[Commits] [wesnoth/wesnoth] f9dadb: Restored resources::units in a limited context
GitHub
noreply at github.com
Sat Apr 8 18:06:29 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: f9dadbb80aa5aaaa0cba44a5c865c16fa959ef4c
https://github.com/wesnoth/wesnoth/commit/f9dadbb80aa5aaaa0cba44a5c865c16fa959ef4c
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-09 (Sun, 09 Apr 2017)
Changed paths:
M src/editor/controller/editor_controller.cpp
M src/editor/map/context_manager.cpp
M src/play_controller.cpp
M src/resources.cpp
M src/resources.hpp
Log Message:
-----------
Restored resources::units in a limited context
This is a partial revert of ed15163b95317. Most place still use resources::gameboard->units(), but
they should still point to the same place.
This was done since the editor doesn't have a game_board and needs a way to specify a global unit_map.
Commit: 7364d728600ecd518053e09ac5495551042cb4a9
https://github.com/wesnoth/wesnoth/commit/7364d728600ecd518053e09ac5495551042cb4a9
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-09 (Sun, 09 Apr 2017)
Changed paths:
M src/editor/map/context_manager.cpp
Log Message:
-----------
Editor: properly set resources::filter_con
Commit: 4bc0ac0041c3e7bf928d8057ac94fc508e6ef0e4
https://github.com/wesnoth/wesnoth/commit/4bc0ac0041c3e7bf928d8057ac94fc508e6ef0e4
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-09 (Sun, 09 Apr 2017)
Changed paths:
M src/variable.cpp
Log Message:
-----------
Variable: remove asserts on resources::gamedata absence
In the case of as_nonempty_range, the function was rewritten to remove absolute reliance on gamedata.
In the other case, we simply silently return now.
Commit: eaea9be1177398b2fe1d06739c2eb43d1bd204e0
https://github.com/wesnoth/wesnoth/commit/eaea9be1177398b2fe1d06739c2eb43d1bd204e0
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-09 (Sun, 09 Apr 2017)
Changed paths:
M src/units/abilities.cpp
Log Message:
-----------
Unit: re-deployed resources::units for ability handling (bug #23834)
This ensures that units can be fetched even if a game board isn't present.
This also removed an unnecessary assert for the presence of resources::tod_manager (it wasn't used).
Commit: 0d9806df59b17048b216fe5d7553afef47f96ce1
https://github.com/wesnoth/wesnoth/commit/0d9806df59b17048b216fe5d7553afef47f96ce1
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-09 (Sun, 09 Apr 2017)
Changed paths:
M src/gui/core/canvas.cpp
Log Message:
-----------
GUI2/Canvas: fixed comment formatting causing a compiler warning
Compare: https://github.com/wesnoth/wesnoth/compare/fb3cae64dfed...0d9806df59b1
More information about the Commits
mailing list