[wesnoth-commits] [wesnoth/wesnoth] b7b6ff: changed SE path to remove 1-hex bottlenecks
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Mon May 14 00:56:20 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: b7b6ff34dfd0ec17e50cdaf6b676a6477f71710a
https://github.com/wesnoth/wesnoth/commit/b7b6ff34dfd0ec17e50cdaf6b676a6477f71710a
Author: Thom Diment <mr.diment at gmail.com>
Date: 2018-05-14 (Mon, 14 May 2018)
Changed paths:
M data/campaigns/Northern_Rebirth/maps/05a_01_The_Pursuit.map
Log Message:
-----------
changed SE path to remove 1-hex bottlenecks
This allows player 3 to send more enemies against the human player sooner. If this is an issue, may be necessary to consider changing the scenario wml to delay this player spawning by a turn.
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