[Commits] [wesnoth/wesnoth] 2ecacd: Fix bug: user_team_name is wrong
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noreply at github.com
Sun Sep 4 19:04:48 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 2ecacdf5fed7644272dd29a61c914974b12cdd3a
https://github.com/wesnoth/wesnoth/commit/2ecacdf5fed7644272dd29a61c914974b12cdd3a
Author: Gregory A Lundberg <gregory_lundberg at gmx.com>
Date: 2016-09-04 (Sun, 04 Sep 2016)
Changed paths:
M src/game_initialization/connect_engine.cpp
Log Message:
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Fix bug: user_team_name is wrong
When pressing End Scenario and proceeding to the next scenario, the user_team_name shown on Menu|Status Table is incorrect.
If you Load (from the title screen) the saved scenario-start, the correct user_team_name appears.
This is caused by the random-shuffle feature for multi-player scenario. This fixes it for Single-Player campaigns and tries not to break it too badly for randomized Multi-Player campaigns.
Commit: 5141021234b7c2ad5449eaee0a799db8d4916e50
https://github.com/wesnoth/wesnoth/commit/5141021234b7c2ad5449eaee0a799db8d4916e50
Author: Celtic Minstrel <CelticMinstrel at users.noreply.github.com>
Date: 2016-09-04 (Sun, 04 Sep 2016)
Changed paths:
M src/game_initialization/connect_engine.cpp
Log Message:
-----------
Merge pull request #766 from GregoryLundberg/GL_fix_user_team_name
Fix bug: user_team_name is wrong
Compare: https://github.com/wesnoth/wesnoth/compare/a6a7e7919409...5141021234b7
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