[Commits] [wesnoth/wesnoth] 2ecacd: Fix bug: user_team_name is wrong

GitHub noreply at github.com
Sun Sep 4 19:04:48 UTC 2016


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 2ecacdf5fed7644272dd29a61c914974b12cdd3a
      https://github.com/wesnoth/wesnoth/commit/2ecacdf5fed7644272dd29a61c914974b12cdd3a
  Author: Gregory A Lundberg <gregory_lundberg at gmx.com>
  Date:   2016-09-04 (Sun, 04 Sep 2016)

  Changed paths:
    M src/game_initialization/connect_engine.cpp

  Log Message:
  -----------
  Fix bug: user_team_name is wrong

When pressing End Scenario and proceeding to the next scenario, the user_team_name shown on Menu|Status Table is incorrect.

If you Load (from the title screen) the saved scenario-start, the correct user_team_name appears.

This is caused by the random-shuffle feature for multi-player scenario. This fixes it for Single-Player campaigns and tries not to break it too badly for randomized Multi-Player campaigns.


  Commit: 5141021234b7c2ad5449eaee0a799db8d4916e50
      https://github.com/wesnoth/wesnoth/commit/5141021234b7c2ad5449eaee0a799db8d4916e50
  Author: Celtic Minstrel <CelticMinstrel at users.noreply.github.com>
  Date:   2016-09-04 (Sun, 04 Sep 2016)

  Changed paths:
    M src/game_initialization/connect_engine.cpp

  Log Message:
  -----------
  Merge pull request #766 from GregoryLundberg/GL_fix_user_team_name

Fix bug: user_team_name is wrong


Compare: https://github.com/wesnoth/wesnoth/compare/a6a7e7919409...5141021234b7


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