e: Don't try to suppress -Wmaybe-uninitialized with C...
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- [Commits] [wesnoth/wesnoth] fea3a9: Suppress NO_FIFO_DIR message on WIN32
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- [Commits] [wesnoth/wesnoth] 954241: campaignd: Don't allude to signals that don't exis...
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- [Commits] [wesnoth/wesnoth] d99817: campaignd: Drop unimplemented method declaration o...
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- [Commits] [wesnoth/wesnoth] 425e55: Listbox: added functions to set/get sorting order
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- [Commits] [wesnoth/wesnoth] 6e5633: gui2/ttext_: Disable blinking cursor
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- [Commits] [wesnoth/wesnoth] 60e81b: GUI2/Generator: expose a few functions as public
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- [Commits] [wesnoth/wesnoth] d5d30a: Lua: Make ai.aspects.attacks return only the units...
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- [Commits] [wesnoth/wesnoth] 683d51: remove unnecessary includes, boost::noncopyable, a...
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- [Commits] [wesnoth/wesnoth] df8f42: add code comments, fixup some pre C++11 code
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- [Commits] [wesnoth/wesnoth] 28a45d: MP Staging: fixed Widget Not Found errors after sw...
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- [Commits] [wesnoth/wesnoth] e3417b: split gui1 font interface into a font_config and s...
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- [Commits] [wesnoth/wesnoth] c2f01c: Updated CB projectfile
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- [Commits] [wesnoth/wesnoth] d89af0: Update Xcode project
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- [Commits] [wesnoth/wesnoth] 26449f: Supress warnings
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- [Commits] [wesnoth/wesnoth] 0c546b: INSTALL: make SDL 2.0.4 minimum for Linux as well
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- [Commits] [wesnoth/wesnoth] c21a64: XCode: Some targets cleanup
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- [Commits] [wesnoth/wesnoth] 2bc4cf: fix an off-by-one error, reformat unpremultiply fu...
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- [Commits] [wesnoth/wesnoth] 144179: remove an obsolete code comment, rename a variable
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- [Commits] [wesnoth/wesnoth] 7e84ad: Menu Button: added validation check for case where...
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- [Commits] [wesnoth/wesnoth] db5cf9: Fix use of constexpr
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- [Commits] [wesnoth/wesnoth] 907eb5: Require SDL2 2.0.4 on all target platforms.
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- [Commits] [wesnoth/wesnoth] afa4bf: MP Create Game: fixed settings polluting loaded of...
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- [Commits] [wesnoth/wesnoth] fc320e: MP Create Game: moved entry point selection to dia...
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- [Commits] [wesnoth/wesnoth] 79647f: helper.lua: set __metatable field to guard against...
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 2b12dd: travis: Enable ccache support
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- [Commits] [wesnoth/wesnoth] d2f02b: campaignd: Delete campaignd::server::operator= too
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- [Commits] [wesnoth/wesnoth] 313aa3: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 34dcd0: Test for Travis and only require SDL 2.0.2
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- [Commits] [wesnoth/wesnoth] f6d6f9: Revert "travis: Enable ccache support"
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- [Commits] [wesnoth/wesnoth] b5d618: Move some pango formatting-related functions to th...
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- [Commits] [wesnoth/wesnoth] 30c1a8: Attempt to fix compilation
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- [Commits] [wesnoth/wesnoth] 047bae: Forgot to actually commit the moved files... (fixu...
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- [Commits] [wesnoth/wesnoth] 8e3c55: Replace utils::replace, strip, and strip_end with ...
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- [Commits] [wesnoth/wesnoth] 3b04fe: attempt to fix crash when starting a mp game
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- [Commits] [wesnoth/wesnoth] 0f3fdb: add a code comment to unpremultiply alpha function
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- [Commits] [wesnoth/wesnoth] 415cdd: correct compilation errors, ODR violation
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- [Commits] [wesnoth/wesnoth] dd1650: fixup non-utf8 font/constants.cpp
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- [Commits] [wesnoth/wesnoth] 5e2af0: Fix build
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- [Commits] [wesnoth/wesnoth] 3b52ae: Fixup unicode figure dash
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- [Commits] [wesnoth/wesnoth] a68692: campaignd: Fix incorrect use of boost::replace_all...
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- [Commits] [wesnoth/wesnoth] 9200fc: Add two copyright blocks
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- [Commits] [wesnoth/wesnoth] d64d87: attempt to fix heap buffer overflow when using pla...
