[Commits] [wesnoth/wesnoth] 844aeb: remvoe wesnoth.fire_event_by_name
GitHub
noreply at github.com
Sun Oct 9 18:01:08 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 844aeb07a25c502757c40ddacee28620bf80d510
https://github.com/wesnoth/wesnoth/commit/844aeb07a25c502757c40ddacee28620bf80d510
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-10-09 (Sun, 09 Oct 2016)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
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remvoe wesnoth.fire_event_by_name
there is already a function wesnoth.fire_event which does the same. Even thouigh it is now possible to fire events by id, fireing events by name is still the normal way since thats what people usually want to do. So there is no need to have a second alias fire_event_by_name
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