[Commits] [wesnoth/wesnoth] 60d114: finish moving cavegen (cave_map_generator.cpp) to...
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noreply at github.com
Sat Sep 17 18:53:02 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 60d114b606b305099c690a8c9d6cc0eaff9a905c
https://github.com/wesnoth/wesnoth/commit/60d114b606b305099c690a8c9d6cc0eaff9a905c
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-09-17 (Sat, 17 Sep 2016)
Changed paths:
M data/campaigns/Heir_To_The_Throne/scenarios/17_Scepter_of_Fire.cfg
M data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg
M data/campaigns/Sceptre_of_Fire/scenarios/4_Gathering_Materials.cfg
A data/lua/cave_map_generator.lua
R data/multiplayer/scenarios/Random_Scenario_Lua_Cave.cfg
R data/multiplayer/scenarios/Random_Scenario_Lua_Cave.lua
M src/generators/cave_map_generator.cpp
M src/generators/map_create.cpp
Log Message:
-----------
finish moving cavegen (cave_map_generator.cpp) to lua.
This map generator is used in HttT 17 and SoF 4. which needed to be updated aswell.
With this we finally have a lua generator that is used in mainline and that
can be used an an example by wml authors who want to write other map generators.
Unfortunateley there are still umc add ons in 1.12 that use
scenario_generation=cave so i didn't remove the cpp implementation yet.
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