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- [Commits] [wesnoth/wesnoth] 982d9d: attempt to fix heap use after free when "reset to ...
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- [Commits] [wesnoth/wesnoth] 697a9a: Update XCode project
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- [Commits] [wesnoth/wesnoth] 445029: improve 'attempt to fix heap buffer overflow when ...
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- [Commits] [wesnoth/wesnoth] ab1b49: attempt to fix crash in [clear_gobal_variable]
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- [Commits] [wesnoth/wesnoth] 442aec: Use boost::random_device for seeding the default R...
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- [Commits] [wesnoth/wesnoth] 97b20a: Missing override qualifiers
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- [Commits] [wesnoth/wesnoth] 3858b2: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 9d31ae: attempt to fix UB in tutorial start
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- [Commits] [wesnoth/wesnoth] 0c3646: Updated CB projectfile
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- [Commits] [wesnoth/wesnoth] 529625: Faction Select: sort displayed recruit list alphab...
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- [Commits] [wesnoth/wesnoth] 202408: simplify font::manager object a bit, give better e...
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- [Commits] [wesnoth/wesnoth] b30228: Micro AIs: correctly deal with hidden and petrifie...
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- [Commits] [wesnoth/wesnoth] d006d7: Update XCode project
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- [Commits] [wesnoth/wesnoth] c1b34c: Add ability to horizontally align story text
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- [Commits] [wesnoth/wesnoth] 7bb37d: Updated changelog
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- [Commits] [wesnoth/wesnoth] 8a9d54: Slight contrast bump to swamp water
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- [Commits] [wesnoth/wesnoth] 188231: Refactored SDL_TTF constants out of ttext
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- [Commits] [wesnoth/wesnoth] ac1753: Restore bitwise checks for font style (fixup 18823...
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- [Commits] [wesnoth/wesnoth] e4640d: Some constructor formatting
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- [Commits] [wesnoth/wesnoth] 7b42ba: Add some missing Release build locations.
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- [Commits] [wesnoth/wesnoth] ac9729: fix assertion failure when shroud/FoW update undel...
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- [Commits] [wesnoth/wesnoth] ed6758: Added Lato light variations
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- [Commits] [wesnoth/wesnoth] 1964d7: Updated GUI2 schema for fb6c85e70b0c
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- [Commits] [wesnoth/wesnoth] 7edad9: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 497dca: Chatbox: allow new rooms to specify if they can be...
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- [Commits] [wesnoth/wesnoth] 42b684: Chatbox: slight room joined/whisper started messag...
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- [Commits] [wesnoth/wesnoth] bb157f: Fix build with Visual Studio
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] ce4fd8: Lua: Make ai.aspects.attacks return only the units...
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- [Commits] [wesnoth/wesnoth] e81131: Add deprecation messages for old AI aspect fetcher...
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- [Commits] [wesnoth/wesnoth] 4f8d99: AI Attacks Aspect: Better exclusion of invalid uni...
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- [Commits] [wesnoth/wesnoth] 61e562: updated Finnish translation
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- [Commits] [wesnoth/wesnoth] 48325a: updated Finnish and Russian translation
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- [Commits] [wesnoth/wesnoth] d08991: fixup ctor when pango version is very old
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- [Commits] [wesnoth/wesnoth] 37bef7: add code comment about width calculation
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- [Commits] [wesnoth/wesnoth] 30b8a2: attempt to fix #25192
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- [Commits] [wesnoth/wesnoth] ba6973: High XP Attack CA test scenario: use new syntax fo...
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- [Commits] [wesnoth/wesnoth] 160a46: Use strcmp instead of strcoll
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- [Commits] [wesnoth/wesnoth] 2640ca: Updated CB projectfile for Lua upgrade
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- [Commits] [wesnoth/wesnoth] 00e412: Update XCode project (and minor comment fixups)
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- [Commits] [wesnoth/wesnoth] 0a3769: Updated CB wesnothd projectfile
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- [Commits] [wesnoth/wesnoth] f80549: Ensure [endlevel] only happens once.
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- [Commits] [wesnoth/wesnoth] 9d9cc7: Fix scons -Y build by making wesnoth_lua_config.h ...
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- [Commits] [wesnoth/wesnoth] 4675b4: Preferences: fixed 'no friends on list' label not ...
