[Commits] [wesnoth/wesnoth] 5aaa9b: Game Config Manager: [side] no_leader should not d...
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noreply at github.com
Tue Oct 11 08:43:57 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 5aaa9bae4e549d6161b72b8000dc7b6c5d003f4f
https://github.com/wesnoth/wesnoth/commit/5aaa9bae4e549d6161b72b8000dc7b6c5d003f4f
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-10-11 (Tue, 11 Oct 2016)
Changed paths:
M src/game_config_manager.cpp
Log Message:
-----------
Game Config Manager: [side] no_leader should not default to true if absent
I'm not sure if this was a mistake or deliberate, but either way, it results in the no_leader key
on every side in MP always being true.
Commit: ecaec3bf07b5bf7c7f2107b803ea79270c2f32a8
https://github.com/wesnoth/wesnoth/commit/ecaec3bf07b5bf7c7f2107b803ea79270c2f32a8
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-10-11 (Tue, 11 Oct 2016)
Changed paths:
M src/game_initialization/connect_engine.cpp
M src/game_initialization/connect_engine.hpp
Log Message:
-----------
Connect Engine: include no_leader key in player allowed check
The game already hides sides with allow_player = false in MP game creation, except in debug mode. However,
if one loads an SP campaign (granted, the functionality to do so is hidden behind debug mode), leaderless
sides display anyway. This hides them as well.
Commit: 3576f2ae43cb51fc2e8a6c20ecafd0fe55cbe2d4
https://github.com/wesnoth/wesnoth/commit/3576f2ae43cb51fc2e8a6c20ecafd0fe55cbe2d4
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-10-11 (Tue, 11 Oct 2016)
Changed paths:
M src/gui/dialogs/multiplayer/mp_staging.cpp
Log Message:
-----------
MP Staging: fixed display of sides with no or invalid leaders
This fixes a crash that happened if a side had no leader specified, and stops displaying the Random
image in the same case.
Commit: 3197db5bf6981a52658734362d8c6a3f5f1e713e
https://github.com/wesnoth/wesnoth/commit/3197db5bf6981a52658734362d8c6a3f5f1e713e
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-10-11 (Tue, 11 Oct 2016)
Changed paths:
M data/gui/window/mp_staging.cfg
Log Message:
-----------
MP Staging: small UI tweaks
Compare: https://github.com/wesnoth/wesnoth/compare/abc9a599b6f8...3197db5bf698
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