September 2016 Archives by subject
Starting: Thu Sep 1 00:06:51 UTC 2016
Ending: Fri Sep 30 19:53:58 UTC 2016
Messages: 406
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
GitHub
- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth]
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- [Commits] [wesnoth/wesnoth] 002f9a: Yet again an attempt to appease travis
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- [Commits] [wesnoth/wesnoth] 0034c8: Cleaned up includes
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- [Commits] [wesnoth/wesnoth] 005432: Faction Select: fixed a crash when selecting new f...
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- [Commits] [wesnoth/wesnoth] 015c1e: Added explicit include for std::chrono
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- [Commits] [wesnoth/wesnoth] 024978: Fixup tests
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- [Commits] [wesnoth/wesnoth] 045284: Check for occupied tunnel exits at teleport map cr...
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- [Commits] [wesnoth/wesnoth] 045284: Check for occupied tunnel exits at teleport map cr...
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- [Commits] [wesnoth/wesnoth] 0493c1: HttT S07 Ambushers reduced
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- [Commits] [wesnoth/wesnoth] 049893: MP Create: move options config getter to mp_option...
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- [Commits] [wesnoth/wesnoth] 0594eb: HttT S06 Use capture and radius
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- [Commits] [wesnoth/wesnoth] 0696da: Fix bug: Error typically means error
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- [Commits] [wesnoth/wesnoth] 076c32: "Reactivate" removed asserts as a log message
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- [Commits] [wesnoth/wesnoth] 07d609: Fix bug: Crash loading replay
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- [Commits] [wesnoth/wesnoth] 07e993: Convert more cases of blit_surface to sdl_blit
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- [Commits] [wesnoth/wesnoth] 090f69: Made connect_engine::receive_from_server public
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- [Commits] [wesnoth/wesnoth] 0a131f: Fix bug: No need to say it twice
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- [Commits] [wesnoth/wesnoth] 0bbcd4: Uncomment re-selection guard in tgroup::set_member...
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- [Commits] [wesnoth/wesnoth] 0caaaa: HttT S13 Add some random snow
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- [Commits] [wesnoth/wesnoth] 0cf8a2: I am an idiot
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- [Commits] [wesnoth/wesnoth] 0d4bd2: Turn off excessive logging of MP tests
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- [Commits] [wesnoth/wesnoth] 0e6373: Match code to comment
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- [Commits] [wesnoth/wesnoth] 0e87d7: High XP attack CA: respect the default 'avoid' asp...
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- [Commits] [wesnoth/wesnoth] 0efdd7: GUI.pyw: slightly modified layout of wmlxgettext t...
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- [Commits] [wesnoth/wesnoth] 0f286e: Test disabling chat_log
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- [Commits] [wesnoth/wesnoth] 110c03: Enable the GUI2 lobby in the GUI2 lobby test
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- [Commits] [wesnoth/wesnoth] 12838d: Preferences: fixed initial Advanced selection not ...
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- [Commits] [wesnoth/wesnoth] 15241c: Convert remaining – to × in strings describing att...
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- [Commits] [wesnoth/wesnoth] 16c1b8: Correct titles of music tracks
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- [Commits] [wesnoth/wesnoth] 1816e1: Remove asserts.hpp
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- [Commits] [wesnoth/wesnoth] 1848c8: MP Method Selection: specify max username input le...
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- [Commits] [wesnoth/wesnoth] 1923b6: Drop Down List: fixed dialog not dismissing when c...
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- [Commits] [wesnoth/wesnoth] 1a25d2: Don't duplicate recall count decrement when undoin...
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- [Commits] [wesnoth/wesnoth] 1aac72: Split off server_base class from server class in o...
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- [Commits] [wesnoth/wesnoth] 1acd76: Run wmlindent on data/campaigns
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- [Commits] [wesnoth/wesnoth] 1af193: Enable variable scrolling speed in GUI2 end credit...
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- [Commits] [wesnoth/wesnoth] 1b6f99: Resolve crash when unit is killed before its plann...
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- [Commits] [wesnoth/wesnoth] 1c2bb7: add mp chatbox widget
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- [Commits] [wesnoth/wesnoth] 1d973b: Attempted fix for the host crashing (?)
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- [Commits] [wesnoth/wesnoth] 1fb26d: Convert remaining SDL1.2 defines to their SDL2 cou...
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- [Commits] [wesnoth/wesnoth] 20831b: Updated schema for 4e21ae709e59
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- [Commits] [wesnoth/wesnoth] 20a8a2: High XP attack CA: fix rare case of AI choosing wr...
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- [Commits] [wesnoth/wesnoth] 21f01b: Stop Esperanto date formatting crashing in Windows...
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- [Commits] [wesnoth/wesnoth] 22fc02: Fix bug #25102
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- [Commits] [wesnoth/wesnoth] 231066: GUI2: cleaned up utils::string_map usage when appr...
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- [Commits] [wesnoth/wesnoth] 2483fc: scons: Don't pass a C++ compiler flag to C compile...
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- [Commits] [wesnoth/wesnoth] 261ef0: Removed old Pandora compatibility code
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- [Commits] [wesnoth/wesnoth] 2657a3: Removed custom scoped resource implementation
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- [Commits] [wesnoth/wesnoth] 284b9f: Cleaned up handling of basic alpha setting
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- [Commits] [wesnoth/wesnoth] 285372: Further Battle Princess animation updates by doofu...
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- [Commits] [wesnoth/wesnoth] 28a323: Fix GUI2 multiplayer tests
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- [Commits] [wesnoth/wesnoth] 296902: Add a "simulate lobby activity" plugin
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- [Commits] [wesnoth/wesnoth] 2c4d72: Fix multiplayer tests failing in Travis CI
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- [Commits] [wesnoth/wesnoth] 2c5c3f: Game Stats: forgot return type on execute function
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- [Commits] [wesnoth/wesnoth] 2dd8cf: GUI2: added flag to enable markup from WML
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- [Commits] [wesnoth/wesnoth] 2ecacd: Fix bug: user_team_name is wrong
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- [Commits] [wesnoth/wesnoth] 2ef461: Text: cleanup and a small 'fix' to the rendering c...
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- [Commits] [wesnoth/wesnoth] 2f323f: Test disabling game_load
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- [Commits] [wesnoth/wesnoth] 304cb0: [tunnel] tag: change default for pass_allied_units...
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- [Commits] [wesnoth/wesnoth] 31b08a: Properly save blank-hex.png as full alpha instead ...
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- [Commits] [wesnoth/wesnoth] 33653e: Reduced chatbox size slightly
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- [Commits] [wesnoth/wesnoth] 3382f4: EI S8: fix custom Lua CA to conform to new syntax
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- [Commits] [wesnoth/wesnoth] 33e21f: Commented out some aserts that were causing proble...
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- [Commits] [wesnoth/wesnoth] 352e5f: End Credits: delay slightly before beginning scrol...
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- [Commits] [wesnoth/wesnoth] 357047: Update XCode readme
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- [Commits] [wesnoth/wesnoth] 357cbf: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 36f3d4: clean up wooden floor terrain transitions
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- [Commits] [wesnoth/wesnoth] 376d45: new terrain: Merfolk or aquatic camp (#773)
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- [Commits] [wesnoth/wesnoth] 3809a6: Fix bug: Lua harm_unit
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- [Commits] [wesnoth/wesnoth] 3850f7: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 390d1f: High XP CA: simplify attack conditions with 1.13 s...
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- [Commits] [wesnoth/wesnoth] 39a672: Enable tests for tooltips and several previously e...
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- [Commits] [wesnoth/wesnoth] 39c99d: Lobby: add missing border around player tree
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- [Commits] [wesnoth/wesnoth] 3a925c: scons: Fix compiler switch typo
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- [Commits] [wesnoth/wesnoth] 3a9caf: Removed problem line from eea7bc0c6387 altogether
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- [Commits] [wesnoth/wesnoth] 3b1237: Add formula= option to [set_variable]
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- [Commits] [wesnoth/wesnoth] 3c9842: AI: check whether attack is disabled for units wit...
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- [Commits] [wesnoth/wesnoth] 3d0c29: Experimental AI: do not let AI try to recruit on f...
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- [Commits] [wesnoth/wesnoth] 3dba60: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 3e9031: Fixed warning about no return
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- [Commits] [wesnoth/wesnoth] 3eac72: Convert uses of util::scoped_array and util::scope...
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- [Commits] [wesnoth/wesnoth] 3f10cc: Possible fix for bad iterator in config object (bu...
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- [Commits] [wesnoth/wesnoth] 3f3e09: Refactored use of util::scoped_resource out of sur...
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- [Commits] [wesnoth/wesnoth] 404c6c: Fix XCode wesnothd build
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- [Commits] [wesnoth/wesnoth] 40b6fc: Animations for the new Tentacle of the Deep, mostl...
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- [Commits] [wesnoth/wesnoth] 419a30: Cherry-pick useful parts of pull request #801
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- [Commits] [wesnoth/wesnoth] 423fc1: CodeBlocks: explicitly added -Wunused-parameter fl...
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- [Commits] [wesnoth/wesnoth] 42c343: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 42cb2a: MP Staging: layout tweaks
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- [Commits] [wesnoth/wesnoth] 44466f: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] 4488e3: Fixup some overlooked semantic changes from fe0870...
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- [Commits] [wesnoth/wesnoth] 457bec: MSVC: Exclude lua.cpp (the standalone interpreter)
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- [Commits] [wesnoth/wesnoth] 457bec: MSVC: Exclude lua.cpp (the standalone interpreter)
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- [Commits] [wesnoth/wesnoth] 46634a: Partial revert of 1816e1147f553c075b73c668117fb983...