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- [Commits] [wesnoth/wesnoth] f4e2cc: Fix a unit test
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- [Commits] [wesnoth/wesnoth] 09d359: Fix Lua-invoked dialogs not showing before prestar...
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- [Commits] [wesnoth/wesnoth] 4b9ec1: attempt to fix gui2::ttext when there is no text
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- [Commits] [wesnoth/wesnoth] 200b57: Improve Lua console tab completion
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- [Commits] [wesnoth/wesnoth] 45b691: No need to re-define ellipsis variable.
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- [Commits] [wesnoth/wesnoth] e80347: Don't try to remove anything if fake_units queue i...
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- [Commits] [wesnoth/wesnoth] a094a5: updated list of Finnish translators
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- [Commits] [wesnoth/wesnoth] 311a02: updated list of Finnish translators
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- [Commits] [wesnoth/wesnoth] c3eb50: GUI2: fixed floating labels drawing over dialogs w...
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- [Commits] [wesnoth/wesnoth] 339b4f: Enabled some commented out tooltips now that bug #...
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- [Commits] [wesnoth/wesnoth] f2406a: Experimental AI: correctly deal with hidden and pe...
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- [Commits] [wesnoth/wesnoth] 166809: Fix leak of attack types
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- [Commits] [wesnoth/wesnoth] e9d72a: partially revert 797613f760d0c84afefa39b305bb512f4...
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- [Commits] [wesnoth/wesnoth] 6513d6: fixup! Fix Lua-invoked dialogs not showing before ...
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- [Commits] [wesnoth/wesnoth] 7b44ce: fix buffer overflow while expanding map
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- [Commits] [wesnoth/wesnoth] 416724: Colorize spacer lines
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- [Commits] [wesnoth/wesnoth] 25eb3d: Fast Micro AI: fix attack_filter when excluding le...
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- [Commits] [wesnoth/wesnoth] b0c06d: DM Remove unused macro
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- [Commits] [wesnoth/wesnoth] 00e008: attempt to fix use after free when advancing unit ...
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- [Commits] [wesnoth/wesnoth] cde408: Improve handling of map generator errors
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- [Commits] [wesnoth/wesnoth] eb1c06: Improve handling of map generator errors
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- [Commits] [wesnoth/wesnoth] 713272: Refactor Lua cave map generator
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- [Commits] [wesnoth/wesnoth] 2ad9a2: Convert uses of boost::regex and related functions...
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- [Commits] [wesnoth/wesnoth] 6ff7e1: Fast Micro AI: clear all persistent variables afte...
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- [Commits] [wesnoth/wesnoth] 0c2529: Lua Cave Mapgen: Support [chamber]chance=
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- [Commits] [wesnoth/wesnoth] 022d2c: ai_helper checked actions: some modifications to e...
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- [Commits] [wesnoth/wesnoth] 2f6bb7: improve error message in case of an invalid unitty...
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- [Commits] [wesnoth/wesnoth] 15afec: fixup 'improve error message in case of an invalid...
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- [Commits] [wesnoth/wesnoth] 50146b: Avoid division by or modulo of zero in test scenar...
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- [Commits] [wesnoth/wesnoth] cf731d: Wolves Micro AI: fix problem with target unit filt...
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- [Commits] [wesnoth/wesnoth] bb4362: Switch to unsigned int for hashes (bug #25079)
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- [Commits] [wesnoth/wesnoth] cc6679: ai_helper.robust_move_and_attack: return action re...
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- [Commits] [wesnoth/wesnoth] 1cef83: ai_helper: fix indentation
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- [Commits] [wesnoth/wesnoth] 80115b: MP Create Game: delegate tab content updates to ga...
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- [Commits] [wesnoth/wesnoth] 374eb2: Added an override for point_in_rect that takes a t...
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- [Commits] [wesnoth/wesnoth] c2e6fd: MP Create Game: don't update tab contents when reg...
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- [Commits] [wesnoth/wesnoth] afc90a: MP Create Game: also update options on mod or era ...
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- [Commits] [wesnoth/wesnoth] 2d75df: Correct gui2::tpoint type.
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- [Commits] [wesnoth/wesnoth] 749123: Change to numerical equality check (though it does...
