[wesnoth-commits] [wesnoth/wesnoth] b7b6ff: changed SE path to remove 1-hex bottlenecks

GitHub noreply at github.com
Mon May 14 00:56:20 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: b7b6ff34dfd0ec17e50cdaf6b676a6477f71710a
      https://github.com/wesnoth/wesnoth/commit/b7b6ff34dfd0ec17e50cdaf6b676a6477f71710a
  Author: Thom Diment <mr.diment at gmail.com>
  Date:   2018-05-14 (Mon, 14 May 2018)

  Changed paths:
    M data/campaigns/Northern_Rebirth/maps/05a_01_The_Pursuit.map

  Log Message:
  -----------
  changed SE path to remove 1-hex bottlenecks

This allows player 3 to send more enemies against the human player sooner. If this is an issue, may be necessary to  consider changing the scenario wml to delay this player spawning by a turn.



      **NOTE:** This service been marked for deprecation: https://developer.github.com/changes/2018-04-25-github-services-deprecation/

      Functionality will be removed from GitHub.com on January 31st, 2019.


More information about the Commits mailing list