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- [Commits] [wesnoth/wesnoth] 473076: Update XCode project
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- [Commits] [wesnoth/wesnoth] 47a851: Update cmake with asio campaignd port sources
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- [Commits] [wesnoth/wesnoth] 486e3e: fix comment
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- [Commits] [wesnoth/wesnoth] 496c3f: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] 4d0fbc: attempt to fix UB in tree_view and unit drawer.
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- [Commits] [wesnoth/wesnoth] 4d7df6: Some cleanup/fixups on 7c663bc0a95c
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- [Commits] [wesnoth/wesnoth] 4e21ae: Scroll Labels: allow setting text alignment
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- [Commits] [wesnoth/wesnoth] 4ec5a8: Clean up release notes for 1.13.5+dev
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- [Commits] [wesnoth/wesnoth] 4f6c86: Preferences Dialog: some cleanup suggested by @cel...
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- [Commits] [wesnoth/wesnoth] 4f9591: Updated Battle Princess attack animations by doofu...
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- [Commits] [wesnoth/wesnoth] 4ffd21: Faction Select: open to any previously selected le...
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- [Commits] [wesnoth/wesnoth] 5004f9: Attempt to appease travis
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- [Commits] [wesnoth/wesnoth] 501c50: Default Map Generator: some refactoring to fix iss...
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- [Commits] [wesnoth/wesnoth] 5024fc: Update weapon format reference in the manual
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- [Commits] [wesnoth/wesnoth] 50e09b: Default Map Generator: fixup 0d07c1a8151b (island...
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- [Commits] [wesnoth/wesnoth] 51ce1c: Enable the GUI2 lobby in the GUI2 lobby test
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- [Commits] [wesnoth/wesnoth] 52ff6c: Test disabling game_stats
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- [Commits] [wesnoth/wesnoth] 53b9ac: Added a ripple to the Tentacle of the Deep basefra...
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- [Commits] [wesnoth/wesnoth] 54e879: Fix not being able to load a game from within a ga...
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- [Commits] [wesnoth/wesnoth] 553ac0: add wml_x/y() getter & setter in map_location
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- [Commits] [wesnoth/wesnoth] 55ba8c: Cleaned up handling of basic alpha setting
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- [Commits] [wesnoth/wesnoth] 55cc68: Mp Create: call set_current_level on game select i...
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- [Commits] [wesnoth/wesnoth] 55edd9: attempt to fix wrong recruitlist in UtBS 1
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- [Commits] [wesnoth/wesnoth] 56038b: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 585709: Provide translatable titles for all mainline music...
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- [Commits] [wesnoth/wesnoth] 5945c7: Travis test
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- [Commits] [wesnoth/wesnoth] 5945c7: Travis test
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- [Commits] [wesnoth/wesnoth] 5b806d: fixup! Allow GUI2 dialogs to disable the default d...
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- [Commits] [wesnoth/wesnoth] 5d6fe1: Refactored tgroup to use a map
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- [Commits] [wesnoth/wesnoth] 5e750b: Fix some Travis compile errors (#768)
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- [Commits] [wesnoth/wesnoth] 5ed58a: include ctime header for time_t
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- [Commits] [wesnoth/wesnoth] 5ee75a: Preferences Dialog: refactored handling of friends...
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- [Commits] [wesnoth/wesnoth] 5f043a: More detailed explanation of the workaround added ...
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- [Commits] [wesnoth/wesnoth] 5fcc2c: HttT S05b Randomize temples
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- [Commits] [wesnoth/wesnoth] 5fead2: Fixup tests
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- [Commits] [wesnoth/wesnoth] 601f21: SP Configure Options: increase max height
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- [Commits] [wesnoth/wesnoth] 604591: Test disabling chat_log
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- [Commits] [wesnoth/wesnoth] 60c62b: Remove several hotkeys from the titlescreen scope
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- [Commits] [wesnoth/wesnoth] 60d114: finish moving cavegen (cave_map_generator.cpp) to...
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- [Commits] [wesnoth/wesnoth] 60fc1f: WIP Refactor of menus to remove old markup
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- [Commits] [wesnoth/wesnoth] 61b5cd: Game Stats: removed horizontal spacer line
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- [Commits] [wesnoth/wesnoth] 61f1c8: End Credits: few formatting changes
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- [Commits] [wesnoth/wesnoth] 62f864: Scrollbar mode code cleanup
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- [Commits] [wesnoth/wesnoth] 633d7d: Cleaned up handling of basic alpha setting
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- [Commits] [wesnoth/wesnoth] 640a3f: Status Label Helper: provide different default val...
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- [Commits] [wesnoth/wesnoth] 65134d: [role] always error on missing role=
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- [Commits] [wesnoth/wesnoth] 659e48: Moved eras files back to multiplayer/ since its mo...
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- [Commits] [wesnoth/wesnoth] 673481: Use sdl_blit instead of custom blitting function (...
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- [Commits] [wesnoth/wesnoth] 6758ef: Some fixes and optimizations to the GUI2 canvas
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- [Commits] [wesnoth/wesnoth] 6797e8: Fixup 55ba8c95bcc48 (~O was broken)
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- [Commits] [wesnoth/wesnoth] 67f311: Unit Attack: attempt to fix disabled weapons showi...
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- [Commits] [wesnoth/wesnoth] 688c3f: Faction Select: use small label for recruits list
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- [Commits] [wesnoth/wesnoth] 6950ee: New high_xp_attack candidate action for default AI
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- [Commits] [wesnoth/wesnoth] 6950ee: New high_xp_attack candidate action for default AI
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- [Commits] [wesnoth/wesnoth] 6aee10: loadgame: replaced individual flag getters with da...
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- [Commits] [wesnoth/wesnoth] 6af699: Fix bug: 'text' is nil
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- [Commits] [wesnoth/wesnoth] 6b9ed2: Update XCode project
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- [Commits] [wesnoth/wesnoth] 6ba16e: Removing lingering references to scoped_resource.h...
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- [Commits] [wesnoth/wesnoth] 6bd2e6: Update XCode project
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- [Commits] [wesnoth/wesnoth] 6c2e2e: Fix crash when selecting the selected item from a ...
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- [Commits] [wesnoth/wesnoth] 6c5df6: Forgot to comment out Join Game dialog test call
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- [Commits] [wesnoth/wesnoth] 6c6376: Editor: move editor side info into a struct to avo...
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- [Commits] [wesnoth/wesnoth] 6cc92e: EI: Make S1 slightly harder after Dacyn reappears
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- [Commits] [wesnoth/wesnoth] 6df17b: EI: Rebalance S2
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- [Commits] [wesnoth/wesnoth] 6f510a: Forgot to commit some WML for 5ee75aa473be
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- [Commits] [wesnoth/wesnoth] 701b18: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 713711: Fixup botched conflict resolution
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- [Commits] [wesnoth/wesnoth] 717aa8: Preferences Dialog: extensive refactor
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- [Commits] [wesnoth/wesnoth] 725df2: MP Create: split options handling into a helper cl...
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- [Commits] [wesnoth/wesnoth] 727346: Travis test
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- [Commits] [wesnoth/wesnoth] 738491: [tunnel] tag: add new optional parameter allow_vis...
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- [Commits] [wesnoth/wesnoth] 740ace: Update Visual Studio project
GitHub
- [Commits] [wesnoth/wesnoth] 74f1fe: MP Create: fixed games list not function correctly...
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- [Commits] [wesnoth/wesnoth] 75636e: MP Staging: some progress with getting the network...
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- [Commits] [wesnoth/wesnoth] 757367: Fix crash on placing a unit with the scenario edit...
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- [Commits] [wesnoth/wesnoth] 758315: Enable GUI2 themes
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- [Commits] [wesnoth/wesnoth] 75d60c: Game Load: ensure game list toggle panel grows to ...
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- [Commits] [wesnoth/wesnoth] 765f0b: Moved chatbox code to its own file and updates sch...
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- [Commits] [wesnoth/wesnoth] 76d407: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 76d407: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 7950fa: Updated CB projectfile
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- [Commits] [wesnoth/wesnoth] 7a915f: Slight readme update
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- [Commits] [wesnoth/wesnoth] 7ade61: Load widgets before dialogs
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- [Commits] [wesnoth/wesnoth] 7b40d8: Don't save removed [ai]version= key in save files
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- [Commits] [wesnoth/wesnoth] 7c663b: Added an helper function for creating bound status...
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- [Commits] [wesnoth/wesnoth] 7d916c: Removed old Pandora compatibility code
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- [Commits] [wesnoth/wesnoth] 7db452: Simplify config::merge_children_by_attribute
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- [Commits] [wesnoth/wesnoth] 7def4d: Removed some accidentally-committed debug code
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- [Commits] [wesnoth/wesnoth] 7e9941: Fixed time formatting characters for en at shaw
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- [Commits] [wesnoth/wesnoth] 7eb13d: End Credits: removed the use of swap
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- [Commits] [wesnoth/wesnoth] 7f204f: Explicitly instantiate steady clock with std::chro...
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- [Commits] [wesnoth/wesnoth] 838c0e: Renamed title_screen panel definition and added a ...
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- [Commits] [wesnoth/wesnoth] 83bc21: update images/animations for Dark Queen, Princess, ...
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- [Commits] [wesnoth/wesnoth] 844cfc: Attempt to fix Travis missing initializer warnings
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- [Commits] [wesnoth/wesnoth] 8498bb: Test disabling generator_settings
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- [Commits] [wesnoth/wesnoth] 84de6b: Unit Attack: minor cleanup
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- [Commits] [wesnoth/wesnoth] 84e1f4: MSVC: Ignore truncated type name warnings
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- [Commits] [wesnoth/wesnoth] 8508b4: use boost locale for strftime
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- [Commits] [wesnoth/wesnoth] 85d277: Drop newly superfluous include
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- [Commits] [wesnoth/wesnoth] 8604d8: End Credits: hack to hide the scrollbar
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- [Commits] [wesnoth/wesnoth] 860e6a: Revert "Slightly more sensible scrollbar positioni...
