[Commits] [wesnoth/wesnoth] 2e9a9f: Avoid hidden variable warnings produced in MSVC co...
GitHub
noreply at github.com
Thu Oct 6 17:03:45 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 2e9a9fc2c9a6f70f0d2e3dad576a1ed32f118c6b
https://github.com/wesnoth/wesnoth/commit/2e9a9fc2c9a6f70f0d2e3dad576a1ed32f118c6b
Author: Wedge009 <wedge009 at wedge009.net>
Date: 2016-10-06 (Thu, 06 Oct 2016)
Changed paths:
M src/ai/lua/core.cpp
M src/game_initialization/multiplayer_ui.cpp
M src/gui/dialogs/lobby/lobby.cpp
M src/gui/widgets/chatbox.cpp
M src/playturn.cpp
M src/replay.cpp
M src/savegame.cpp
M src/scripting/lua_gui2.cpp
M src/server/game.cpp
M src/server/server.cpp
M src/theme.cpp
Log Message:
-----------
Avoid hidden variable warnings produced in MSVC compilation.
An extension of af73336, hopefully this will remove some more of the warnings which pop up in MSVC compilation. Also try to use more explanatory variable names as code should generally be self-documenting and easy to read.
Commit: ea5728c19a059160d1b18e0b30eb85ecea5f0ae4
https://github.com/wesnoth/wesnoth/commit/ea5728c19a059160d1b18e0b30eb85ecea5f0ae4
Author: Jyrki Vesterinen <sandgtx at gmail.com>
Date: 2016-10-06 (Thu, 06 Oct 2016)
Changed paths:
M src/ai/lua/core.cpp
M src/game_initialization/multiplayer_ui.cpp
M src/gui/dialogs/lobby/lobby.cpp
M src/gui/widgets/chatbox.cpp
M src/playturn.cpp
M src/replay.cpp
M src/savegame.cpp
M src/scripting/lua_gui2.cpp
M src/server/game.cpp
M src/server/server.cpp
M src/theme.cpp
Log Message:
-----------
Merge pull request #812 from Wedge009/refactor_msvc_warnings
Avoid hidden variable warnings produced in MSVC compilation
Compare: https://github.com/wesnoth/wesnoth/compare/8d1e14980fa7...ea5728c19a05
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