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- [Commits] [wesnoth/wesnoth] de96f8: asdfg
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 71bc3f: Added GUI_WINDOW_FIXED_SIZE_CENTERED macro
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- [Commits] [wesnoth/wesnoth] 06570d: Removed 'draw outline around widget' stuff
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- [Commits] [wesnoth/wesnoth] 806a38: fix lua crashing after an lua error
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- [Commits] [wesnoth/wesnoth] 80881d: Made Preferences and Game Load windows fixed-size
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- [Commits] [wesnoth/wesnoth] d54f44: Game Load: use small label for leader name
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- [Commits] [wesnoth/wesnoth] 2967fd: MP Create Game: save selected option values in prf...
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- [Commits] [wesnoth/wesnoth] 6826e1: MP Options Helper: skip any game, era, or mod with...
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- [Commits] [wesnoth/wesnoth] 205aaf: Minor improvement to Lua error messages
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 755b6b: Codeblocks: properly include wesnoth_lua_config.h ...
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- [Commits] [wesnoth/wesnoth] edacf9: Lua upgrade: integer indices
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- [Commits] [wesnoth/wesnoth] cf670b: MP Options Helper: some refactoring to reduce redu...
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- [Commits] [wesnoth/wesnoth] 3683c7: Fixup cf670b99c6fa
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- [Commits] [wesnoth/wesnoth] acecd7: Lua AIs: use new syntax for iterating over attacks
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- [Commits] [wesnoth/wesnoth] fa48c9: ai_helper: compare unit proxies directly, not by c...
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- [Commits] [wesnoth/wesnoth] bc67f0: AI Controller Bug fix: deprecation message
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- [Commits] [wesnoth/wesnoth] 8da524: AI Controller Fix bug: infinite recusion
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- [Commits] [wesnoth/wesnoth] 2e2bee: MP Options Helper: further refactoring
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- [Commits] [wesnoth/wesnoth] 5d1445: Initialise member has_tod_bonus_changed_ in constr...
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- [Commits] [wesnoth/wesnoth] e7c210: Add a script to simulate heavy lobby traffic
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- [Commits] [wesnoth/wesnoth] b1d886: MP Options Helper: fixed choice options saving ind...
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- [Commits] [wesnoth/wesnoth] e6122a: MP Options Helper: correctly implement option_sour...
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- [Commits] [wesnoth/wesnoth] 525345: Ensure that mapgen Lua kernel overrides wesnoth.ra...
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- [Commits] [wesnoth/wesnoth] bc46b9: Revised stone walls and added rusty and wooden gat...
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- [Commits] [wesnoth/wesnoth] b89731: Chat Log: always scroll to bottom when updating me...
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- [Commits] [wesnoth/wesnoth] 231cb1: Preferences: demote Show Halos to Advanced
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- [Commits] [wesnoth/wesnoth] 8b004d: travis: Don't install legacy SDL 1.2 libraries
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- [Commits] [wesnoth/wesnoth] 74d255: travis: Pull libvorbis-dev which was previously pu...
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- [Commits] [wesnoth/wesnoth] 00d00c: travis: We don't use SDL_net anymore
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- [Commits] [wesnoth/wesnoth] 58a4a4: DiD: made use of new Gate terrains
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- [Commits] [wesnoth/wesnoth] 600e0c: Chat Log: made dialog fixed-size and cleaned up WM...
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- [Commits] [wesnoth/wesnoth] 6a96e8: Update changelog
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- [Commits] [wesnoth/wesnoth] a76785: travis: Conditionally install either cmake or scon...
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- [Commits] [wesnoth/wesnoth] 13effa: Fixed Lit Stone Walls corner transitions
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- [Commits] [wesnoth/wesnoth] 9d0872: [text_input] Fix bug 25173
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- [Commits] [wesnoth/wesnoth] d82583: Updated changelog
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- [Commits] [wesnoth/wesnoth] 3e08ee: Improved Jessene's unmasking cutscene
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- [Commits] [wesnoth/wesnoth] a441fc: Fix bug: Slow narrator (Partial 25186)
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- [Commits] [wesnoth/wesnoth] 9028a8: MP Options Helper: refactor data storage structure
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- [Commits] [wesnoth/wesnoth] 1b2a13: Fixed bug in prisoner index calculation
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- [Commits] [wesnoth/wesnoth] 1b37b1: MP Options Helper: remove const qualifier from get...
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- [Commits] [wesnoth/wesnoth] 35f01d: Simulate lobby activity: use wesnoth.random() to g...
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- [Commits] [wesnoth/wesnoth] 1baaaa: Fix inconsistent widget IDs in GUI2 layout system ...
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- [Commits] [wesnoth/wesnoth] a3c8c9: WIP: a widget that forces its child widget to a fi...