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- [Commits] [wesnoth/wesnoth] 86d187: Convert remaining SDL1.2 keywords to their SDL2 co...
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- [Commits] [wesnoth/wesnoth] 86dc51: Fixed compile errors in exploder
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- [Commits] [wesnoth/wesnoth] 86e316: Updated CB projfile (missing wesnothd source and B...
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- [Commits] [wesnoth/wesnoth] 87a538: Load Game: fixed all games not displaying when fil...
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- [Commits] [wesnoth/wesnoth] 87cee4: Fix build with MSVC
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- [Commits] [wesnoth/wesnoth] 898cf3: HttT S22 Gryphons return
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- [Commits] [wesnoth/wesnoth] 8b5791: Fix two MSVC compiler warnings
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- [Commits] [wesnoth/wesnoth] 8b6090: Create Engine: added method to get active mod data
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- [Commits] [wesnoth/wesnoth] 8be428: Honor special locations in terrain mask
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- [Commits] [wesnoth/wesnoth] 8c270f: Slightly hacky attempt to make disabled weapons ch...
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- [Commits] [wesnoth/wesnoth] 8c65e4: Generator Settings: specify class name in bind
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- [Commits] [wesnoth/wesnoth] 8ceac0: Finish support for GUI2 themes
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- [Commits] [wesnoth/wesnoth] 8d6e51: Fix XCode warnings and add missing header ref
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- [Commits] [wesnoth/wesnoth] 8e8cbf: Fix for Travis compiling C file with g++/clang++
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- [Commits] [wesnoth/wesnoth] 916f8f: Use GUI2 for floating textboxes (WIP)
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- [Commits] [wesnoth/wesnoth] 920508: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 92b0b5: MP Load Game: don't set gamestate before verifying...
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- [Commits] [wesnoth/wesnoth] 9342c7: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 946be0: ~ADJUST_ALPHA() now takes formula
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- [Commits] [wesnoth/wesnoth] 94b092: Added a definition for a really large button
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- [Commits] [wesnoth/wesnoth] 9630ed: Unit Attack: removed assert in favor of min
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- [Commits] [wesnoth/wesnoth] 967544: reports: remove unused variable "str"
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- [Commits] [wesnoth/wesnoth] 9682df: Game Version: small max height bump to avoid a scr...
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- [Commits] [wesnoth/wesnoth] 96a66d: Dropdown List: fixed grow factor for name column
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- [Commits] [wesnoth/wesnoth] 972191: Initial implementation of GUI2 MP Staging dialog (...
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- [Commits] [wesnoth/wesnoth] 97899f: Add test button to title screen in debug mode
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- [Commits] [wesnoth/wesnoth] 9811ad: Fix: the plugin version of wesnoth.delay() didn't ...
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- [Commits] [wesnoth/wesnoth] 9826d1: Remove an unused variable
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- [Commits] [wesnoth/wesnoth] 982aea: Disable title screen unit test
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- [Commits] [wesnoth/wesnoth] 99d638: MSVC: Enable multi-processor compilation for ALL p...
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- [Commits] [wesnoth/wesnoth] 9a569d: MP Create: basic implementation of saved games as ...
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- [Commits] [wesnoth/wesnoth] 9ace2d: Reduce renderer log level (accidentally had it set...
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- [Commits] [wesnoth/wesnoth] 9bc92e: Update XCode project
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- [Commits] [wesnoth/wesnoth] 9bf3f9: HttT S05b Use an Advisor
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- [Commits] [wesnoth/wesnoth] 9c239d: Prevent copy of top border drawing when mousing ov...
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- [Commits] [wesnoth/wesnoth] 9c3634: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] 9cc809: initialize the lua kernel earlier
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- [Commits] [wesnoth/wesnoth] 9ccc43: Update CB projfile
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- [Commits] [wesnoth/wesnoth] 9d1346: Removed unintended non-transparent white pixels
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- [Commits] [wesnoth/wesnoth] 9dbb91: Fixed bug #25131: [move_unit] check_passability=no...
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- [Commits] [wesnoth/wesnoth] 9ea794: Listbox: added getter to check if any row is visib...
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- [Commits] [wesnoth/wesnoth] 9f379b: Fix rare memory corruption in combat simulation
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- [Commits] [wesnoth/wesnoth] a02c56: MP Staging: workaround for bug #25100
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- [Commits] [wesnoth/wesnoth] a0453a: Don't show Attack dialog if all attacker weapons a...
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- [Commits] [wesnoth/wesnoth] a1f688: Refactor uses of boost::tuple to std::tuple or std...
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- [Commits] [wesnoth/wesnoth] a232b0: MP Create: disable Settings button if generator do...
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- [Commits] [wesnoth/wesnoth] a281e1: Something else I forgot to commit with 5ee75aa473b...
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- [Commits] [wesnoth/wesnoth] a3609e: TB: Minor formatting fixup
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- [Commits] [wesnoth/wesnoth] a3be52: Clear allow_plugin_skip earlier in titlescreen and...
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- [Commits] [wesnoth/wesnoth] a4655b: MP Lobby: Re-enable Esc key to exit, now with conf...
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- [Commits] [wesnoth/wesnoth] a477eb: Fixup 1a25d297b81d (unused variable)
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- [Commits] [wesnoth/wesnoth] a4a1ae: Another attempt to satisfy travis
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- [Commits] [wesnoth/wesnoth] a624dc: Fixed a shadow
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- [Commits] [wesnoth/wesnoth] a6a7e7: TRoW S15: correct side numbers in AI setup
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- [Commits] [wesnoth/wesnoth] a6bbcf: Address feedback
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- [Commits] [wesnoth/wesnoth] a87898: Fix bug: Map may not have starting positions
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- [Commits] [wesnoth/wesnoth] a87898: Fix bug: Map may not have starting positions
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- [Commits] [wesnoth/wesnoth] a8aa38: Revert accidentally-committed code in c5ce248f5469...
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- [Commits] [wesnoth/wesnoth] aae20e: addon/mg: Use flip() instead of a 32-bits ulong to...
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- [Commits] [wesnoth/wesnoth] aae3b6: Fix indenting
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- [Commits] [wesnoth/wesnoth] ab6369: Remove *.vcxproj.user files
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- [Commits] [wesnoth/wesnoth] ac4b02: fixup! Drop Down List: fixed dialog not dismissing...
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- [Commits] [wesnoth/wesnoth] ac7508: Revert "XCode: Use address sanitizer in debug buil...
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- [Commits] [wesnoth/wesnoth] ad0a97: MP Staging: wired in more functionality
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- [Commits] [wesnoth/wesnoth] adc598: Apply recent MP test fixes to the GUI2 MP test, to...
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- [Commits] [wesnoth/wesnoth] add46b: Travis test
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- [Commits] [wesnoth/wesnoth] ae1958: Tunnels: fix vision not being propagated through t...
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- [Commits] [wesnoth/wesnoth] ae1958: Tunnels: fix vision not being propagated through t...
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- [Commits] [wesnoth/wesnoth] aecf8a: Demote AI error message to warning and soften text
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- [Commits] [wesnoth/wesnoth] aef624: New map size icon by myself
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- [Commits] [wesnoth/wesnoth] b07810: Renamed the mp_chatbox widget simply "chatbox"
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- [Commits] [wesnoth/wesnoth] b0fa81: Convert remaining boost::bind to std::bind in camp...
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- [Commits] [wesnoth/wesnoth] b1d110: Remove old networking stack
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- [Commits] [wesnoth/wesnoth] b20cb7: wmlindent: Indent concatenated strings
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- [Commits] [wesnoth/wesnoth] b264ed: Added gender and random icons
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- [Commits] [wesnoth/wesnoth] b2cd7f: Unit List + Game Stats: don't show dialogs if noth...
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- [Commits] [wesnoth/wesnoth] b2d054: Fixed broken start event
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- [Commits] [wesnoth/wesnoth] b35285: Mention Boost.Thread in INSTALL
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- [Commits] [wesnoth/wesnoth] b3ffcd: MP Staging: fixed crash when selecting the --give-...
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- [Commits] [wesnoth/wesnoth] b44728: Fix crash when launching with --editor and no file
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- [Commits] [wesnoth/wesnoth] b48d08: Drop Down List: some border fixes
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- [Commits] [wesnoth/wesnoth] b4daf7: Fix some build issues and minor cleanup of dialog ...
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- [Commits] [wesnoth/wesnoth] b52571: Remove use of network::error missed due to conditi...
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- [Commits] [wesnoth/wesnoth] b563d8: Put fixed passability check on separate line
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- [Commits] [wesnoth/wesnoth] b6c727: Fix a MSVC compiler warning about unreachable code
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- [Commits] [wesnoth/wesnoth] b7455d: Remove suokko AI remnants
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- [Commits] [wesnoth/wesnoth] b789d8: End Credits: implements automatic (and slllooowww)...
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- [Commits] [wesnoth/wesnoth] b82f46: Fix strict aliasing warning
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- [Commits] [wesnoth/wesnoth] b84ec9: Micro AIs: fix attacks aspect setup when ca_id= ke...
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- [Commits] [wesnoth/wesnoth] b98f8a: Updating VC project files.
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- [Commits] [wesnoth/wesnoth] b9a719: Properly port [modify_side] to Lua
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- [Commits] [wesnoth/wesnoth] ba8117: Updated CB projfile
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- [Commits] [wesnoth/wesnoth] bb6baf: Fixed bug where entering Preferences would clear s...
