[wesnoth-commits] [wesnoth/wesnoth] 5c278a: editor: don't allow bad location id strings
GitHub
noreply at github.com
Sun May 13 14:12:09 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 5c278a39364ed1a7d04892f6c33ede3d64961cc8
https://github.com/wesnoth/wesnoth/commit/5c278a39364ed1a7d04892f6c33ede3d64961cc8
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-13 (Sun, 13 May 2018)
Changed paths:
M src/editor/palette/location_palette.cpp
Log Message:
-----------
editor: don't allow bad location id strings
in particular using spaces or commas here results in invalid map files when the map is written to disk. (repoted on the forum)
Commit: 5884aa27ea9d5a18203e2618c1c0a55321f5dc9e
https://github.com/wesnoth/wesnoth/commit/5884aa27ea9d5a18203e2618c1c0a55321f5dc9e
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-13 (Sun, 13 May 2018)
Changed paths:
M src/whiteboard/side_actions.cpp
Log Message:
-----------
wb: don't clear undo stack when dsu is active
since that might lead to assertion failures&oos later, fixes #3029
Commit: 6a9e2c260d8dd6a3a476f91768547ec7e2afff71
https://github.com/wesnoth/wesnoth/commit/6a9e2c260d8dd6a3a476f91768547ec7e2afff71
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-13 (Sun, 13 May 2018)
Changed paths:
M src/whiteboard/recruit.cpp
Log Message:
-----------
wb: add a assertion
Commit: eaabf1648d9d200c2f44b7170efcba67bc724061
https://github.com/wesnoth/wesnoth/commit/eaabf1648d9d200c2f44b7170efcba67bc724061
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-13 (Sun, 13 May 2018)
Changed paths:
M src/whiteboard/manager.cpp
M src/whiteboard/move.cpp
Log Message:
-----------
wb: fix incorrect handling of skirmisher.
fixes #3014
Commit: fd48bad8d929a5ec48d0eeeae063a07b046ea1b4
https://github.com/wesnoth/wesnoth/commit/fd48bad8d929a5ec48d0eeeae063a07b046ea1b4
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-13 (Sun, 13 May 2018)
Changed paths:
M src/fake_unit_ptr.cpp
Log Message:
-----------
wb: fix segfault when ending the game
fixes #3008
This is not the prettiest fix, but in particular for 1.14 stable it's
less risky than some big refactor.
Compare: https://github.com/wesnoth/wesnoth/compare/0d15c1e19e65...fd48bad8d929
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