[Commits] [wesnoth/wesnoth] f50ed4: Lua Cave Mapgen: Support scenario generation

GitHub noreply at github.com
Wed Oct 26 21:28:25 UTC 2016


  Branch: refs/heads/lua_mapgen_stuff
  Home:   https://github.com/wesnoth/wesnoth
  Commit: f50ed4b747f6a8fc1e3143951b8fe88ffc48acda
      https://github.com/wesnoth/wesnoth/commit/f50ed4b747f6a8fc1e3143951b8fe88ffc48acda
  Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
  Date:   2016-10-26 (Wed, 26 Oct 2016)

  Changed paths:
    M data/lua/cave_map_generator.lua

  Log Message:
  -----------
  Lua Cave Mapgen: Support scenario generation

The syntax is mostly the same as the old cave generator - a [scenario_base]
tag for general scenario data, and an [items] subtag of [chamber] for
chamber-specific data. However, the generator assumes that map locations
(from [item_location]) will be used and thus does not support
same_location_as_previous=yes in moveto events within [items].





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