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- [Commits] [wesnoth/wesnoth] bee748: Attempt to fix recent unit drawing problems introd...
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- [Commits] [wesnoth/wesnoth] c03bd5: Various Lua AI code: use simpler and faster new sy...
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- [Commits] [wesnoth/wesnoth] c1ca0e: MP Staging: some basic userlist handling
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- [Commits] [wesnoth/wesnoth] c26b13: addon/mg: Fix regression causing all categories to...
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- [Commits] [wesnoth/wesnoth] c296a6: Update Xcode project
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- [Commits] [wesnoth/wesnoth] c32206: Much more aggressive logging in code related to pl...
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- [Commits] [wesnoth/wesnoth] c3a893: Cleaned up SP game initialization code
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- [Commits] [wesnoth/wesnoth] c4992d: viesti.txt
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- [Commits] [wesnoth/wesnoth] c66325: Fix bug: Debug|Kill [have_unit] error
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- [Commits] [wesnoth/wesnoth] c8bef8: Resolve sides in editor not having a proper side n...
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- [Commits] [wesnoth/wesnoth] c90294: Update changelog and release notes with new tunnel...
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- [Commits] [wesnoth/wesnoth] c99998: Minor cleanup
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- [Commits] [wesnoth/wesnoth] c9a3c0: tips: add tip to recall units instead of recruitin...
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- [Commits] [wesnoth/wesnoth] c9cbdb: Fix MSVC 2013 build
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- [Commits] [wesnoth/wesnoth] ca8f35: Test disabling tooltips
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- [Commits] [wesnoth/wesnoth] cb0742: HttT S02 Haldiel rides in
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- [Commits] [wesnoth/wesnoth] cc01b3: Update changelog
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- [Commits] [wesnoth/wesnoth] cc7ae4: Tunnels: fix vision not being propagated through t...
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- [Commits] [wesnoth/wesnoth] ccce95: HttT Player changelog
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- [Commits] [wesnoth/wesnoth] cfd4a0: Make wesnoth-defaults handle arguments and paths w...
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- [Commits] [wesnoth/wesnoth] d1053a: Fixed an issue with the short era name in the new ...
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- [Commits] [wesnoth/wesnoth] d228bd: Change colors of ToDs
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- [Commits] [wesnoth/wesnoth] d2f317: End Credits: added some (as yet) unused code for s...
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- [Commits] [wesnoth/wesnoth] d3a382: High XP attack CA: don't attack hidden enemies
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- [Commits] [wesnoth/wesnoth] d46a32: Missing file, moved files, and alphabetical order
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- [Commits] [wesnoth/wesnoth] d4ec02: HttT S20b Wose assistance quest
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- [Commits] [wesnoth/wesnoth] d6ece4: End Credits: added explanatory label regarding spe...
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- [Commits] [wesnoth/wesnoth] d858c6: GUI2/Window: implement dialog exit hooks
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- [Commits] [wesnoth/wesnoth] d944f4: Enable #wesnoth.unit_types and #wesnoth.unit_types...
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- [Commits] [wesnoth/wesnoth] dac9bc: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] db0cb4: Chatbox: big code cleanup
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- [Commits] [wesnoth/wesnoth] db2381: MP Lobby: enable game list horizontal scrollbar fo...
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- [Commits] [wesnoth/wesnoth] dba4bd: Added short slider definition
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- [Commits] [wesnoth/wesnoth] dc2b95: refactored Troll Shaman animation
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- [Commits] [wesnoth/wesnoth] dcc34f: Refactored twesnothd_connection member out of lobb...
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- [Commits] [wesnoth/wesnoth] dcd037: small load_game_exception refactor
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- [Commits] [wesnoth/wesnoth] de0c94: Fix Travis
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- [Commits] [wesnoth/wesnoth] de0d46: Use GUI2 for floating textboxes (WIP)
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- [Commits] [wesnoth/wesnoth] dedb51: Another Xcode project update
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- [Commits] [wesnoth/wesnoth] dfba43: Allow any surface to create its own SDL software (...
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- [Commits] [wesnoth/wesnoth] e0834c: Minor fix to SUF type_tree
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- [Commits] [wesnoth/wesnoth] e1895e: Enable the GUI2 lobby in the GUI2 lobby test
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- [Commits] [wesnoth/wesnoth] e1895e: Enable the GUI2 lobby in the GUI2 lobby test
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- [Commits] [wesnoth/wesnoth] e26141: Revert "Another attempt to satisfy travis"
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- [Commits] [wesnoth/wesnoth] e3346f: Update XCode, scons, CMake
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- [Commits] [wesnoth/wesnoth] e3ab48: Update XCode project
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- [Commits] [wesnoth/wesnoth] e42f07: Use an existing typedef to simplify two declaratio...
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- [Commits] [wesnoth/wesnoth] e46fc2: MP Staging: fixed header misalignment
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- [Commits] [wesnoth/wesnoth] e607e7: Removed extraneous quotation marks from wesnoth/en...
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- [Commits] [wesnoth/wesnoth] e78777: Replaced instances of util::scoped_ptr with std::u...
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- [Commits] [wesnoth/wesnoth] e7bd4b: Default AI: fix bug causing units with max_moves=0...
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- [Commits] [wesnoth/wesnoth] e90a25: Update XCode project
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- [Commits] [wesnoth/wesnoth] e93ae1: location_palette_item: Fix signed to unsigned conv...
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- [Commits] [wesnoth/wesnoth] e993e2: Refactored GUI2 canvas to use an SDL_Renderer cont...
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- [Commits] [wesnoth/wesnoth] eaf5ef: Buttons: refactored procedural drawing to avid alp...
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- [Commits] [wesnoth/wesnoth] eb6cea: Tunnels: fix vision not being propagated through t...
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- [Commits] [wesnoth/wesnoth] eea7bc: Editor: fixed crash when loading scenarios
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- [Commits] [wesnoth/wesnoth] efe181: TSG Remove macro artifacts
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- [Commits] [wesnoth/wesnoth] f13123: Tunnels: fix issues when exit hex is occupied by i...
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- [Commits] [wesnoth/wesnoth] f1d6a9: Tutorial: Fix a missing capital in S1
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- [Commits] [wesnoth/wesnoth] f2635e: Update changelog
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- [Commits] [wesnoth/wesnoth] f29d72: Fix Travis
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- [Commits] [wesnoth/wesnoth] f2efa1: gui2/tpreferences: Restore combobox adv. preferenc...
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- [Commits] [wesnoth/wesnoth] f3e63e: MP Lobby: added Replay Options combobox to small r...
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- [Commits] [wesnoth/wesnoth] f4b2bc: Test disabling title_screen
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- [Commits] [wesnoth/wesnoth] f4ba17: Added a single-member group getter
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- [Commits] [wesnoth/wesnoth] f4fcb3: Commented out unused parameter
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- [Commits] [wesnoth/wesnoth] f66884: Edit Side: simplify group setup code
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- [Commits] [wesnoth/wesnoth] f6da07: Update changelog with AI bug fixes
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- [Commits] [wesnoth/wesnoth] f76e2d: High XP attack CA: remove a debug message
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- [Commits] [wesnoth/wesnoth] f7d9d7: New Micro AI: Assassin Squad AI
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- [Commits] [wesnoth/wesnoth] f7ee88: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] f7fd9e: TRoW S15: fix custom Lua CAs to conform to new syn...
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- [Commits] [wesnoth/wesnoth] f82159: Switch boost::shared_array to unique_ptr
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- [Commits] [wesnoth/wesnoth] f88cf9: Added a newline to space apart gold carryover and ...
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- [Commits] [wesnoth/wesnoth] f95c9b: Test disabling game_stats
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- [Commits] [wesnoth/wesnoth] f97dc8: Fire a NOTIFY_MODIFIED in all places tselectable_-...
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- [Commits] [wesnoth/wesnoth] fa89ae: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] faed98: Added standalone options configuration dialog for ...
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- [Commits] [wesnoth/wesnoth] fc4c75: HttT S23 Fix bug: Unclear objective
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- [Commits] [wesnoth/wesnoth] fc8537: Fixup (MP compilation incompatible with minimal re...
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- [Commits] [wesnoth/wesnoth] fd5359: Moved custom_options_tree.cfg to a better location
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- [Commits] [wesnoth/wesnoth] fe07bf: Replace custom scoped_resource with unique_ptr
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- [Commits] [wesnoth/wesnoth] fe0870: Change most vector<bool> to dynamic_bitset
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- [Commits] [wesnoth/wesnoth] fe0870: Change most vector<bool> to dynamic_bitset
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- [Commits] [wesnoth/wesnoth] fe2534: Fixed remaining time formatting strings in wesnoth...
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- [Commits] [wesnoth/wesnoth] fe2e11: MP Create Game: fixed widespread typo
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- [Commits] [wesnoth/wesnoth] fff2e3: End Credits: fixed crash if exiting before scrolli...
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- [Commits] [wesnoth/wesnoth] 002f9a: Yet again an attempt to appease travis
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- [Commits] [wesnoth/wesnoth] 0034c8: Cleaned up includes
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- [Commits] [wesnoth/wesnoth] 005432: Faction Select: fixed a crash when selecting new f...
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- [Commits] [wesnoth/wesnoth] 015c1e: Added explicit include for std::chrono
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- [Commits] [wesnoth/wesnoth] 024978: Fixup tests
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- [Commits] [wesnoth/wesnoth] 045284: Check for occupied tunnel exits at teleport map cr...
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- [Commits] [wesnoth/wesnoth] 045284: Check for occupied tunnel exits at teleport map cr...
