[Commits] [wesnoth/wesnoth] c66325: Fix bug: Debug|Kill [have_unit] error
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Tue Sep 20 00:23:35 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: c66325856b73d2d610d44377c187ddbadda2978d
https://github.com/wesnoth/wesnoth/commit/c66325856b73d2d610d44377c187ddbadda2978d
Author: Gregory A Lundberg <gregory_lundberg at gmx.com>
Date: 2016-09-19 (Mon, 19 Sep 2016)
Changed paths:
M src/synced_commands.cpp
Log Message:
-----------
Fix bug: Debug|Kill [have_unit] error
Set the killed units hit points to zero so [have_unit] does not find it.
Commit: f096a22e2e716ab0b55f2e0b600bb628955428e1
https://github.com/wesnoth/wesnoth/commit/f096a22e2e716ab0b55f2e0b600bb628955428e1
Author: Celtic Minstrel <CelticMinstrel at users.noreply.github.com>
Date: 2016-09-19 (Mon, 19 Sep 2016)
Changed paths:
M src/synced_commands.cpp
Log Message:
-----------
Merge pull request #793 from GregoryLundberg/GL_debug_kill
Fix bug: Debug|Kill [have_unit] error
Compare: https://github.com/wesnoth/wesnoth/compare/6b9ed2e3d411...f096a22e2e71
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