[wesnoth-commits] [wesnoth/wesnoth] 09fe71: Fix Experimental AI not working without enemy unit...

GitHub noreply at github.com
Sun May 20 21:48:55 UTC 2018


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 09fe71911f6577311baa6dad497775f176c90646
      https://github.com/wesnoth/wesnoth/commit/09fe71911f6577311baa6dad497775f176c90646
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2018-05-19 (Sat, 19 May 2018)

  Changed paths:
    M data/ai/lua/generic_recruit_engine.lua

  Log Message:
  -----------
  Fix Experimental AI not working without enemy units

An example are the first two turns of Dark Forecast.


  Commit: d5a910c358a61023b7c4a75174c0ac2d64073d57
      https://github.com/wesnoth/wesnoth/commit/d5a910c358a61023b7c4a75174c0ac2d64073d57
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2018-05-19 (Sat, 19 May 2018)

  Changed paths:
    M data/ai/lua/generic_recruit_engine.lua

  Log Message:
  -----------
  Experimental AI: clear recruit cache when no recruit action found


  Commit: 84837f0a91ee6fdc5efe377a59cd751036b97eaa
      https://github.com/wesnoth/wesnoth/commit/84837f0a91ee6fdc5efe377a59cd751036b97eaa
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2018-05-20 (Sun, 20 May 2018)

  Changed paths:
    M data/ai/lua/generic_recruit_engine.lua

  Log Message:
  -----------
  Experimental AI recruiting: use math.huge instead of 9e99


  Commit: 79f545bffdb70efe9a6f6251694e2b96f7d48313
      https://github.com/wesnoth/wesnoth/commit/79f545bffdb70efe9a6f6251694e2b96f7d48313
  Author: mattsc <mattsc000 at gmail.com>
  Date:   2018-05-20 (Sun, 20 May 2018)

  Changed paths:
    M data/ai/lua/generic_recruit_engine.lua

  Log Message:
  -----------
  Merge pull request #3130 from mattsc/fix_expai_darkforecast

Experimental AI fixes


Compare: https://github.com/wesnoth/wesnoth/compare/a9ffa2851871...79f545bffdb7
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