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- [Commits] [wesnoth/wesnoth] 0493c1: HttT S07 Ambushers reduced
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- [Commits] [wesnoth/wesnoth] 049893: MP Create: move options config getter to mp_option...
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- [Commits] [wesnoth/wesnoth] 0594eb: HttT S06 Use capture and radius
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- [Commits] [wesnoth/wesnoth] 0696da: Fix bug: Error typically means error
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- [Commits] [wesnoth/wesnoth] 076c32: "Reactivate" removed asserts as a log message
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- [Commits] [wesnoth/wesnoth] 07d609: Fix bug: Crash loading replay
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- [Commits] [wesnoth/wesnoth] 07e993: Convert more cases of blit_surface to sdl_blit
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- [Commits] [wesnoth/wesnoth] 090f69: Made connect_engine::receive_from_server public
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- [Commits] [wesnoth/wesnoth] 0a131f: Fix bug: No need to say it twice
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- [Commits] [wesnoth/wesnoth] 0bbcd4: Uncomment re-selection guard in tgroup::set_member...
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- [Commits] [wesnoth/wesnoth] 0caaaa: HttT S13 Add some random snow
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- [Commits] [wesnoth/wesnoth] 0cf8a2: I am an idiot
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- [Commits] [wesnoth/wesnoth] 0d4bd2: Turn off excessive logging of MP tests
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- [Commits] [wesnoth/wesnoth] 0e6373: Match code to comment
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- [Commits] [wesnoth/wesnoth] 0e87d7: High XP attack CA: respect the default 'avoid' asp...
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- [Commits] [wesnoth/wesnoth] 0efdd7: GUI.pyw: slightly modified layout of wmlxgettext t...
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- [Commits] [wesnoth/wesnoth] 0f286e: Test disabling chat_log
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- [Commits] [wesnoth/wesnoth] 110c03: Enable the GUI2 lobby in the GUI2 lobby test
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- [Commits] [wesnoth/wesnoth] 12838d: Preferences: fixed initial Advanced selection not ...
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- [Commits] [wesnoth/wesnoth] 15241c: Convert remaining – to × in strings describing att...
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- [Commits] [wesnoth/wesnoth] 16c1b8: Correct titles of music tracks
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- [Commits] [wesnoth/wesnoth] 1816e1: Remove asserts.hpp
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- [Commits] [wesnoth/wesnoth] 1848c8: MP Method Selection: specify max username input le...
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- [Commits] [wesnoth/wesnoth] 1923b6: Drop Down List: fixed dialog not dismissing when c...
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- [Commits] [wesnoth/wesnoth] 1a25d2: Don't duplicate recall count decrement when undoin...
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- [Commits] [wesnoth/wesnoth] 1aac72: Split off server_base class from server class in o...
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- [Commits] [wesnoth/wesnoth] 1acd76: Run wmlindent on data/campaigns
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- [Commits] [wesnoth/wesnoth] 1af193: Enable variable scrolling speed in GUI2 end credit...
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- [Commits] [wesnoth/wesnoth] 1b6f99: Resolve crash when unit is killed before its plann...
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- [Commits] [wesnoth/wesnoth] 1c2bb7: add mp chatbox widget
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- [Commits] [wesnoth/wesnoth] 1d973b: Attempted fix for the host crashing (?)
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- [Commits] [wesnoth/wesnoth] 1fb26d: Convert remaining SDL1.2 defines to their SDL2 cou...
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- [Commits] [wesnoth/wesnoth] 20831b: Updated schema for 4e21ae709e59
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- [Commits] [wesnoth/wesnoth] 20a8a2: High XP attack CA: fix rare case of AI choosing wr...
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- [Commits] [wesnoth/wesnoth] 21f01b: Stop Esperanto date formatting crashing in Windows...
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- [Commits] [wesnoth/wesnoth] 22fc02: Fix bug #25102
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- [Commits] [wesnoth/wesnoth] 231066: GUI2: cleaned up utils::string_map usage when appr...
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- [Commits] [wesnoth/wesnoth] 2483fc: scons: Don't pass a C++ compiler flag to C compile...
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- [Commits] [wesnoth/wesnoth] 261ef0: Removed old Pandora compatibility code
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- [Commits] [wesnoth/wesnoth] 2657a3: Removed custom scoped resource implementation
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- [Commits] [wesnoth/wesnoth] 284b9f: Cleaned up handling of basic alpha setting
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- [Commits] [wesnoth/wesnoth] 285372: Further Battle Princess animation updates by doofu...
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- [Commits] [wesnoth/wesnoth] 28a323: Fix GUI2 multiplayer tests
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- [Commits] [wesnoth/wesnoth] 296902: Add a "simulate lobby activity" plugin
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- [Commits] [wesnoth/wesnoth] 2c4d72: Fix multiplayer tests failing in Travis CI
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- [Commits] [wesnoth/wesnoth] 2c5c3f: Game Stats: forgot return type on execute function
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- [Commits] [wesnoth/wesnoth] 2dd8cf: GUI2: added flag to enable markup from WML
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- [Commits] [wesnoth/wesnoth] 2ecacd: Fix bug: user_team_name is wrong
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- [Commits] [wesnoth/wesnoth] 2ef461: Text: cleanup and a small 'fix' to the rendering c...
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- [Commits] [wesnoth/wesnoth] 2f323f: Test disabling game_load
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- [Commits] [wesnoth/wesnoth] 304cb0: [tunnel] tag: change default for pass_allied_units...
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- [Commits] [wesnoth/wesnoth] 31b08a: Properly save blank-hex.png as full alpha instead ...
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- [Commits] [wesnoth/wesnoth] 33653e: Reduced chatbox size slightly
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- [Commits] [wesnoth/wesnoth] 3382f4: EI S8: fix custom Lua CA to conform to new syntax
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- [Commits] [wesnoth/wesnoth] 33e21f: Commented out some aserts that were causing proble...
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- [Commits] [wesnoth/wesnoth] 352e5f: End Credits: delay slightly before beginning scrol...
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- [Commits] [wesnoth/wesnoth] 357047: Update XCode readme
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- [Commits] [wesnoth/wesnoth] 357cbf: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 36f3d4: clean up wooden floor terrain transitions
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- [Commits] [wesnoth/wesnoth] 376d45: new terrain: Merfolk or aquatic camp (#773)
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- [Commits] [wesnoth/wesnoth] 3809a6: Fix bug: Lua harm_unit
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- [Commits] [wesnoth/wesnoth] 3850f7: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 390d1f: High XP CA: simplify attack conditions with 1.13 s...
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- [Commits] [wesnoth/wesnoth] 39a672: Enable tests for tooltips and several previously e...
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- [Commits] [wesnoth/wesnoth] 39c99d: Lobby: add missing border around player tree
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- [Commits] [wesnoth/wesnoth] 3a925c: scons: Fix compiler switch typo
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- [Commits] [wesnoth/wesnoth] 3a9caf: Removed problem line from eea7bc0c6387 altogether
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- [Commits] [wesnoth/wesnoth] 3b1237: Add formula= option to [set_variable]
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- [Commits] [wesnoth/wesnoth] 3c9842: AI: check whether attack is disabled for units wit...
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- [Commits] [wesnoth/wesnoth] 3d0c29: Experimental AI: do not let AI try to recruit on f...
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- [Commits] [wesnoth/wesnoth] 3dba60: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 3e9031: Fixed warning about no return
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- [Commits] [wesnoth/wesnoth] 3eac72: Convert uses of util::scoped_array and util::scope...
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- [Commits] [wesnoth/wesnoth] 3f10cc: Possible fix for bad iterator in config object (bu...
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- [Commits] [wesnoth/wesnoth] 3f3e09: Refactored use of util::scoped_resource out of sur...
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- [Commits] [wesnoth/wesnoth] 404c6c: Fix XCode wesnothd build
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- [Commits] [wesnoth/wesnoth] 40b6fc: Animations for the new Tentacle of the Deep, mostl...
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- [Commits] [wesnoth/wesnoth] 419a30: Cherry-pick useful parts of pull request #801
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- [Commits] [wesnoth/wesnoth] 423fc1: CodeBlocks: explicitly added -Wunused-parameter fl...
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- [Commits] [wesnoth/wesnoth] 42c343: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 42cb2a: MP Staging: layout tweaks
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- [Commits] [wesnoth/wesnoth] 44466f: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] 4488e3: Fixup some overlooked semantic changes from fe0870...
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- [Commits] [wesnoth/wesnoth] 457bec: MSVC: Exclude lua.cpp (the standalone interpreter)
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- [Commits] [wesnoth/wesnoth] 457bec: MSVC: Exclude lua.cpp (the standalone interpreter)
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- [Commits] [wesnoth/wesnoth] 46634a: Partial revert of 1816e1147f553c075b73c668117fb983...
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- [Commits] [wesnoth/wesnoth] 473076: Update XCode project
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- [Commits] [wesnoth/wesnoth] 47a851: Update cmake with asio campaignd port sources
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- [Commits] [wesnoth/wesnoth] 486e3e: fix comment
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- [Commits] [wesnoth/wesnoth] 496c3f: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] 4d0fbc: attempt to fix UB in tree_view and unit drawer.
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- [Commits] [wesnoth/wesnoth] 4d7df6: Some cleanup/fixups on 7c663bc0a95c
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- [Commits] [wesnoth/wesnoth] 4e21ae: Scroll Labels: allow setting text alignment
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- [Commits] [wesnoth/wesnoth] 4ec5a8: Clean up release notes for 1.13.5+dev
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- [Commits] [wesnoth/wesnoth] 4f6c86: Preferences Dialog: some cleanup suggested by @cel...
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- [Commits] [wesnoth/wesnoth] 4f9591: Updated Battle Princess attack animations by doofu...
