[wesnoth-commits] [wesnoth/wesnoth] d4a7aa: HttT S6: Allow canceling attack orders.
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noreply at github.com
Mon Sep 10 16:34:49 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: d4a7aa281513ff5373bdb538d308e5dc20af24c4
https://github.com/wesnoth/wesnoth/commit/d4a7aa281513ff5373bdb538d308e5dc20af24c4
Author: josteph <josteph at fastmail.com>
Date: 2018-09-10 (Mon, 10 Sep 2018)
Changed paths:
M data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg
Log Message:
-----------
HttT S6: Allow canceling attack orders.
Commit: b7b86c1bf74b77fd59d3344772be49ccb30573fe
https://github.com/wesnoth/wesnoth/commit/b7b86c1bf74b77fd59d3344772be49ccb30573fe
Author: josteph <josteph at fastmail.com>
Date: 2018-09-10 (Mon, 10 Sep 2018)
Changed paths:
M data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg
Log Message:
-----------
HttT S6: Trigger the additional undead as soon as the player touches the cave entry.
Seen in :debug with a Nightgaunt. Not sure if it can happen in normal play.
Commit: 0cb4484714c4c09872c71c21033536d03375c09d
https://github.com/wesnoth/wesnoth/commit/0cb4484714c4c09872c71c21033536d03375c09d
Author: josteph <josteph at fastmail.com>
Date: 2018-09-10 (Mon, 10 Sep 2018)
Changed paths:
M data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg
Log Message:
-----------
HttT S6: Support unlikely player behavior.
Trigger the undead reinforcements even if the player skips the main cave entrance.
Compare: https://github.com/wesnoth/wesnoth/compare/71a6f62e5615...0cb4484714c4
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