[wesnoth-commits] [wesnoth/wesnoth] b39d53: Revert "MP Create Game: escape any formatting appl...
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noreply at github.com
Wed Jun 27 23:41:39 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: b39d530cb2856bf9c084adbd7ca62220acf416cb
https://github.com/wesnoth/wesnoth/commit/b39d530cb2856bf9c084adbd7ca62220acf416cb
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-06-28 (Thu, 28 Jun 2018)
Changed paths:
M src/gui/dialogs/multiplayer/mp_create_game.cpp
Log Message:
-----------
Revert "MP Create Game: escape any formatting applied to game name"
This reverts commit 72e057d533d7de87366cccb13c2721a0c41ff39c.
Commit: d8fa6915a28a6108825f15ce754f50b9f3e944d2
https://github.com/wesnoth/wesnoth/commit/d8fa6915a28a6108825f15ce754f50b9f3e944d2
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-06-28 (Thu, 28 Jun 2018)
Changed paths:
M data/core/about.cfg
Log Message:
-----------
Updated a credits entry regarding the Dunefolk
[ci skip]
Commit: 828c228f4fb1b6f8d49497967f965af0f98d174d
https://github.com/wesnoth/wesnoth/commit/828c228f4fb1b6f8d49497967f965af0f98d174d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-06-28 (Thu, 28 Jun 2018)
Changed paths:
M src/game_initialization/lobby_data.cpp
Log Message:
-----------
MP Lobby: escape any game name formatting *after* receiving it from server
This avoids an issue where people could still apply formatting by using an older client.
Granted, any formatting would still appear in-lobby to anyone using an older client, but
this at least prevents the possibility of formatting appearing indefinitely if a game host
happens to never update their own client.
Compare: https://github.com/wesnoth/wesnoth/compare/3f72011f4b70...828c228f4fb1
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