[wesnoth-i18n] Translating the 1.16 Release Announcement
Iris Morelle
shadowm2006 at gmail.com
Wed Oct 20 01:15:08 UTC 2021
Hi there,
As you are probably already aware, Wesnoth 1.16.0 is slated for release on
October 24 (exact time TBD) per the 1.15 Development Roadmap:
https://wiki.wesnoth.org/1.15_Roadmap#1.16.0_.2810.2F24.2F2021.29
There is going to be a proper translatable release announcement on Wesnoth.org
just like in previous occasions. The announcement's translation catalogues are
already up at the wesnoth/website GitHub repository for you to download:
https://github.com/wesnoth/website/tree/master/start/1.16/po
In order to submit your announcement translations, make sure to send them to
me at this email address. You *can* probably send them to Ivanovic instead,
but then there's no guarantee that they will be merged in time before the
announcement.
That said, we realize that less than 4 days isn't exactly a lot of time for
this kind of work, so don't feel too pressured to get it done before/during
October 24. In the end this is more of a marketing thing and not as important
as the translations for the game itself.
As for the technical aspect of translating the announcement, generally
speaking there's not much you need to be aware of other than:
1. All strings are HTML
2. The HTML tags and their attributes in the msgids should be left alone,
except for any applicable alt=, aria-label=, or title= attributes.
If you have any specific technical questions, your best options are either
asking in #development on Discord/#wesnoth-dev on Libera, or sending a follow-
up to this email.
Thanks for your contributions to Wesnoth!
--
Regards
Iris Morelle <irydacea>
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