[wesnoth-commits] [wesnoth/wesnoth] d4c34c: Fix the MP Create Dialog's handling of unplayable ...
Charles Dang
noreply at github.com
Mon Mar 16 02:12:29 UTC 2020
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: d4c34c558616f6a58766a00c623ad27c34db314e
https://github.com/wesnoth/wesnoth/commit/d4c34c558616f6a58766a00c623ad27c34db314e
Author: Steve Cotton <steve at octalot.co.uk>
Date: 2020-03-16 (Mon, 16 Mar 2020)
Changed paths:
M src/gui/dialogs/multiplayer/mp_create_game.cpp
Log Message:
-----------
Fix the MP Create Dialog's handling of unplayable maps
The UX seems to already be prepared for this - if the map doesn't load then
the create_engine class puts an error message in the map description, which
is shown on the top-left of the MP Create Dialog when the map is selected.
Fixes bugs #3149, #4395 and #4545. The block deleted in this commit skipped
adding an entry to the games_list listbox, which broke assumptions elsewhere
that the indices returned by create_game_.get_filtered_level_indices()
correspond to the indices in the listbox.
Commit: c173d01bac0f18dd551ec7cdee07216d2e9a73f8
https://github.com/wesnoth/wesnoth/commit/c173d01bac0f18dd551ec7cdee07216d2e9a73f8
Author: Charles Dang <exodia339 at gmail.com>
Date: 2020-03-16 (Mon, 16 Mar 2020)
Changed paths:
M src/gui/dialogs/multiplayer/mp_create_game.cpp
Log Message:
-----------
Merge pull request #4809 from stevecotton/mp_create_unknown_tile_master
Fix the MP Create Dialog's handling of unplayable maps
Compare: https://github.com/wesnoth/wesnoth/compare/4682b45de1ee...c173d01bac0f
More information about the Commits
mailing list