[wesnoth-commits] [wesnoth/wesnoth] 2e27f6: wb: add a assertion

GitHub noreply at github.com
Sun May 13 14:01:59 UTC 2018


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 2e27f6ec81e5122a99d466ff1797702b203c2fa0
      https://github.com/wesnoth/wesnoth/commit/2e27f6ec81e5122a99d466ff1797702b203c2fa0
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-05-13 (Sun, 13 May 2018)

  Changed paths:
    M src/whiteboard/recruit.cpp

  Log Message:
  -----------
  wb: add a assertion


  Commit: 121361d302bcacc3bacb01ae16de7ad761546959
      https://github.com/wesnoth/wesnoth/commit/121361d302bcacc3bacb01ae16de7ad761546959
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-05-13 (Sun, 13 May 2018)

  Changed paths:
    M src/whiteboard/manager.cpp
    M src/whiteboard/move.cpp

  Log Message:
  -----------
  wb: fix incorrect handling of skirmisher.

fixes #3014


  Commit: 918da0acd4cec3067b2bcc5b653ccd2a0d53fc7b
      https://github.com/wesnoth/wesnoth/commit/918da0acd4cec3067b2bcc5b653ccd2a0d53fc7b
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-05-13 (Sun, 13 May 2018)

  Changed paths:
    M src/fake_unit_ptr.cpp

  Log Message:
  -----------
  wb: fix segfault when ending the game

fixes #3008

This is not the prettiest fix, but in particular for 1.14 stable it's
less risky than some big refactor.


Compare: https://github.com/wesnoth/wesnoth/compare/fd46b9af6273...918da0acd4ce
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