[Commits] [wesnoth/wesnoth] f50ed4: Lua Cave Mapgen: Support scenario generation
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noreply at github.com
Wed Oct 26 21:28:25 UTC 2016
Branch: refs/heads/lua_mapgen_stuff
Home: https://github.com/wesnoth/wesnoth
Commit: f50ed4b747f6a8fc1e3143951b8fe88ffc48acda
https://github.com/wesnoth/wesnoth/commit/f50ed4b747f6a8fc1e3143951b8fe88ffc48acda
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2016-10-26 (Wed, 26 Oct 2016)
Changed paths:
M data/lua/cave_map_generator.lua
Log Message:
-----------
Lua Cave Mapgen: Support scenario generation
The syntax is mostly the same as the old cave generator - a [scenario_base]
tag for general scenario data, and an [items] subtag of [chamber] for
chamber-specific data. However, the generator assumes that map locations
(from [item_location]) will be used and thus does not support
same_location_as_previous=yes in moveto events within [items].
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