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- [Commits] [wesnoth/wesnoth] 36ab1f: wesnoth.show_message_dialog: Don't expose has_inpu...
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- [Commits] [wesnoth/wesnoth] 319abf: This removes references to blit_surface and introd...
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- [Commits] [wesnoth/wesnoth] e2d3d5: Slider: made slider positioner snap to values on d...
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- [Commits] [wesnoth/wesnoth] 48bcb2: Refactor calls to CVideo::flip()
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 07c948: Split off old scenario files
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- [Commits] [wesnoth/wesnoth] c70da1: GUI2: reduce draw interval from 30 to 20
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- [Commits] [wesnoth/wesnoth] 707621: Updated changelogs
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- [Commits] [wesnoth/wesnoth] d3516a: wmlscope: do not read whole files at once while ca...
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- [Commits] [wesnoth/wesnoth] 2ab52f: changelog entry
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- [Commits] [wesnoth/wesnoth] 293151: Fix number-nil comparison in [for]
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- [Commits] [wesnoth/wesnoth] 264b5b: Improve handling of map generator errors
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- [Commits] [wesnoth/wesnoth] d55265: Slider: comment out slider snap-to-value code (e2d...
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- [Commits] [wesnoth/wesnoth] 1606bb: Made Drake Flying Animations working on more terra...
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- [Commits] [wesnoth/wesnoth] f50ed4: Lua Cave Mapgen: Support scenario generation
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- [Commits] [wesnoth/wesnoth] b8467c: Improve handling of map generator errors
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- [Commits] [wesnoth/wesnoth] 8c348d: Lua Cave Mapgen: Support scenario generation
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- [Commits] [wesnoth/wesnoth] a47fb5: Tree View Node: implement recursive fold and unfol...
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- [Commits] [wesnoth/wesnoth] a1fe00: Fixup bea53b5ea12f
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- [Commits] [wesnoth/wesnoth] 45ae07: Small code tweak as suggested by @jyrkive
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- [Commits] [wesnoth/wesnoth] 0bc568: Gamestate Inspector: disabled recursive folding/un...
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- [Commits] [wesnoth/wesnoth] 46e31c: Refactor Lua cave map generator
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- [Commits] [wesnoth/wesnoth] b8467c: Improve handling of map generator errors
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- [Commits] [wesnoth/wesnoth] 16ba71: Don't mix new and free in lua_interpreter.cpp
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- [Commits] [wesnoth/wesnoth] 7ead84: WIP: a widget that forces its child widget to a fi...
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- [Commits] [wesnoth/wesnoth] 53af82: Minor fixes
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- [Commits] [wesnoth/wesnoth] 1606bb: Made Drake Flying Animations working on more terra...
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- [Commits] [wesnoth/wesnoth] e3c249: Fix Lua error when WML assigns a real number to an...
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- [Commits] [wesnoth/wesnoth] 6e021b: String Utils: formatting and documentation cleanup
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- [Commits] [wesnoth/wesnoth] 8c92a9: Formatting cleanup: moved const qualifiers before ...
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- [Commits] [wesnoth/wesnoth] fb715e: SCons Fix bug: Git Hash
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- [Commits] [wesnoth/wesnoth] d9f1ee: MP Join Game: workaround for Faction Select dialog...
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- [Commits] [wesnoth/wesnoth] 2db29b: Drop Down List: set restore flag
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- [Commits] [wesnoth/wesnoth] 09d988: fix crash in load map dialog when you have no perm...
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- [Commits] [wesnoth/wesnoth] d5a849: Fix typo in readme
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- [Commits] [wesnoth/wesnoth] a91a98: Lua mapgen: Fix random seed not being used to gene...
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- [Commits] [wesnoth/wesnoth] 4b4135: Allow skipping of terrain graphics rotations with ...
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- [Commits] [wesnoth/wesnoth] 6f569c: Lua Cave Mapgen: Support comma-separated chamber l...
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- [Commits] [wesnoth/wesnoth] 7e4184: Lua mapgen: Use helper.rand for chamber locations
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- [Commits] [wesnoth/wesnoth] 9bbaf2: Fix xtext javadoc path
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- [Commits] [wesnoth/wesnoth] 084853: Add port for 1.13 in the UMC addons preferences
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Last message date:
Mon Oct 31 22:55:17 UTC 2016
Archived on: Sun Apr 1 11:51:03 UTC 2018
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