[wesnoth-commits] [wesnoth/wesnoth] dead6d: Revert "ANL: also protect Guardians from losing de...
sevu
noreply at github.com
Sun Jun 23 13:43:07 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: dead6d723cd279a2ce5416d99b21649240cb6c02
https://github.com/wesnoth/wesnoth/commit/dead6d723cd279a2ce5416d99b21649240cb6c02
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-23 (Sun, 23 Jun 2019)
Changed paths:
M data/multiplayer/scenarios/4p_A_New_Land.cfg
Log Message:
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Revert "ANL: also protect Guardians from losing defense by luring out"
This reverts commit b943ecb178042804fdc3d00ca281adc8ff9aadeb.
Commit: 2e57d9b1705048409c6d6e69b8117b33033d18c4
https://github.com/wesnoth/wesnoth/commit/2e57d9b1705048409c6d6e69b8117b33033d18c4
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-23 (Sun, 23 Jun 2019)
Changed paths:
M data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg
M data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg
Log Message:
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ANL: alternative solution for Guard Problem
This avoids not only luring them on weak terrain,
but also luring them out of the way.
Commit: 6e0a633aa0232fe592cc1ed8000c9e08877df8ad
https://github.com/wesnoth/wesnoth/commit/6e0a633aa0232fe592cc1ed8000c9e08877df8ad
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-23 (Sun, 23 Jun 2019)
Changed paths:
M data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg
Log Message:
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HttT 20: use elvish name of the river
The river is mentioned by one elf talking to another.
S18 explained both the human end elvish name to the player.
Commit: 28f2ed5cd39872b9a4ac460103a2ac7cc7b333f0
https://github.com/wesnoth/wesnoth/commit/28f2ed5cd39872b9a4ac460103a2ac7cc7b333f0
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-23 (Sun, 23 Jun 2019)
Changed paths:
M data/campaigns/Heir_To_The_Throne/maps/06_The_Siege_of_Elensefar.map
M data/campaigns/Heir_To_The_Throne/maps/16_Hasty_Alliance.map
M data/campaigns/Heir_To_The_Throne/maps/19b_Swamp_Of_Dread.map
M data/campaigns/Heir_To_The_Throne/maps/20b_Underground_Channels.map
Log Message:
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HttT maps – more use of new terrain
S6: don't use Dwarvish Castles, because dwarves are far away
S16: use Troll Encampment
S19: so many castles – turn some into Undead Encampments
S20: add a second keep to the allied castle for player
Commit: 575d68842cea52ede848dbb791d88db962dabdd8
https://github.com/wesnoth/wesnoth/commit/575d68842cea52ede848dbb791d88db962dabdd8
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-23 (Sun, 23 Jun 2019)
Changed paths:
M data/core/images/help/l10n/de/hpxp.png
M data/core/images/help/l10n/de/recruit.png
M data/core/images/help/l10n/de/tooltip.png
M data/core/images/help/recruit.png
Log Message:
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German translation: updated images for the help
To keep the frame consistent, the original picture got extended by 1px
Commit: 5b37d330cbff89341dd89d9c790bef9e48804b78
https://github.com/wesnoth/wesnoth/commit/5b37d330cbff89341dd89d9c790bef9e48804b78
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-23 (Sun, 23 Jun 2019)
Changed paths:
M data/campaigns/The_South_Guard/_main.cfg
M data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg
M data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg
M data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg
M data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg
M data/campaigns/The_South_Guard/scenarios/06a_Into_the_Depths.cfg
M data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg
M data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg
M data/campaigns/The_South_Guard/scenarios/08a_Vengeance.cfg
M data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg
M data/campaigns/The_South_Guard/utils/sg_help.cfg
M data/campaigns/The_South_Guard/utils/sg_story.cfg
M data/campaigns/The_South_Guard/utils/sg_utils.cfg
Log Message:
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TSG: use colors for the narrator,
highligthing game explanations and storytelling with different colors.
This has originally been done for the German translation in 1.14.5 by Chewan.
Compare: https://github.com/wesnoth/wesnoth/compare/9399477a9613...5b37d330cbff
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