[wesnoth-commits] [wesnoth/wesnoth] 3489da: [heal_unit]: don't play healed animation if no hea...

GitHub noreply at github.com
Mon Mar 5 04:44:59 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 3489dac6420c41a51ed0caf5b84c106b235fd73a
      https://github.com/wesnoth/wesnoth/commit/3489dac6420c41a51ed0caf5b84c106b235fd73a
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2018-03-05 (Mon, 05 Mar 2018)

  Changed paths:
    M data/lua/wml/heal_unit.lua

  Log Message:
  -----------
  [heal_unit]: don't play healed animation if no healing is done

[ci skip]

Addresses #2530. Not closing that though, since the behavior might still be tweaked.

The healer will still play their own animation, if applicable (behavior option 2 in
the bug report).




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