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- [Commits] [wesnoth/wesnoth] 4ffd21: Faction Select: open to any previously selected le...
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- [Commits] [wesnoth/wesnoth] 5004f9: Attempt to appease travis
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- [Commits] [wesnoth/wesnoth] 501c50: Default Map Generator: some refactoring to fix iss...
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- [Commits] [wesnoth/wesnoth] 5024fc: Update weapon format reference in the manual
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- [Commits] [wesnoth/wesnoth] 50e09b: Default Map Generator: fixup 0d07c1a8151b (island...
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- [Commits] [wesnoth/wesnoth] 51ce1c: Enable the GUI2 lobby in the GUI2 lobby test
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- [Commits] [wesnoth/wesnoth] 52ff6c: Test disabling game_stats
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- [Commits] [wesnoth/wesnoth] 53b9ac: Added a ripple to the Tentacle of the Deep basefra...
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- [Commits] [wesnoth/wesnoth] 54e879: Fix not being able to load a game from within a ga...
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- [Commits] [wesnoth/wesnoth] 553ac0: add wml_x/y() getter & setter in map_location
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- [Commits] [wesnoth/wesnoth] 55ba8c: Cleaned up handling of basic alpha setting
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- [Commits] [wesnoth/wesnoth] 55cc68: Mp Create: call set_current_level on game select i...
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- [Commits] [wesnoth/wesnoth] 55edd9: attempt to fix wrong recruitlist in UtBS 1
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- [Commits] [wesnoth/wesnoth] 56038b: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 585709: Provide translatable titles for all mainline music...
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- [Commits] [wesnoth/wesnoth] 5945c7: Travis test
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- [Commits] [wesnoth/wesnoth] 5945c7: Travis test
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- [Commits] [wesnoth/wesnoth] 5b806d: fixup! Allow GUI2 dialogs to disable the default d...
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- [Commits] [wesnoth/wesnoth] 5d6fe1: Refactored tgroup to use a map
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- [Commits] [wesnoth/wesnoth] 5e750b: Fix some Travis compile errors (#768)
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- [Commits] [wesnoth/wesnoth] 5ed58a: include ctime header for time_t
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- [Commits] [wesnoth/wesnoth] 5ee75a: Preferences Dialog: refactored handling of friends...
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- [Commits] [wesnoth/wesnoth] 5f043a: More detailed explanation of the workaround added ...
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- [Commits] [wesnoth/wesnoth] 5fcc2c: HttT S05b Randomize temples
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- [Commits] [wesnoth/wesnoth] 5fead2: Fixup tests
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- [Commits] [wesnoth/wesnoth] 601f21: SP Configure Options: increase max height
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- [Commits] [wesnoth/wesnoth] 604591: Test disabling chat_log
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- [Commits] [wesnoth/wesnoth] 60c62b: Remove several hotkeys from the titlescreen scope
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- [Commits] [wesnoth/wesnoth] 60d114: finish moving cavegen (cave_map_generator.cpp) to...
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- [Commits] [wesnoth/wesnoth] 60fc1f: WIP Refactor of menus to remove old markup
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- [Commits] [wesnoth/wesnoth] 61b5cd: Game Stats: removed horizontal spacer line
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- [Commits] [wesnoth/wesnoth] 61f1c8: End Credits: few formatting changes
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- [Commits] [wesnoth/wesnoth] 62f864: Scrollbar mode code cleanup
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- [Commits] [wesnoth/wesnoth] 633d7d: Cleaned up handling of basic alpha setting
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- [Commits] [wesnoth/wesnoth] 640a3f: Status Label Helper: provide different default val...
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- [Commits] [wesnoth/wesnoth] 65134d: [role] always error on missing role=
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- [Commits] [wesnoth/wesnoth] 659e48: Moved eras files back to multiplayer/ since its mo...
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- [Commits] [wesnoth/wesnoth] 673481: Use sdl_blit instead of custom blitting function (...
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- [Commits] [wesnoth/wesnoth] 6758ef: Some fixes and optimizations to the GUI2 canvas
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- [Commits] [wesnoth/wesnoth] 6797e8: Fixup 55ba8c95bcc48 (~O was broken)
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- [Commits] [wesnoth/wesnoth] 67f311: Unit Attack: attempt to fix disabled weapons showi...
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- [Commits] [wesnoth/wesnoth] 688c3f: Faction Select: use small label for recruits list
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- [Commits] [wesnoth/wesnoth] 6950ee: New high_xp_attack candidate action for default AI
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- [Commits] [wesnoth/wesnoth] 6950ee: New high_xp_attack candidate action for default AI
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- [Commits] [wesnoth/wesnoth] 6aee10: loadgame: replaced individual flag getters with da...
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- [Commits] [wesnoth/wesnoth] 6af699: Fix bug: 'text' is nil
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- [Commits] [wesnoth/wesnoth] 6b9ed2: Update XCode project
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- [Commits] [wesnoth/wesnoth] 6ba16e: Removing lingering references to scoped_resource.h...
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- [Commits] [wesnoth/wesnoth] 6bd2e6: Update XCode project
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- [Commits] [wesnoth/wesnoth] 6c2e2e: Fix crash when selecting the selected item from a ...
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- [Commits] [wesnoth/wesnoth] 6c5df6: Forgot to comment out Join Game dialog test call
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- [Commits] [wesnoth/wesnoth] 6c6376: Editor: move editor side info into a struct to avo...
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- [Commits] [wesnoth/wesnoth] 6cc92e: EI: Make S1 slightly harder after Dacyn reappears
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- [Commits] [wesnoth/wesnoth] 6df17b: EI: Rebalance S2
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- [Commits] [wesnoth/wesnoth] 6f510a: Forgot to commit some WML for 5ee75aa473be
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- [Commits] [wesnoth/wesnoth] 701b18: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 713711: Fixup botched conflict resolution
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- [Commits] [wesnoth/wesnoth] 717aa8: Preferences Dialog: extensive refactor
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- [Commits] [wesnoth/wesnoth] 725df2: MP Create: split options handling into a helper cl...
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- [Commits] [wesnoth/wesnoth] 727346: Travis test
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- [Commits] [wesnoth/wesnoth] 738491: [tunnel] tag: add new optional parameter allow_vis...
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- [Commits] [wesnoth/wesnoth] 740ace: Update Visual Studio project
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- [Commits] [wesnoth/wesnoth] 74f1fe: MP Create: fixed games list not function correctly...
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- [Commits] [wesnoth/wesnoth] 75636e: MP Staging: some progress with getting the network...
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- [Commits] [wesnoth/wesnoth] 757367: Fix crash on placing a unit with the scenario edit...
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- [Commits] [wesnoth/wesnoth] 758315: Enable GUI2 themes
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- [Commits] [wesnoth/wesnoth] 75d60c: Game Load: ensure game list toggle panel grows to ...
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- [Commits] [wesnoth/wesnoth] 765f0b: Moved chatbox code to its own file and updates sch...
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- [Commits] [wesnoth/wesnoth] 76d407: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 76d407: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 7950fa: Updated CB projectfile
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- [Commits] [wesnoth/wesnoth] 7a915f: Slight readme update
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- [Commits] [wesnoth/wesnoth] 7ade61: Load widgets before dialogs
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- [Commits] [wesnoth/wesnoth] 7b40d8: Don't save removed [ai]version= key in save files
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- [Commits] [wesnoth/wesnoth] 7c663b: Added an helper function for creating bound status...
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- [Commits] [wesnoth/wesnoth] 7d916c: Removed old Pandora compatibility code
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- [Commits] [wesnoth/wesnoth] 7db452: Simplify config::merge_children_by_attribute
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- [Commits] [wesnoth/wesnoth] 7def4d: Removed some accidentally-committed debug code
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- [Commits] [wesnoth/wesnoth] 7e9941: Fixed time formatting characters for en at shaw
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- [Commits] [wesnoth/wesnoth] 7eb13d: End Credits: removed the use of swap
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- [Commits] [wesnoth/wesnoth] 7f204f: Explicitly instantiate steady clock with std::chro...
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- [Commits] [wesnoth/wesnoth] 838c0e: Renamed title_screen panel definition and added a ...
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- [Commits] [wesnoth/wesnoth] 83bc21: update images/animations for Dark Queen, Princess, ...
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- [Commits] [wesnoth/wesnoth] 844cfc: Attempt to fix Travis missing initializer warnings
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- [Commits] [wesnoth/wesnoth] 8498bb: Test disabling generator_settings
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- [Commits] [wesnoth/wesnoth] 84de6b: Unit Attack: minor cleanup
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- [Commits] [wesnoth/wesnoth] 84e1f4: MSVC: Ignore truncated type name warnings
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- [Commits] [wesnoth/wesnoth] 8508b4: use boost locale for strftime
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- [Commits] [wesnoth/wesnoth] 85d277: Drop newly superfluous include
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- [Commits] [wesnoth/wesnoth] 8604d8: End Credits: hack to hide the scrollbar
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- [Commits] [wesnoth/wesnoth] 860e6a: Revert "Slightly more sensible scrollbar positioni...
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- [Commits] [wesnoth/wesnoth] 86d187: Convert remaining SDL1.2 keywords to their SDL2 co...
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- [Commits] [wesnoth/wesnoth] 86dc51: Fixed compile errors in exploder
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- [Commits] [wesnoth/wesnoth] 86e316: Updated CB projfile (missing wesnothd source and B...
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- [Commits] [wesnoth/wesnoth] 87a538: Load Game: fixed all games not displaying when fil...
