[Commits] [wesnoth/wesnoth] 844aeb: remvoe wesnoth.fire_event_by_name

GitHub noreply at github.com
Sun Oct 9 18:01:08 UTC 2016


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 844aeb07a25c502757c40ddacee28620bf80d510
      https://github.com/wesnoth/wesnoth/commit/844aeb07a25c502757c40ddacee28620bf80d510
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2016-10-09 (Sun, 09 Oct 2016)

  Changed paths:
    M src/scripting/game_lua_kernel.cpp

  Log Message:
  -----------
  remvoe wesnoth.fire_event_by_name

there is already a function wesnoth.fire_event which does the same. Even thouigh it is now possible to fire events by id, fireing events by name is still the normal way since thats what people usually want to do. So there is no need to have a second alias fire_event_by_name





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