[wesnoth-commits] [wesnoth/wesnoth] 87fcac: Revert "MP Create Game: escape any formatting appl...
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noreply at github.com
Wed Jun 27 23:43:05 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 87fcacbd28981933b3f3f190d1bfc9e7c18126fb
https://github.com/wesnoth/wesnoth/commit/87fcacbd28981933b3f3f190d1bfc9e7c18126fb
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-06-28 (Thu, 28 Jun 2018)
Changed paths:
M src/gui/dialogs/multiplayer/mp_create_game.cpp
Log Message:
-----------
Revert "MP Create Game: escape any formatting applied to game name"
This reverts commit 58a2e23a0c78078844f7fc2d684f04f448081f8b.
Commit: 0cbbed2832fc34f73927e38bf0141b4b7c636346
https://github.com/wesnoth/wesnoth/commit/0cbbed2832fc34f73927e38bf0141b4b7c636346
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-06-28 (Thu, 28 Jun 2018)
Changed paths:
M data/core/about.cfg
Log Message:
-----------
Updated a credits entry regarding the Dunefolk
[ci skip]
Commit: 9c311e2ca5db1f2b53570ae5bc0681f574c66f9d
https://github.com/wesnoth/wesnoth/commit/9c311e2ca5db1f2b53570ae5bc0681f574c66f9d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-06-28 (Thu, 28 Jun 2018)
Changed paths:
M src/game_initialization/lobby_data.cpp
Log Message:
-----------
MP Lobby: escape any game name formatting *after* receiving it from server
This avoids an issue where people could still apply formatting by using an older client.
Granted, any formatting would still appear in-lobby to anyone using an older client, but
this at least prevents the possibility of formatting appearing indefinitely if a game host
happens to never update their own client.
Compare: https://github.com/wesnoth/wesnoth/compare/58a2e23a0c78...9c311e2ca5db
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