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- [Commits] [wesnoth/wesnoth] 87cee4: Fix build with MSVC
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- [Commits] [wesnoth/wesnoth] 898cf3: HttT S22 Gryphons return
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- [Commits] [wesnoth/wesnoth] 8b5791: Fix two MSVC compiler warnings
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- [Commits] [wesnoth/wesnoth] 8b6090: Create Engine: added method to get active mod data
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- [Commits] [wesnoth/wesnoth] 8be428: Honor special locations in terrain mask
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- [Commits] [wesnoth/wesnoth] 8c270f: Slightly hacky attempt to make disabled weapons ch...
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- [Commits] [wesnoth/wesnoth] 8c65e4: Generator Settings: specify class name in bind
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- [Commits] [wesnoth/wesnoth] 8ceac0: Finish support for GUI2 themes
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- [Commits] [wesnoth/wesnoth] 8d6e51: Fix XCode warnings and add missing header ref
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- [Commits] [wesnoth/wesnoth] 8e8cbf: Fix for Travis compiling C file with g++/clang++
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- [Commits] [wesnoth/wesnoth] 916f8f: Use GUI2 for floating textboxes (WIP)
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- [Commits] [wesnoth/wesnoth] 920508: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 92b0b5: MP Load Game: don't set gamestate before verifying...
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- [Commits] [wesnoth/wesnoth] 9342c7: Expose preferences to Lua
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- [Commits] [wesnoth/wesnoth] 946be0: ~ADJUST_ALPHA() now takes formula
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- [Commits] [wesnoth/wesnoth] 94b092: Added a definition for a really large button
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- [Commits] [wesnoth/wesnoth] 9630ed: Unit Attack: removed assert in favor of min
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- [Commits] [wesnoth/wesnoth] 967544: reports: remove unused variable "str"
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- [Commits] [wesnoth/wesnoth] 9682df: Game Version: small max height bump to avoid a scr...
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- [Commits] [wesnoth/wesnoth] 96a66d: Dropdown List: fixed grow factor for name column
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- [Commits] [wesnoth/wesnoth] 972191: Initial implementation of GUI2 MP Staging dialog (...
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- [Commits] [wesnoth/wesnoth] 97899f: Add test button to title screen in debug mode
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- [Commits] [wesnoth/wesnoth] 9811ad: Fix: the plugin version of wesnoth.delay() didn't ...
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- [Commits] [wesnoth/wesnoth] 9826d1: Remove an unused variable
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- [Commits] [wesnoth/wesnoth] 982aea: Disable title screen unit test
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- [Commits] [wesnoth/wesnoth] 99d638: MSVC: Enable multi-processor compilation for ALL p...
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- [Commits] [wesnoth/wesnoth] 9a569d: MP Create: basic implementation of saved games as ...
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- [Commits] [wesnoth/wesnoth] 9ace2d: Reduce renderer log level (accidentally had it set...
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- [Commits] [wesnoth/wesnoth] 9bc92e: Update XCode project
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- [Commits] [wesnoth/wesnoth] 9bf3f9: HttT S05b Use an Advisor
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- [Commits] [wesnoth/wesnoth] 9c239d: Prevent copy of top border drawing when mousing ov...
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- [Commits] [wesnoth/wesnoth] 9c3634: Fix a Travis compile error
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- [Commits] [wesnoth/wesnoth] 9cc809: initialize the lua kernel earlier
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- [Commits] [wesnoth/wesnoth] 9ccc43: Update CB projfile
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- [Commits] [wesnoth/wesnoth] 9d1346: Removed unintended non-transparent white pixels
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- [Commits] [wesnoth/wesnoth] 9dbb91: Fixed bug #25131: [move_unit] check_passability=no...
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- [Commits] [wesnoth/wesnoth] 9ea794: Listbox: added getter to check if any row is visib...
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- [Commits] [wesnoth/wesnoth] 9f379b: Fix rare memory corruption in combat simulation
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- [Commits] [wesnoth/wesnoth] a02c56: MP Staging: workaround for bug #25100
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- [Commits] [wesnoth/wesnoth] a0453a: Don't show Attack dialog if all attacker weapons a...
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- [Commits] [wesnoth/wesnoth] a1f688: Refactor uses of boost::tuple to std::tuple or std...
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- [Commits] [wesnoth/wesnoth] a232b0: MP Create: disable Settings button if generator do...
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- [Commits] [wesnoth/wesnoth] a281e1: Something else I forgot to commit with 5ee75aa473b...
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- [Commits] [wesnoth/wesnoth] a3609e: TB: Minor formatting fixup
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- [Commits] [wesnoth/wesnoth] a3be52: Clear allow_plugin_skip earlier in titlescreen and...
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- [Commits] [wesnoth/wesnoth] a4655b: MP Lobby: Re-enable Esc key to exit, now with conf...
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- [Commits] [wesnoth/wesnoth] a477eb: Fixup 1a25d297b81d (unused variable)
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- [Commits] [wesnoth/wesnoth] a4a1ae: Another attempt to satisfy travis
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- [Commits] [wesnoth/wesnoth] a624dc: Fixed a shadow
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- [Commits] [wesnoth/wesnoth] a6a7e7: TRoW S15: correct side numbers in AI setup
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- [Commits] [wesnoth/wesnoth] a6bbcf: Address feedback
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- [Commits] [wesnoth/wesnoth] a87898: Fix bug: Map may not have starting positions
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- [Commits] [wesnoth/wesnoth] a87898: Fix bug: Map may not have starting positions
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- [Commits] [wesnoth/wesnoth] a8aa38: Revert accidentally-committed code in c5ce248f5469...
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- [Commits] [wesnoth/wesnoth] aae20e: addon/mg: Use flip() instead of a 32-bits ulong to...
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- [Commits] [wesnoth/wesnoth] aae3b6: Fix indenting
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- [Commits] [wesnoth/wesnoth] ab6369: Remove *.vcxproj.user files
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- [Commits] [wesnoth/wesnoth] ac4b02: fixup! Drop Down List: fixed dialog not dismissing...
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- [Commits] [wesnoth/wesnoth] ac7508: Revert "XCode: Use address sanitizer in debug buil...
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- [Commits] [wesnoth/wesnoth] ad0a97: MP Staging: wired in more functionality
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- [Commits] [wesnoth/wesnoth] adc598: Apply recent MP test fixes to the GUI2 MP test, to...
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- [Commits] [wesnoth/wesnoth] add46b: Travis test
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- [Commits] [wesnoth/wesnoth] ae1958: Tunnels: fix vision not being propagated through t...
GitHub
- [Commits] [wesnoth/wesnoth] ae1958: Tunnels: fix vision not being propagated through t...
GitHub
- [Commits] [wesnoth/wesnoth] aecf8a: Demote AI error message to warning and soften text
GitHub
- [Commits] [wesnoth/wesnoth] aef624: New map size icon by myself
GitHub
- [Commits] [wesnoth/wesnoth] b07810: Renamed the mp_chatbox widget simply "chatbox"
GitHub
- [Commits] [wesnoth/wesnoth] b0fa81: Convert remaining boost::bind to std::bind in camp...
GitHub
- [Commits] [wesnoth/wesnoth] b1d110: Remove old networking stack
GitHub
- [Commits] [wesnoth/wesnoth] b20cb7: wmlindent: Indent concatenated strings
GitHub
- [Commits] [wesnoth/wesnoth] b264ed: Added gender and random icons
GitHub
- [Commits] [wesnoth/wesnoth] b2cd7f: Unit List + Game Stats: don't show dialogs if noth...
GitHub
- [Commits] [wesnoth/wesnoth] b2d054: Fixed broken start event
GitHub
- [Commits] [wesnoth/wesnoth] b35285: Mention Boost.Thread in INSTALL
GitHub
- [Commits] [wesnoth/wesnoth] b3ffcd: MP Staging: fixed crash when selecting the --give-...
GitHub
- [Commits] [wesnoth/wesnoth] b44728: Fix crash when launching with --editor and no file
GitHub
- [Commits] [wesnoth/wesnoth] b48d08: Drop Down List: some border fixes
GitHub
- [Commits] [wesnoth/wesnoth] b4daf7: Fix some build issues and minor cleanup of dialog ...
GitHub
- [Commits] [wesnoth/wesnoth] b52571: Remove use of network::error missed due to conditi...
GitHub
- [Commits] [wesnoth/wesnoth] b563d8: Put fixed passability check on separate line
GitHub
- [Commits] [wesnoth/wesnoth] b6c727: Fix a MSVC compiler warning about unreachable code
GitHub
- [Commits] [wesnoth/wesnoth] b7455d: Remove suokko AI remnants
GitHub
- [Commits] [wesnoth/wesnoth] b789d8: End Credits: implements automatic (and slllooowww)...
GitHub
- [Commits] [wesnoth/wesnoth] b82f46: Fix strict aliasing warning
GitHub
- [Commits] [wesnoth/wesnoth] b84ec9: Micro AIs: fix attacks aspect setup when ca_id= ke...
GitHub
- [Commits] [wesnoth/wesnoth] b98f8a: Updating VC project files.
GitHub
- [Commits] [wesnoth/wesnoth] b9a719: Properly port [modify_side] to Lua
GitHub
- [Commits] [wesnoth/wesnoth] ba8117: Updated CB projfile
GitHub
- [Commits] [wesnoth/wesnoth] bb6baf: Fixed bug where entering Preferences would clear s...
GitHub
- [Commits] [wesnoth/wesnoth] bee748: Attempt to fix recent unit drawing problems introd...
GitHub
- [Commits] [wesnoth/wesnoth] c03bd5: Various Lua AI code: use simpler and faster new sy...
GitHub
- [Commits] [wesnoth/wesnoth] c1ca0e: MP Staging: some basic userlist handling
GitHub
- [Commits] [wesnoth/wesnoth] c26b13: addon/mg: Fix regression causing all categories to...
