[wesnoth-commits] [wesnoth/wesnoth] 3489da: [heal_unit]: don't play healed animation if no hea...
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Mon Mar 5 04:44:59 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 3489dac6420c41a51ed0caf5b84c106b235fd73a
https://github.com/wesnoth/wesnoth/commit/3489dac6420c41a51ed0caf5b84c106b235fd73a
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-03-05 (Mon, 05 Mar 2018)
Changed paths:
M data/lua/wml/heal_unit.lua
Log Message:
-----------
[heal_unit]: don't play healed animation if no healing is done
[ci skip]
Addresses #2530. Not closing that though, since the behavior might still be tweaked.
The healer will still play their own animation, if applicable (behavior option 2 in
the bug report).
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