GitHub
- [Commits] [wesnoth/wesnoth] c296a6: Update Xcode project
GitHub
- [Commits] [wesnoth/wesnoth] c32206: Much more aggressive logging in code related to pl...
GitHub
- [Commits] [wesnoth/wesnoth] c3a893: Cleaned up SP game initialization code
GitHub
- [Commits] [wesnoth/wesnoth] c4992d: viesti.txt
GitHub
- [Commits] [wesnoth/wesnoth] c66325: Fix bug: Debug|Kill [have_unit] error
GitHub
- [Commits] [wesnoth/wesnoth] c8bef8: Resolve sides in editor not having a proper side n...
GitHub
- [Commits] [wesnoth/wesnoth] c90294: Update changelog and release notes with new tunnel...
GitHub
- [Commits] [wesnoth/wesnoth] c99998: Minor cleanup
GitHub
- [Commits] [wesnoth/wesnoth] c9a3c0: tips: add tip to recall units instead of recruitin...
GitHub
- [Commits] [wesnoth/wesnoth] c9cbdb: Fix MSVC 2013 build
GitHub
- [Commits] [wesnoth/wesnoth] ca8f35: Test disabling tooltips
GitHub
- [Commits] [wesnoth/wesnoth] cb0742: HttT S02 Haldiel rides in
GitHub
- [Commits] [wesnoth/wesnoth] cc01b3: Update changelog
GitHub
- [Commits] [wesnoth/wesnoth] cc7ae4: Tunnels: fix vision not being propagated through t...
GitHub
- [Commits] [wesnoth/wesnoth] ccce95: HttT Player changelog
GitHub
- [Commits] [wesnoth/wesnoth] cfd4a0: Make wesnoth-defaults handle arguments and paths w...
GitHub
- [Commits] [wesnoth/wesnoth] d1053a: Fixed an issue with the short era name in the new ...
GitHub
- [Commits] [wesnoth/wesnoth] d228bd: Change colors of ToDs
GitHub
- [Commits] [wesnoth/wesnoth] d2f317: End Credits: added some (as yet) unused code for s...
GitHub
- [Commits] [wesnoth/wesnoth] d3a382: High XP attack CA: don't attack hidden enemies
GitHub
- [Commits] [wesnoth/wesnoth] d46a32: Missing file, moved files, and alphabetical order
GitHub
- [Commits] [wesnoth/wesnoth] d4ec02: HttT S20b Wose assistance quest
GitHub
- [Commits] [wesnoth/wesnoth] d6ece4: End Credits: added explanatory label regarding spe...
GitHub
- [Commits] [wesnoth/wesnoth] d858c6: GUI2/Window: implement dialog exit hooks
GitHub
- [Commits] [wesnoth/wesnoth] d91116: Update XCode project
GitHub
- [Commits] [wesnoth/wesnoth] d944f4: Enable #wesnoth.unit_types and #wesnoth.unit_types...
GitHub
- [Commits] [wesnoth/wesnoth] dac9bc: Fix a Travis compile error
GitHub
- [Commits] [wesnoth/wesnoth] db0cb4: Chatbox: big code cleanup
GitHub
- [Commits] [wesnoth/wesnoth] db2381: MP Lobby: enable game list horizontal scrollbar fo...
GitHub
- [Commits] [wesnoth/wesnoth] dba4bd: Added short slider definition
GitHub
- [Commits] [wesnoth/wesnoth] dc2b95: refactored Troll Shaman animation
GitHub
- [Commits] [wesnoth/wesnoth] dcc34f: Refactored twesnothd_connection member out of lobb...
GitHub
- [Commits] [wesnoth/wesnoth] dcd037: small load_game_exception refactor
GitHub
- [Commits] [wesnoth/wesnoth] de0c94: Fix Travis
GitHub
- [Commits] [wesnoth/wesnoth] de0d46: Use GUI2 for floating textboxes (WIP)
GitHub
- [Commits] [wesnoth/wesnoth] dedb51: Another Xcode project update
GitHub
- [Commits] [wesnoth/wesnoth] dfba43: Allow any surface to create its own SDL software (...
GitHub
- [Commits] [wesnoth/wesnoth] e0834c: Minor fix to SUF type_tree
GitHub
- [Commits] [wesnoth/wesnoth] e1895e: Enable the GUI2 lobby in the GUI2 lobby test
GitHub
- [Commits] [wesnoth/wesnoth] e1895e: Enable the GUI2 lobby in the GUI2 lobby test
GitHub
- [Commits] [wesnoth/wesnoth] e26141: Revert "Another attempt to satisfy travis"
GitHub
- [Commits] [wesnoth/wesnoth] e3346f: Update XCode, scons, CMake
GitHub
- [Commits] [wesnoth/wesnoth] e3ab48: Update XCode project
GitHub
- [Commits] [wesnoth/wesnoth] e42f07: Use an existing typedef to simplify two declaratio...
GitHub
- [Commits] [wesnoth/wesnoth] e46fc2: MP Staging: fixed header misalignment
GitHub
- [Commits] [wesnoth/wesnoth] e607e7: Removed extraneous quotation marks from wesnoth/en...
GitHub
- [Commits] [wesnoth/wesnoth] e78777: Replaced instances of util::scoped_ptr with std::u...
GitHub
- [Commits] [wesnoth/wesnoth] e7bd4b: Default AI: fix bug causing units with max_moves=0...
GitHub
- [Commits] [wesnoth/wesnoth] e90a25: Update XCode project
GitHub
- [Commits] [wesnoth/wesnoth] e93ae1: location_palette_item: Fix signed to unsigned conv...
GitHub
- [Commits] [wesnoth/wesnoth] e993e2: Refactored GUI2 canvas to use an SDL_Renderer cont...
GitHub
- [Commits] [wesnoth/wesnoth] eaf5ef: Buttons: refactored procedural drawing to avid alp...
GitHub
- [Commits] [wesnoth/wesnoth] eb6cea: Tunnels: fix vision not being propagated through t...
GitHub
- [Commits] [wesnoth/wesnoth] eea7bc: Editor: fixed crash when loading scenarios
GitHub
- [Commits] [wesnoth/wesnoth] efe181: TSG Remove macro artifacts
GitHub
- [Commits] [wesnoth/wesnoth] f13123: Tunnels: fix issues when exit hex is occupied by i...
GitHub
- [Commits] [wesnoth/wesnoth] f1d6a9: Tutorial: Fix a missing capital in S1
GitHub
- [Commits] [wesnoth/wesnoth] f2635e: Update changelog
GitHub
- [Commits] [wesnoth/wesnoth] f29d72: Fix Travis
GitHub
- [Commits] [wesnoth/wesnoth] f2efa1: gui2/tpreferences: Restore combobox adv. preferenc...
GitHub
- [Commits] [wesnoth/wesnoth] f3e63e: MP Lobby: added Replay Options combobox to small r...
GitHub
- [Commits] [wesnoth/wesnoth] f4b2bc: Test disabling title_screen
GitHub
- [Commits] [wesnoth/wesnoth] f4ba17: Added a single-member group getter
GitHub
- [Commits] [wesnoth/wesnoth] f4fcb3: Commented out unused parameter
GitHub
- [Commits] [wesnoth/wesnoth] f66884: Edit Side: simplify group setup code
GitHub
- [Commits] [wesnoth/wesnoth] f6da07: Update changelog with AI bug fixes
GitHub
- [Commits] [wesnoth/wesnoth] f76e2d: High XP attack CA: remove a debug message
GitHub
- [Commits] [wesnoth/wesnoth] f7d9d7: New Micro AI: Assassin Squad AI
GitHub
- [Commits] [wesnoth/wesnoth] f7ee88: Update Visual Studio project
GitHub
- [Commits] [wesnoth/wesnoth] f7fd9e: TRoW S15: fix custom Lua CAs to conform to new syn...
GitHub
- [Commits] [wesnoth/wesnoth] f82159: Switch boost::shared_array to unique_ptr
GitHub
- [Commits] [wesnoth/wesnoth] f88cf9: Added a newline to space apart gold carryover and ...
GitHub
- [Commits] [wesnoth/wesnoth] f95c9b: Test disabling game_stats
GitHub
- [Commits] [wesnoth/wesnoth] f97dc8: Fire a NOTIFY_MODIFIED in all places tselectable_-...
GitHub
- [Commits] [wesnoth/wesnoth] fa89ae: Update Visual Studio project
GitHub
- [Commits] [wesnoth/wesnoth] faed98: Added standalone options configuration dialog for ...
GitHub
- [Commits] [wesnoth/wesnoth] fc4c75: HttT S23 Fix bug: Unclear objective
GitHub
- [Commits] [wesnoth/wesnoth] fc8537: Fixup (MP compilation incompatible with minimal re...
GitHub
- [Commits] [wesnoth/wesnoth] fd5359: Moved custom_options_tree.cfg to a better location
GitHub
- [Commits] [wesnoth/wesnoth] fe07bf: Replace custom scoped_resource with unique_ptr
GitHub
- [Commits] [wesnoth/wesnoth] fe0870: Change most vector<bool> to dynamic_bitset
GitHub
- [Commits] [wesnoth/wesnoth] fe0870: Change most vector<bool> to dynamic_bitset
GitHub
- [Commits] [wesnoth/wesnoth] fe2534: Fixed remaining time formatting strings in wesnoth...
GitHub
- [Commits] [wesnoth/wesnoth] fe2e11: MP Create Game: fixed widespread typo
GitHub
- [Commits] [wesnoth/wesnoth] fff2e3: End Credits: fixed crash if exiting before scrolli...
GitHub
Last message date:
Fri Sep 30 19:53:58 UTC 2016
Archived on: Sun Apr 1 11:50:53 UTC 2018
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